Player Matchup

He Bo
He Bo
Haxapaktepe
He Bo
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 69L
1,659 Elo+
Solo
Baba Yaga
Baba Yaga
MindenÁron
Baba Yaga
Level 18
God Stats
1W - 1L
1,701 SR
Queue Stats
51W - 40L
1,584 Elo+
Solo
Hercules
Hercules
Nekzar89
Hercules
Level 18
God Stats
5W - 9L
1,405 SR
Queue Stats
30W - 31L
1,512 Elo+
Party 1
Ymir
Ymir
RA2K90
Ymir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 220L
1,562 Elo+
Party 1
Izanami
Izanami
Vegetabelle
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,619 Elo+
Solo
Team Averages
Level 17
1,521 SR
1,587 Elo+

VS

Team Averages
Level 23
1,574 SR
1,564 Elo+
Ullr
Ullr
Datcritthoo
Ullr
Level 12
God Stats
5W - 1L
1,500 SR
Queue Stats
54W - 36L
1,605 Elo+
Solo
Olorun
Olorun
FlexDD
Olorun
Level 20
God Stats
6W - 3L
1,598 SR
Queue Stats
29W - 31L
1,621 Elo+
Solo
Ares
Ares
Grishnakt
Ares
Level 29
God Stats
6W - 2L
1,742 SR
Queue Stats
69W - 67L
1,542 Elo+
Solo
Arachne
Arachne
d²cLight
Arachne
Level 24
God Stats
4W - 4L
1,491 SR
Queue Stats
25W - 28L
1,508 Elo+
Party 2
Artemis
Artemis
windyboiii
Artemis
Level 28
God Stats
14W - 14L
1,541 SR
Queue Stats
91W - 84L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
5,896
590
3,513
5,303
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
MindenÁron
Baba Yaga
8
0 / 2 / 1
4,946
495
2,305
6,092
1,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
Nekzar89
Hercules
9
2 / 2 / 0
5,184
518
1,996
6,344
3,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
RA2K90
Ymir
8
0 / 3 / 2
4,627
463
851
5,446
2,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Vegetabelle
Izanami
5
0 / 3 / 1
4,066
407
1,855
3,312
601
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,078
608
4,050
5,524
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
FlexDD
Olorun
10
1 / 2 / 2
6,039
604
3,856
4,798
1,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
3 / 1 / 6
6,420
642
2,581
5,413
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
d²cLight
Arachne
9
1 / 1 / 3
5,525
553
2,576
4,632
1,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
windyboiii
Artemis
10
5 / 0 / 3
6,243
624
5,025
2,035
606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
12
12
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
Olorun
FlexDD
Olorun
1
2
2
1
W
Ares
3
1
6
6
L
3
2
0
1.5
L
Baba Yaga
MindenÁron
Baba Yaga
0
2
1
0.25
L
Hercules
Nekzar89
Hercules
2
2
0
1
L
Ymir
RA2K90
Ymir
0
3
2
0.33
L
Izanami
Vegetabelle
Izanami
0
3
1
0.17
W
Arachne
d²cLight
Arachne
1
1
3
2.5
W
Artemis
windyboiii
Artemis
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,520
Damage
18,088
26,497
Taken
22,402
10,094
Mitigated
8,723
8,739
Healing
9,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,050
1,147
0
1,758
5,524
1,705
0
3,877
1,647
0
34,325
W
Olorun
FlexDD
Olorun
3,856
1,573
0
1,864
4,798
1,920
1,864
0
4,437
25,900
3,850
W
Ares
2,581
221
0
1,875
5,413
2,902
341
842
4,415
13,891
0
L
3,513
325
0
1,452
5,303
1,176
0
280
5,023
32,692
0
L
Baba Yaga
MindenÁron
Baba Yaga
2,305
421
35
2,139
6,092
1,492
212
342
5,750
21,571
0
L
Hercules
Nekzar89
Hercules
1,996
156
0
2,998
6,344
3,954
0
3,362
2,982
0
17,598
L
Ymir
RA2K90
Ymir
851
64
0
1,350
5,446
2,871
0
1,005
4,441
12,541
0
L
Izanami
Vegetabelle
Izanami
1,855
1,424
0
765
3,312
601
0
868
2,444
0
15,120
W
Arachne
d²cLight
Arachne
2,576
1,640
0
2,615
4,632
1,590
0
1,385
3,247
0
25,479
W
Artemis
windyboiii
Artemis
5,025
2,337
0
1,086
2,035
606
2,434
296
1,626
0
25,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,719
Gold Earned
30,305
217
Minions Killed
250
0
Camps Cleared
0
807,331
Distance Traveled
934,743
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,078
608
65
7
0
188,977
4
W
Olorun
6,039
604
57
6
0
177,042
3
W
Ares
6,420
642
17
2
0
194,153
1
L
He Bo
5,896
590
78
8
0
190,096
3
L
Baba Yaga
4,946
495
40
4
0
174,706
4
L
Hercules
5,184
518
39
4
0
164,237
2
L
Ymir
4,627
463
25
3
0
177,451
2
L
Izanami
4,066
407
35
4
0
100,841
0
W
Arachne
5,525
553
51
5
0
206,207
2
W
Artemis
6,243
624
60
6
0
168,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role