Player Matchup

Achilles
Achilles
 
Achilles
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
donotbanme
Neith
Level 12
God Stats
10W - 8L
1,500 SR
Queue Stats
158W - 140L
1,527 Elo+
Party 1
Zeus
Zeus
shak121
Zeus
Level 119
God Stats
3W - 1L
1,297 SR
Queue Stats
100W - 86L
1,642 Elo+
Solo
Team Averages
Level 65
1,432 SR
1,556 Elo+

VS

Team Averages
Level 41
1,462 SR
1,569 Elo+
Tyr
Tyr
FredRiddle
Tyr
Level 110
God Stats
2W - 5L
1,692 SR
Queue Stats
79W - 75L
1,707 Elo+
Solo
Cthulhu
Cthulhu
JyWar
Cthulhu
Level 6
God Stats
0W - 1L
1,193 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
buenaaadanii
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
5 / 2 / 18
9,040
822
9,677
8,344
6,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
15
12 / 0 / 14
10,230
930
17,683
8,636
3,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
shak121
Zeus
13
10 / 4 / 8
9,414
856
11,479
6,033
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 1
7,880
716
5,169
13,343
7,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
JyWar
Cthulhu
10
1 / 8 / 3
7,119
647
5,111
17,136
10,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
9
0 / 13 / 2
6,361
578
1,682
13,354
4,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
27
Kills
5
6
Deaths
27
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
2
18
7
L
4
6
1
0.75
L
Cthulhu
JyWar
Cthulhu
1
8
3
0.31
L
Anubis
0
13
2
0.08
W
Neith
12
0
14
19
W
Zeus
shak121
Zeus
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,839
Damage
11,962
23,013
Taken
43,833
12,327
Mitigated
22,605
6,666
Healing
3,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,677
2,088
0
1,178
8,344
6,553
94
1,885
6,091
0
17,620
L
5,169
1,029
0
898
13,343
7,053
0
2,226
11,007
0
10,736
L
Cthulhu
JyWar
Cthulhu
5,111
575
0
624
17,136
10,983
0
5,112
11,658
13,151
0
L
Anubis
1,682
109
0
1,733
13,354
4,569
0
3,519
9,605
16,838
0
W
Neith
17,683
6,399
0
4,152
8,636
3,755
417
3,373
4,975
0
47,253
W
Zeus
shak121
Zeus
11,479
1,333
0
1,336
6,033
2,019
1,459
1,192
4,716
33,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,684
Gold Earned
21,360
129
Minions Killed
68
9
Camps Cleared
1
591,867
Distance Traveled
456,576
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,040
822
17
2
1
205,772
1
L
Tyr
7,880
716
14
1
0
153,128
3
L
Cthulhu
7,119
647
16
1
0
176,875
1
L
Anubis
6,361
578
38
3
1
126,573
0
W
Neith
10,230
930
68
6
6
214,664
0
W
Zeus
9,414
856
44
4
2
171,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role