Player Matchup

Anubis
Anubis
AbelVHV
Anubis
Level 87
God Stats
1W - 1L
1,609 SR
Queue Stats
7W - 18L
1,254 Elo+
Party 2
Neith
Neith
Logyrion
Neith
Level 6
God Stats
1W - 3L
1,241 SR
Queue Stats
1W - 4L
1,292 Elo+
Party 2
Amaterasu
Amaterasu
xWordix
Amaterasu
Level 18
God Stats
2W - 5L
1,217 SR
Queue Stats
2W - 5L
1,127 Elo+
Party 2
Team Averages
Level 37
1,356 SR
1,224 Elo+

VS

Team Averages
Level 35
1,563 SR
1,332 Elo+
Anhur
Anhur
DaNCeMOdE
Anhur
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
170W - 217L
1,387 Elo+
Party 1
Ra
Ra
DoktorMoriarty
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,298 Elo+
Solo
Yemoja
Yemoja
VoBeon
Yemoja
Level 14
God Stats
3W - 1L
1,689 SR
Queue Stats
164W - 219L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AbelVHV
Anubis
16
6 / 5 / 5
12,350
686
22,041
21,832
9,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Logyrion
Neith
16
4 / 5 / 10
12,433
691
10,898
12,753
4,543
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
xWordix
Amaterasu
15
7 / 7 / 7
12,552
697
7,584
17,909
9,267
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DaNCeMOdE
Anhur
18
15 / 5 / 1
14,301
795
20,062
18,635
5,409
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 9 / 11
11,529
641
14,203
15,488
4,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
VoBeon
Yemoja
16
1 / 3 / 15
12,464
692
5,594
11,679
8,788
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
44
17
Kills
17
17
Deaths
17
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
AbelVHV
Anubis
6
5
5
1.7
W
Anhur
DaNCeMOdE
Anhur
15
5
1
3.1
W
1
9
11
0.72
L
Neith
Logyrion
Neith
4
5
10
1.8
W
Yemoja
VoBeon
Yemoja
1
3
15
2.83
L
Amaterasu
xWordix
Amaterasu
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,523
Damage
39,859
52,494
Taken
45,802
23,804
Mitigated
18,282
16,961
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AbelVHV
Anubis
22,041
1,102
0
12,166
21,832
9,994
258
7,919
13,461
65,180
0
W
Anhur
DaNCeMOdE
Anhur
20,062
11,022
0
3,350
18,635
5,409
1,915
9,290
9,345
0
60,593
W
14,203
754
2,297
4,620
15,488
4,085
165
9,690
5,798
47,703
0
L
Neith
Logyrion
Neith
10,898
3,540
0
1,831
12,753
4,543
392
5,542
6,967
0
45,657
W
Yemoja
VoBeon
Yemoja
5,594
799
2,264
1,446
11,679
8,788
452
3,309
8,370
14,368
0
L
Amaterasu
xWordix
Amaterasu
7,584
2,419
247
2,717
17,909
9,267
262
6,097
11,427
0
21,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,335
Gold Earned
38,294
183
Minions Killed
176
5
Camps Cleared
5
903,289
Distance Traveled
902,504
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,350
686
93
5
4
313,577
4
W
Anhur
14,301
795
78
4
3
279,224
0
W
Ra
11,529
641
75
4
1
324,485
4
L
Neith
12,433
691
61
3
0
267,245
0
W
Yemoja
12,464
692
23
1
1
298,795
0
L
Amaterasu
12,552
697
29
2
1
322,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role