Player Matchup

Baron Samedi
Baron Samedi
BillyDaGama
Baron Samedi
Level 17
God Stats
1W - 2L
1,295 SR
Queue Stats
6W - 10L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
GenericFatMan
Zhong Kui
Level 81
God Stats
7W - 7L
1,565 SR
Queue Stats
233W - 240L
1,428 Elo+
Party 2
Ravana
Ravana
GoatLikeTryHard
Ravana
Level 22
God Stats
9W - 6L
1,685 SR
Queue Stats
25W - 37L
1,353 Elo+
Solo
Yemoja
Yemoja
MissPerception
Yemoja
Level 8
God Stats
1W - 9L
1,146 SR
Queue Stats
10W - 18L
1,332 Elo+
Party 2
Bellona
Bellona
SailorMoon9279
Bellona
Level 28
God Stats
8W - 7L
1,745 SR
Queue Stats
163W - 195L
1,474 Elo+
Solo
Team Averages
Level 31
1,487 SR
1,425 Elo+

VS

Team Averages
Level 28
1,484 SR
1,566 Elo+
Heimdallr
Heimdallr
BunnyBoiNom
Heimdallr
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 12L
1,595 Elo+
Party 1
Odin
Odin
InimitableGod
Odin
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 34L
1,612 Elo+
Party 1
Hel
Hel
Nataweenie
Hel
Level 24
God Stats
6W - 4L
1,477 SR
Queue Stats
65W - 39L
1,604 Elo+
Party 1
Nox
Nox
SanzettiHD
Nox
Level 17
God Stats
9W - 11L
1,534 SR
Queue Stats
212W - 211L
1,445 Elo+
Solo
Pele
Pele
Zenithyl
Pele
Level 57
God Stats
7W - 4L
1,410 SR
Queue Stats
82W - 59L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BillyDaGama
Baron Samedi
11
0 / 3 / 1
6,746
482
5,891
6,711
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
GenericFatMan
Zhong Kui
9
1 / 7 / 1
6,049
432
8,825
13,873
7,471
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 2 / 0
7,056
504
2,153
5,940
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 1 / 1
6,351
454
878
4,017
2,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 0
7,009
501
4,916
8,327
5,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BunnyBoiNom
Heimdallr
12
5 / 1 / 4
7,412
529
8,077
9,723
3,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 0 / 1
7,606
543
3,099
6,886
6,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 1 / 6
7,472
534
6,374
9,193
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 3
7,032
502
1,751
4,932
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
12
5 / 1 / 5
7,823
559
7,770
9,714
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
16
16
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BillyDaGama
Baron Samedi
0
3
1
0.17
W
Heimdallr
BunnyBoiNom
Heimdallr
5
1
4
7
L
Zhong Kui
GenericFatMan
Zhong Kui
1
7
1
0.21
L
0
2
0
0
W
2
0
1
2.5
L
0
1
1
0.5
W
3
1
6
6
L
2
3
0
0.67
W
1
0
3
2.5
W
Pele
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,663
Damage
27,071
38,868
Taken
40,448
19,480
Mitigated
19,824
11,771
Healing
18,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BillyDaGama
Baron Samedi
5,891
700
0
2,095
6,711
2,341
924
2,591
4,120
30,665
0
W
Heimdallr
BunnyBoiNom
Heimdallr
8,077
3,983
408
2,838
9,723
3,946
1,195
5,810
3,913
0
41,732
L
Zhong Kui
GenericFatMan
Zhong Kui
8,825
911
0
4,532
13,873
7,471
0
3,342
10,484
31,981
0
L
2,153
395
0
1,920
5,940
1,867
532
411
5,174
0
45,201
W
3,099
889
0
1,646
6,886
6,072
606
422
6,464
7,624
29,589
L
878
197
1,161
640
4,017
2,090
601
327
3,690
10,333
0
W
6,374
998
4,176
4,812
9,193
5,268
357
5,740
3,453
18,317
0
L
4,916
1,320
0
1,423
8,327
5,711
0
2,164
6,079
0
39,809
W
1,751
228
0
1,608
4,932
1,775
808
3,047
1,885
23,753
0
W
Pele
7,770
1,320
0
3,122
9,714
2,763
728
881
8,833
0
46,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,211
Gold Earned
37,345
295
Minions Killed
301
0
Camps Cleared
0
1,239,778
Distance Traveled
1,308,733
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,746
482
60
4
0
217,226
0
W
Heimdallr
7,412
529
73
5
0
246,710
2
L
Zhong Kui
6,049
432
53
4
0
273,862
2
L
Ravana
7,056
504
100
7
0
278,070
0
W
Odin
7,606
543
82
6
0
242,911
0
L
Yemoja
6,351
454
18
1
0
221,352
0
W
Hel
7,472
534
21
2
0
258,299
1
L
Bellona
7,009
501
64
5
0
249,268
4
W
Nox
7,032
502
50
4
0
282,281
4
W
Pele
7,823
559
75
5
0
278,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role