Player Matchup

Neith
Neith
JRS_hx
Neith
Level 3
God Stats
6W - 3L
1,681 SR
Queue Stats
11W - 8L
1,327 Elo+
Solo
Arachne
Arachne
SrObama_Youtube
Arachne
Level 5
God Stats
4W - 2L
1,711 SR
Queue Stats
24W - 23L
1,618 Elo+
Solo
Bakasura
Bakasura
ToxicLoki-_-
Bakasura
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 19L
1,504 Elo+
Solo
Fafnir
Fafnir
Ultra_PowerX
Fafnir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,376 Elo+
Solo
Achilles
Achilles
Washingtub4546
Achilles
Level 29
God Stats
123W - 96L
1,481 SR
Queue Stats
381W - 352L
1,467 Elo+
Solo
Team Averages
Level 11
1,575 SR
1,458 Elo+

VS

Team Averages
Level 24
1,602 SR
1,467 Elo+
Arachne
Arachne
CensoredPoison
Arachne
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 71L
1,508 Elo+
Solo
Jormungandr
Jormungandr
SelikaTB
Jormungandr
Level 27
God Stats
2W - 4L
1,482 SR
Queue Stats
44W - 50L
1,407 Elo+
Party 1
Nu Wa
Nu Wa
SkorpionTrice
Nu Wa
Level 29
God Stats
11W - 7L
1,956 SR
Queue Stats
126W - 129L
1,530 Elo+
Solo
Zeus
Zeus
Time2die1012
Zeus
Level 26
God Stats
24W - 29L
1,550 SR
Queue Stats
44W - 53L
1,397 Elo+
Party 1
Medusa
Medusa
zZappa
Medusa
Level 11
God Stats
18W - 18L
1,521 SR
Queue Stats
29W - 31L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JRS_hx
Neith
9
1 / 0 / 4
5,450
545
5,920
4,670
1,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
7 / 3 / 2
6,567
657
6,298
6,462
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
ToxicLoki-_-
Bakasura
12
0 / 0 / 2
6,591
659
3,900
5,698
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
7
0 / 4 / 5
5,223
522
762
5,575
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
9
3 / 1 / 2
5,903
590
4,658
8,396
4,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,890
589
2,832
6,571
2,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
SelikaTB
Jormungandr
7
0 / 1 / 2
4,736
474
2,648
7,848
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 3 / 2
6,930
693
5,279
5,351
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 3 / 0
4,723
472
2,477
5,393
1,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
zZappa
Medusa
7
0 / 3 / 0
4,209
421
2,616
5,958
1,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
11
Kills
8
8
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
Neith
JRS_hx
Neith
1
0
4
3
L
Jormungandr
SelikaTB
Jormungandr
0
1
2
1
L
5
3
2
2
W
7
3
2
2.67
L
0
3
0
0
W
Bakasura
ToxicLoki-_-
Bakasura
0
0
2
1
W
Fafnir
0
4
5
0.63
W
Achilles
3
1
2
4
L
Medusa
zZappa
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,538
Damage
15,852
30,801
Taken
31,121
14,777
Mitigated
13,579
10,379
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,832
1,717
0
2,063
6,571
2,605
0
0
6,491
0
34,158
W
Neith
JRS_hx
Neith
5,920
2,358
0
915
4,670
1,082
78
1,117
3,531
0
31,418
L
Jormungandr
SelikaTB
Jormungandr
2,648
692
0
1,138
7,848
6,082
0
225
6,923
16,971
0
L
5,279
783
0
589
5,351
1,496
62
537
4,814
34,664
0
W
6,298
4,793
0
1,510
6,462
2,374
64
1,246
5,120
0
31,286
L
2,477
387
0
1,905
5,393
1,789
0
0
5,276
16,474
0
W
Bakasura
ToxicLoki-_-
Bakasura
3,900
2,306
0
3,588
5,698
2,700
540
2,180
3,496
0
28,349
W
Fafnir
762
351
0
231
5,575
3,889
30
2,252
3,065
4,535
0
W
Achilles
4,658
826
452
3,683
8,396
4,732
274
3,291
5,033
0
17,746
L
Medusa
zZappa
Medusa
2,616
1,199
20
1,254
5,958
1,607
261
0
5,958
0
15,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,734
Gold Earned
26,488
233
Minions Killed
215
0
Camps Cleared
0
1,048,987
Distance Traveled
982,415
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,890
589
64
6
0
252,333
1
W
Neith
5,450
545
52
5
0
176,881
3
L
Jormungandr
4,736
474
25
3
0
190,129
0
L
Nu Wa
6,930
693
70
7
0
184,290
4
W
Arachne
6,567
657
56
6
0
219,062
0
L
Zeus
4,723
472
37
4
0
175,169
0
W
Bakasura
6,591
659
96
10
0
234,961
3
W
Fafnir
5,223
522
9
1
0
197,386
2
W
Achilles
5,903
590
20
2
0
220,697
3
L
Medusa
4,209
421
19
2
0
180,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role