Player Matchup

Cthulhu
Cthulhu
Kidwicked180
Cthulhu
Level 148
God Stats
15W - 15L
1,554 SR
Queue Stats
120W - 100L
1,593 Elo+
Party 2
Neith
Neith
Rafa Sky3430
Neith
Level 7
God Stats
1W - 7L
1,442 SR
Queue Stats
2W - 13L
1,231 Elo+
Solo
Vulcan
Vulcan
xElysium43x
Vulcan
Level 68
God Stats
39W - 24L
1,649 SR
Queue Stats
123W - 82L
1,491 Elo+
Party 2
Team Averages
Level 74
1,548 SR
1,438 Elo+

VS

Team Averages
Level 61
1,693 SR
1,388 Elo+
Horus
Horus
BigBangalozo
Horus
Level 88
God Stats
20W - 17L
1,871 SR
Queue Stats
286W - 337L
1,381 Elo+
Party 1
Neith
Neith
BigShotDJ225
Neith
Level 67
God Stats
22W - 11L
1,594 SR
Queue Stats
186W - 263L
1,382 Elo+
Party 1
Hades
Hades
TErmnalLAnce69
Hades
Level 29
God Stats
15W - 11L
1,615 SR
Queue Stats
66W - 75L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kidwicked180
Cthulhu
10
1 / 2 / 3
6,482
648
6,509
5,112
4,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 4 / 1
6,909
691
3,651
7,389
2,088
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
11
1 / 1 / 4
6,891
689
7,767
4,410
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
7,410
741
3,849
7,383
4,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 2 / 6
7,100
710
5,329
7,300
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 4
6,922
692
5,281
7,152
3,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
5
Kills
7
7
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
1
2
6
2
L
Cthulhu
Kidwicked180
Cthulhu
1
2
3
1.25
L
3
4
1
0.88
W
2
3
4
1.33
L
Vulcan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,927
Damage
14,459
16,911
Taken
21,835
8,190
Mitigated
10,177
1,723
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,849
1,503
1,185
2,390
7,383
4,016
0
4,555
2,680
0
14,131
W
5,329
1,226
658
2,513
7,300
2,649
175
5,617
1,573
0
36,177
L
Cthulhu
Kidwicked180
Cthulhu
6,509
134
0
0
5,112
4,884
0
1,151
3,824
19,597
0
L
3,651
1,892
0
1,723
7,389
2,088
96
2,828
4,312
0
13,898
W
5,281
281
463
2,199
7,152
3,512
0
4,225
2,820
18,165
0
L
Vulcan
7,767
4,665
0
0
4,410
1,218
0
1,691
2,632
23,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,282
Gold Earned
21,432
105
Minions Killed
122
3
Camps Cleared
8
548,097
Distance Traveled
531,862
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,410
741
18
2
2
191,165
1
W
Neith
7,100
710
67
7
4
170,143
1
L
Cthulhu
6,482
648
29
3
2
184,864
3
L
Neith
6,909
691
30
3
1
155,128
1
W
Hades
6,922
692
37
4
2
170,554
4
L
Vulcan
6,891
689
46
5
0
208,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role