Player Matchup

Nu Wa
Nu Wa
Eriecrimson
Nu Wa
Level 99
God Stats
9W - 7L
1,632 SR
Queue Stats
361W - 339L
1,504 Elo+
Party 3
Neith
Neith
MoonlitPetals
Neith
Level 44
God Stats
257W - 235L
1,541 SR
Queue Stats
314W - 298L
1,515 Elo+
Party 3
Hel
Hel
PotloodSlijper
Hel
Level 29
God Stats
2W - 0L
1,773 SR
Queue Stats
81W - 65L
1,529 Elo+
Party 1
Merlin
Merlin
spyfatic
Merlin
Level 35
God Stats
6W - 6L
1,467 SR
Queue Stats
85W - 66L
1,553 Elo+
Party 1
Artio
Artio
squekels
Artio
Level 33
God Stats
12W - 12L
1,768 SR
Queue Stats
92W - 73L
1,541 Elo+
Party 1
Team Averages
Level 48
1,636 SR
1,528 Elo+

VS

Team Averages
Level 91
1,433 SR
1,527 Elo+
Hel
Hel
AQuuz
Hel
Level 135
God Stats
1W - 4L
1,589 SR
Queue Stats
201W - 188L
1,485 Elo+
Party 2
Geb
Geb
Niekke
Geb
Level 125
God Stats
5W - 3L
1,768 SR
Queue Stats
46W - 47L
1,518 Elo+
Party 2
Zhong Kui
Zhong Kui
Wertyhi
Zhong Kui
Level 126
God Stats
0W - 1L
1,269 SR
Queue Stats
25W - 21L
1,578 Elo+
Party 2
Bellona
Bellona
ZangPog
Bellona
Level 38
God Stats
5W - 11L
1,330 SR
Queue Stats
91W - 83L
1,530 Elo+
Party 2
Artemis
Artemis
xudozhnik
Artemis
Level 33
God Stats
0W - 1L
1,208 SR
Queue Stats
38W - 28L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 25
16,092
1,073
33,870
21,720
8,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
10 / 6 / 23
15,585
1,039
41,919
35,199
13,557
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 7 / 26
14,661
977
19,907
31,802
14,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
spyfatic
Merlin
20
10 / 5 / 22
15,183
1,012
41,789
26,718
10,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
squekels
Artio
20
6 / 2 / 28
15,342
1,023
13,551
34,268
51,592
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

89

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AQuuz
Hel
20
4 / 4 / 16
14,277
952
24,264
26,610
12,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
Niekke
Geb
20
4 / 6 / 18
14,896
993
24,048
33,849
51,952
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Wertyhi
Zhong Kui
20
9 / 8 / 13
15,165
1,011
40,305
32,465
25,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
ZangPog
Bellona
20
4 / 10 / 16
13,408
894
27,503
42,103
38,700
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
xudozhnik
Artemis
20
5 / 12 / 16
14,385
959
28,507
25,965
10,922
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
105
40
Kills
26
26
Deaths
40
124
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Hel
AQuuz
Hel
4
4
16
3
W
10
6
25
3.75
W
10
6
23
3.58
L
Geb
Niekke
Geb
4
6
18
2.17
W
4
7
26
2.43
L
Zhong Kui
Wertyhi
Zhong Kui
9
8
13
1.94
L
Bellona
ZangPog
Bellona
4
10
16
1.2
W
Merlin
spyfatic
Merlin
10
5
22
4.2
W
Artio
squekels
Artio
6
2
28
10
L
Artemis
xudozhnik
Artemis
5
12
16
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,036
Damage
144,627
149,707
Taken
160,992
98,685
Mitigated
139,202
55,368
Healing
49,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
AQuuz
Hel
24,264
600
14,002
15,334
26,610
12,095
0
19,894
6,716
77,214
0
W
33,870
6,715
141
3,181
21,720
8,492
0
15,242
6,478
59,077
0
W
41,919
22,444
0
6,634
35,199
13,557
0
20,950
14,249
0
72,734
L
Geb
Niekke
Geb
24,048
1,937
0
5,024
33,849
51,952
0
19,805
14,044
44,520
0
W
19,907
3,899
14,853
11,769
31,802
14,444
0
20,048
11,754
55,584
0
L
Zhong Kui
Wertyhi
Zhong Kui
40,305
4,566
0
9,215
32,465
25,533
0
20,411
12,054
70,602
0
L
Bellona
ZangPog
Bellona
27,503
8,294
0
3,051
42,103
38,700
0
30,536
11,567
0
42,708
W
Merlin
spyfatic
Merlin
41,789
1,019
1,207
3,051
26,718
10,600
0
15,819
10,899
61,628
0
W
Artio
squekels
Artio
13,551
2,109
6,593
7,939
34,268
51,592
0
16,558
17,710
23,554
0
L
Artemis
xudozhnik
Artemis
28,507
14,761
0
3,078
25,965
10,922
0
18,471
7,494
0
60,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,863
Gold Earned
72,131
276
Minions Killed
302
5
Camps Cleared
6
1,427,927
Distance Traveled
1,470,460
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,277
952
116
8
0
328,348
0
W
Nu Wa
16,092
1,073
62
4
1
300,052
13
W
Neith
15,585
1,039
56
4
2
256,899
2
L
Geb
14,896
993
29
2
2
310,920
1
W
Hel
14,661
977
97
6
0
279,574
1
L
Zhong Kui
15,165
1,011
83
6
1
284,890
1
L
Bellona
13,408
894
16
1
0
308,130
0
W
Merlin
15,183
1,012
50
3
2
287,338
0
W
Artio
15,342
1,023
11
1
0
304,064
0
L
Artemis
14,385
959
58
4
3
238,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role