Player Matchup

Loki
Loki
LisandroNG
Loki
Level 29
God Stats
8W - 4L
1,581 SR
Queue Stats
228W - 300L
1,415 Elo+
Solo
Tiamat
Tiamat
MAKO_1313
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
g1ov4nn1
Hera
Level 109
God Stats
0W - 3L
1,176 SR
Queue Stats
7W - 11L
1,397 Elo+
Solo
Team Averages
Level 61
1,419 SR
1,437 Elo+

VS

Team Averages
Level 67
1,704 SR
1,390 Elo+
Medusa
Medusa
Azure Above Us
Medusa
Level 147
God Stats
10W - 5L
1,825 SR
Queue Stats
166W - 194L
1,489 Elo+
Party 1
Zhong Kui
Zhong Kui
DaveHeZ
Zhong Kui
Level 46
God Stats
2W - 0L
1,787 SR
Queue Stats
152W - 164L
1,458 Elo+
Party 1
Yemoja
Yemoja
IlLockEmUpIl
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,655
628
3,483
7,052
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
MAKO_1313
Tiamat
7
0 / 5 / 0
5,432
604
879
5,377
2,240
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hera
9
0 / 4 / 1
5,804
645
4,050
4,552
1,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 6
8,067
896
7,661
7,101
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
DaveHeZ
Zhong Kui
11
5 / 0 / 4
7,683
854
4,605
6,349
3,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
10
1 / 0 / 7
7,327
814
1,629
1,690
782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
0
Kills
12
12
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
W
Zhong Kui
DaveHeZ
Zhong Kui
5
0
4
7
W
Yemoja
1
0
7
4.5
L
0
3
0
0
L
Tiamat
MAKO_1313
Tiamat
0
5
0
0
L
Hera
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,412
Damage
13,895
16,981
Taken
15,140
5,934
Mitigated
7,491
1,334
Healing
7,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,661
3,270
0
2,566
7,101
2,847
2,243
2,371
4,730
0
41,852
W
Zhong Kui
DaveHeZ
Zhong Kui
4,605
1,196
383
2,028
6,349
3,862
609
2,454
3,895
19,620
0
W
Yemoja
1,629
192
1,573
668
1,690
782
255
802
888
6,652
0
L
3,483
34
0
328
7,052
2,363
0
2,585
4,467
0
15,612
L
Tiamat
MAKO_1313
Tiamat
879
377
0
906
5,377
2,240
0
2,889
2,488
7,104
0
L
Hera
4,050
796
0
100
4,552
1,331
0
845
3,707
16,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,891
Gold Earned
23,077
71
Minions Killed
110
3
Camps Cleared
6
427,780
Distance Traveled
506,659
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,067
896
56
6
3
167,678
1
W
Zhong Kui
7,683
854
40
4
3
177,535
0
W
Yemoja
7,327
814
14
2
0
161,446
1
L
Loki
5,655
628
24
3
3
179,340
3
L
Tiamat
5,432
604
14
2
0
92,715
0
L
Hera
5,804
645
33
4
0
155,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role