Player Matchup

Ravana
Ravana
Ghost_Master69
Ravana
Level 21
God Stats
4W - 0L
1,715 SR
Queue Stats
47W - 47L
1,376 Elo+
Solo
Tsukuyomi
Tsukuyomi
IamRazor21
Tsukuyomi
Level 15
God Stats
6W - 8L
1,420 SR
Queue Stats
10W - 18L
1,208 Elo+
Solo
Medusa
Medusa
RatMan4012
Medusa
Level 86
God Stats
3W - 0L
1,603 SR
Queue Stats
25W - 28L
1,332 Elo+
Party 1
Chaac
Chaac
The king9985
Chaac
Level 17
God Stats
16W - 16L
1,464 SR
Queue Stats
32W - 42L
1,323 Elo+
Party 1
Ares
Ares
The overlodr
Ares
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 28
1,541 SR
1,348 Elo+

VS

Team Averages
Level 11
1,369 SR
1,263 Elo+
Mercury
Mercury
Gatinhoo20
Mercury
Level 11
God Stats
3W - 11L
1,089 SR
Queue Stats
3W - 12L
1,001 Elo+
Party 2
Bakasura
Bakasura
SHADOW_SHOT_ZERO
Bakasura
Level 18
God Stats
0W - 2L
1,420 SR
Queue Stats
17W - 25L
1,244 Elo+
Solo
Artio
Artio
fatooin_ur_booty
Artio
Level 8
God Stats
1W - 2L
1,545 SR
Queue Stats
5W - 11L
1,299 Elo+
Solo
Nemesis
Nemesis
fotis2018kar
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
gianluccaferrero
Loki
Level 18
God Stats
1W - 2L
1,290 SR
Queue Stats
16W - 21L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 3
9,547
636
7,218
5,353
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
IamRazor21
Tsukuyomi
16
4 / 0 / 3
8,932
595
4,417
6,439
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
RatMan4012
Medusa
13
10 / 0 / 4
8,571
571
13,481
8,352
2,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 2
8,002
533
6,449
8,303
4,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 3 / 4
7,162
477
5,159
8,380
5,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gatinhoo20
Mercury
10
2 / 5 / 2
6,298
420
3,514
7,998
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 6 / 1
6,441
429
5,038
10,569
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 7 / 2
5,787
386
3,576
15,107
6,039
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
fotis2018kar
Nemesis
9
0 / 13 / 1
6,083
406
3,198
12,475
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 2 / 1
7,539
503
4,270
10,067
4,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
31
Kills
6
7
Deaths
33
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
Gatinhoo20
Mercury
2
5
2
0.6
W
11
1
3
12.5
W
Tsukuyomi
IamRazor21
Tsukuyomi
4
0
3
5.5
W
Medusa
RatMan4012
Medusa
10
0
4
12
L
2
6
1
0.42
W
3
3
2
1.33
W
3
3
4
1.67
L
1
7
2
0.29
L
Nemesis
fotis2018kar
Nemesis
0
13
1
0.04
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,724
Damage
19,596
36,827
Taken
56,216
19,093
Mitigated
21,277
9,329
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Gatinhoo20
Mercury
3,514
1,390
0
250
7,998
1,978
314
868
6,711
0
10,399
W
7,218
1,824
0
1,260
5,353
2,508
626
89
5,264
0
54,280
W
Tsukuyomi
IamRazor21
Tsukuyomi
4,417
1,281
0
3,285
6,439
2,880
0
0
6,439
0
70,998
W
Medusa
RatMan4012
Medusa
13,481
6,859
0
1,841
8,352
2,946
2,489
1,729
6,575
0
47,094
L
5,038
3,285
0
2,103
10,569
4,191
737
1,253
9,316
0
28,518
W
6,449
694
0
2,197
8,303
4,838
385
300
8,003
0
31,865
W
5,159
932
0
746
8,380
5,921
105
1,482
6,412
13,909
0
L
3,576
1,153
228
4,165
15,107
6,039
0
2,614
12,403
10,086
0
L
Nemesis
fotis2018kar
Nemesis
3,198
1,353
0
429
12,475
4,886
878
0
12,395
0
20,415
L
4,270
1,673
0
1,256
10,067
4,183
0
577
9,329
120
48,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,214
Gold Earned
32,148
376
Minions Killed
220
0
Camps Cleared
0
1,490,376
Distance Traveled
1,363,342
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,298
420
11
1
0
279,621
0
W
Ravana
9,547
636
101
7
0
324,978
1
W
Tsukuyomi
8,932
595
122
8
0
343,627
0
W
Medusa
8,571
571
74
5
0
286,114
0
L
Bakasura
6,441
429
60
4
0
291,464
0
W
Chaac
8,002
533
57
4
0
275,901
1
W
Ares
7,162
477
22
1
0
259,756
1
L
Artio
5,787
386
14
1
0
255,734
0
L
Nemesis
6,083
406
38
3
0
247,711
4
L
Loki
7,539
503
97
6
0
288,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role