Player Matchup

Ganesha
Ganesha
Guzman_BYM
Ganesha
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 45L
1,422 Elo+
Solo
Cthulhu
Cthulhu
HalloFeen
Cthulhu
Level 11
God Stats
15W - 14L
1,671 SR
Queue Stats
27W - 37L
1,321 Elo+
Party 2
Sun Wukong
Sun Wukong
ITHEBIGMACI
Sun Wukong
Level 156
God Stats
10W - 3L
1,967 SR
Queue Stats
142W - 125L
1,579 Elo+
Party 1
Discordia
Discordia
IdaThe
Discordia
Level 11
God Stats
11W - 12L
1,476 SR
Queue Stats
16W - 28L
1,354 Elo+
Party 1
Baba Yaga
Baba Yaga
layli44
Baba Yaga
Level 124
God Stats
3W - 1L
1,349 SR
Queue Stats
19W - 23L
1,360 Elo+
Party 2
Team Averages
Level 65
1,593 SR
1,407 Elo+

VS

Team Averages
Level 21
1,589 SR
1,441 Elo+
Charybdis
Charybdis
Hexenzirkel
Charybdis
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
38W - 49L
1,434 Elo+
Solo
Ra
Ra
Nikrolan
Ra
Level 17
God Stats
2W - 1L
1,815 SR
Queue Stats
22W - 41L
1,358 Elo+
Solo
Kukulkan
Kukulkan
Pappamiller
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,380 Elo+
Solo
Neith
Neith
SHAKOK
Neith
Level 27
God Stats
160W - 138L
1,543 SR
Queue Stats
163W - 147L
1,492 Elo+
Solo
Susano
Susano
sOy_bOy50
Susano
Level 29
God Stats
14W - 9L
1,587 SR
Queue Stats
190W - 160L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Guzman_BYM
Ganesha
20
0 / 2 / 22
14,873
992
13,902
25,004
40,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
HalloFeen
Cthulhu
20
6 / 2 / 14
15,369
1,025
12,472
19,223
24,120
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
ITHEBIGMACI
Sun Wukong
20
17 / 0 / 12
16,672
1,111
28,757
20,644
28,673
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
IdaThe
Discordia
20
1 / 3 / 20
14,083
939
15,192
9,757
4,316
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
layli44
Baba Yaga
20
8 / 2 / 17
14,967
998
25,967
12,751
6,931
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hexenzirkel
Charybdis
19
0 / 7 / 6
12,671
845
14,124
23,215
7,720
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
2 / 9 / 3
13,302
887
21,254
31,099
11,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Pappamiller
Kukulkan
19
0 / 7 / 4
12,853
857
12,328
18,178
6,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SHAKOK
Neith
19
1 / 3 / 3
12,576
838
7,833
8,826
2,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
sOy_bOy50
Susano
20
6 / 8 / 0
14,089
939
23,033
22,126
8,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
25
32
Kills
9
9
Deaths
34
85
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Guzman_BYM
Ganesha
0
2
22
5.5
W
Cthulhu
HalloFeen
Cthulhu
6
2
14
6.5
L
Charybdis
Hexenzirkel
Charybdis
0
7
6
0.43
W
Sun Wukong
ITHEBIGMACI
Sun Wukong
17
0
12
23
W
Discordia
IdaThe
Discordia
1
3
20
3.67
L
2
9
3
0.39
L
Kukulkan
Pappamiller
Kukulkan
0
7
4
0.29
L
Neith
SHAKOK
Neith
1
3
3
0.83
W
Baba Yaga
layli44
Baba Yaga
8
2
17
8.25
L
Susano
sOy_bOy50
Susano
6
8
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,290
Damage
78,572
87,379
Taken
103,444
104,348
Mitigated
36,529
15,262
Healing
8,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Guzman_BYM
Ganesha
13,902
1,395
0
4,359
25,004
40,308
0
10,250
14,754
27,895
0
W
Cthulhu
HalloFeen
Cthulhu
12,472
396
0
1,967
19,223
24,120
0
9,235
9,988
31,626
0
L
Charybdis
Hexenzirkel
Charybdis
14,124
9,711
0
3,003
23,215
7,720
0
15,826
7,201
0
27,026
W
Sun Wukong
ITHEBIGMACI
Sun Wukong
28,757
6,181
0
3,361
20,644
28,673
0
8,251
12,393
0
71,303
W
Discordia
IdaThe
Discordia
15,192
0
0
76
9,757
4,316
0
2,801
6,956
30,881
0
L
21,254
1,890
1,240
1,217
31,099
11,269
0
18,617
11,804
60,808
0
L
Kukulkan
Pappamiller
Kukulkan
12,328
1,885
0
1,082
18,178
6,280
0
10,733
7,178
49,604
0
L
Neith
SHAKOK
Neith
7,833
3,910
0
1,865
8,826
2,893
0
6,603
2,028
0
29,821
W
Baba Yaga
layli44
Baba Yaga
25,967
1,035
352
5,147
12,751
6,931
0
3,045
9,706
54,376
0
L
Susano
sOy_bOy50
Susano
23,033
4,807
0
590
22,126
8,367
0
15,754
5,943
0
45,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,964
Gold Earned
65,491
288
Minions Killed
308
5
Camps Cleared
4
1,399,979
Distance Traveled
1,165,021
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,873
992
5
0
0
257,123
0
W
Cthulhu
15,369
1,025
41
3
2
281,167
0
L
Charybdis
12,671
845
28
2
2
233,440
0
W
Sun Wukong
16,672
1,111
117
8
0
324,041
0
W
Discordia
14,083
939
42
3
1
280,139
0
L
Ra
13,302
887
95
6
0
277,615
0
L
Kukulkan
12,853
857
97
6
0
228,631
0
L
Neith
12,576
838
36
2
0
167,918
1
W
Baba Yaga
14,967
998
83
6
2
257,509
0
L
Susano
14,089
939
52
3
2
257,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role