Player Matchup

Thor
Thor
AmydBacklash
Thor
Level 6
God Stats
4W - 6L
1,472 SR
Queue Stats
18W - 19L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
EseOrbi98
Kuzenbo
Level 29
God Stats
57W - 56L
1,562 SR
Queue Stats
257W - 273L
1,499 Elo+
Solo
Scylla
Scylla
Risingenvy
Scylla
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 23L
1,507 Elo+
Party 1
Hachiman
Hachiman
SwayElWey
Hachiman
Level 17
God Stats
17W - 16L
1,545 SR
Queue Stats
50W - 52L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
dondachants
Kukulkan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,418 Elo+
Solo
Team Averages
Level 18
1,516 SR
1,471 Elo+

VS

Team Averages
Level 12
1,394 SR
1,407 Elo+
Discordia
Discordia
Anfitritte
Discordia
Level 24
God Stats
21W - 29L
1,310 SR
Queue Stats
106W - 108L
1,400 Elo+
Solo
King Arthur
King Arthur
Aramarushi
King Arthur
Level 17
God Stats
0W - 4L
1,158 SR
Queue Stats
105W - 108L
1,433 Elo+
Solo
Olorun
Olorun
Izispok511
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Nemesis
Nemesis
MateuszMatMati
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,356 Elo+
Solo
Ymir
Ymir
lamerslow
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 8
11,224
1,020
9,366
12,965
5,707
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
EseOrbi98
Kuzenbo
18
3 / 0 / 20
11,183
1,017
8,579
12,539
21,630
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Risingenvy
Scylla
17
5 / 3 / 13
11,107
1,010
12,917
10,527
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
SwayElWey
Hachiman
17
2 / 2 / 14
10,140
922
11,944
9,820
4,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
dondachants
Kukulkan
18
10 / 3 / 11
12,409
1,128
18,842
7,840
3,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

236

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Anfitritte
Discordia
17
4 / 3 / 4
11,570
1,052
15,905
9,432
2,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Aramarushi
King Arthur
16
4 / 7 / 2
10,359
942
11,675
23,207
20,292
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Izispok511
Olorun
17
3 / 5 / 4
10,707
973
15,206
11,735
4,285
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 7 / 3
8,812
801
1,541
7,570
2,577
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
17
0 / 5 / 9
10,058
914
5,077
19,047
24,124
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
33
25
Kills
11
11
Deaths
27
66
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
L
Discordia
Anfitritte
Discordia
4
3
4
2
L
King Arthur
Aramarushi
King Arthur
4
7
2
0.71
W
Kuzenbo
EseOrbi98
Kuzenbo
3
0
20
13
L
Olorun
Izispok511
Olorun
3
5
4
1
L
0
7
3
0.21
W
Scylla
Risingenvy
Scylla
5
3
13
3.83
W
Hachiman
SwayElWey
Hachiman
2
2
14
4.5
W
Kukulkan
dondachants
Kukulkan
10
3
11
5.17
L
Ymir
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,648
Damage
49,404
53,691
Taken
70,991
40,840
Mitigated
54,273
2,943
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,366
1,454
0
0
12,965
5,707
0
9,220
3,745
0
30,469
L
Discordia
Anfitritte
Discordia
15,905
1,907
0
213
9,432
2,995
0
5,518
3,914
58,380
0
L
King Arthur
Aramarushi
King Arthur
11,675
1,423
165
732
23,207
20,292
0
12,102
11,105
0
21,396
W
Kuzenbo
EseOrbi98
Kuzenbo
8,579
3,080
0
1,526
12,539
21,630
0
8,669
3,870
18,563
0
L
Olorun
Izispok511
Olorun
15,206
8,603
549
3,199
11,735
4,285
0
8,021
3,714
39,261
0
L
1,541
1,173
0
0
7,570
2,577
0
4,080
3,490
0
6,263
W
Scylla
Risingenvy
Scylla
12,917
2,937
0
0
10,527
4,899
0
8,229
2,298
22,790
0
W
Hachiman
SwayElWey
Hachiman
11,944
9,078
0
841
9,820
4,810
0
6,586
3,234
0
24,216
W
Kukulkan
dondachants
Kukulkan
18,842
3,623
0
576
7,840
3,794
0
3,484
4,356
42,990
0
L
Ymir
5,077
1,140
0
803
19,047
24,124
0
10,617
8,430
16,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,063
Gold Earned
51,506
204
Minions Killed
195
7
Camps Cleared
3
956,099
Distance Traveled
742,076
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,224
1,020
59
5
1
191,118
0
L
Discordia
11,570
1,052
109
10
0
163,574
0
L
King Arthur
10,359
942
8
1
0
206,750
2
W
Kuzenbo
11,183
1,017
24
2
0
236,808
0
L
Olorun
10,707
973
39
4
1
164,480
2
L
Nemesis
8,812
801
10
1
2
80,188
0
W
Scylla
11,107
1,010
26
2
4
184,386
0
W
Hachiman
10,140
922
30
3
0
186,415
0
W
Kukulkan
12,409
1,128
65
6
2
157,372
0
L
Ymir
10,058
914
29
3
0
127,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role