Player Matchup

Skadi
Skadi
Chtata
Skadi
Level 45
God Stats
12W - 5L
1,683 SR
Queue Stats
234W - 199L
1,599 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TankxmanTx
Tsukuyomi
Level 35
God Stats
18W - 4L
1,808 SR
Queue Stats
39W - 26L
1,689 Elo+
Party 1
Hera
Hera
TheGranata
Hera
Level 66
God Stats
20W - 8L
1,632 SR
Queue Stats
291W - 244L
1,614 Elo+
Party 1
Team Averages
Level 49
1,708 SR
1,634 Elo+

VS

Team Averages
Level 106
1,423 SR
1,468 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BroTwiggEarth
Ra
Level 145
God Stats
8W - 7L
1,433 SR
Queue Stats
160W - 168L
1,460 Elo+
Party 2
Osiris
Osiris
ufo420stoner
Osiris
Level 64
God Stats
1W - 3L
1,336 SR
Queue Stats
47W - 45L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chtata
Skadi
10
4 / 0 / 2
6,672
834
4,196
3,349
1,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
TankxmanTx
Tsukuyomi
9
1 / 2 / 5
6,195
774
3,650
4,319
1,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 2 / 2
6,237
780
6,571
4,357
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 4 / 3
5,000
625
1,418
6,622
2,597
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
1 / 2 / 3
5,447
681
2,541
3,972
1,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
9
1 / 2 / 2
5,471
684
1,747
6,715
5,030
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
2
4
Deaths
8
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
3
0.38
L
1
2
3
1.25
W
Skadi
Chtata
Skadi
4
0
2
5
W
Tsukuyomi
TankxmanTx
Tsukuyomi
1
2
5
1.75
W
3
2
2
2
L
Osiris
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,417
Damage
5,706
12,025
Taken
17,309
3,981
Mitigated
8,879
1,286
Healing
3,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,418
0
447
1,069
6,622
2,597
0
2,158
4,380
8,424
0
L
2,541
0
774
615
3,972
1,252
0
2,298
1,462
14,256
0
W
Skadi
Chtata
Skadi
4,196
1,866
0
303
3,349
1,030
1,334
1,771
1,578
0
18,934
W
Tsukuyomi
TankxmanTx
Tsukuyomi
3,650
1,267
0
248
4,319
1,644
197
1,279
2,736
0
18,304
W
6,571
1,396
372
363
4,357
1,307
657
1,306
3,051
20,922
0
L
Osiris
1,747
472
0
368
6,715
5,030
0
1,876
4,695
0
10,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,104
Gold Earned
15,918
101
Minions Killed
63
4
Camps Cleared
5
480,764
Distance Traveled
324,419
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,000
625
8
1
0
99,713
0
L
Ra
5,447
681
33
4
3
106,300
1
W
Skadi
6,672
834
27
3
1
154,775
1
W
Tsukuyomi
6,195
774
30
4
2
183,695
1
W
Hera
6,237
780
44
6
1
142,294
1
L
Osiris
5,471
684
22
3
2
118,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role