Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
UsiKo
Kumbhakarna
Level 72
God Stats
0W - 1L
1,794 SR
Queue Stats
87W - 102L
1,439 Elo+
Party 2
Ullr
Ullr
YaroSlave
Ullr
Level 46
God Stats
16W - 22L
1,385 SR
Queue Stats
185W - 266L
1,349 Elo+
Party 1
Ao Kuang
Ao Kuang
milan222345
Ao Kuang
Level 63
God Stats
32W - 30L
1,520 SR
Queue Stats
223W - 299L
1,354 Elo+
Party 1
Merlin
Merlin
Хасс
Merlin
Level 29
God Stats
11W - 13L
1,479 SR
Queue Stats
65W - 82L
1,403 Elo+
Party 2
Team Averages
Level 45
1,536 SR
1,409 Elo+

VS

Team Averages
Level 62
1,625 SR
1,403 Elo+
Hou Yi
Hou Yi
Helminthes
Hou Yi
Level 140
God Stats
10W - 4L
1,800 SR
Queue Stats
544W - 520L
1,559 Elo+
Solo
Scylla
Scylla
JulioGay
Scylla
Level 80
God Stats
13W - 11L
1,542 SR
Queue Stats
88W - 107L
1,390 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Seetz1
Tsukuyomi
Level 24
God Stats
8W - 6L
1,556 SR
Queue Stats
34W - 43L
1,371 Elo+
Party 4
Xing Tian
Xing Tian
casabeni
Xing Tian
Level 19
God Stats
2W - 0L
1,680 SR
Queue Stats
55W - 68L
1,312 Elo+
Party 3
Nemesis
Nemesis
clermann
Nemesis
Level 46
God Stats
4W - 2L
1,549 SR
Queue Stats
65W - 77L
1,382 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 6 / 0
5,457
455
2,224
8,279
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
UsiKo
Kumbhakarna
8
0 / 5 / 0
5,372
448
2,690
12,669
3,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
12
6 / 4 / 3
7,689
641
6,608
9,957
5,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ao Kuang
milan222345
Ao Kuang
12
8 / 3 / 1
7,754
646
8,431
13,742
3,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Хасс
Merlin
11
1 / 5 / 3
6,525
544
5,216
8,599
2,716
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Helminthes
Hou Yi
14
6 / 0 / 1
8,424
702
8,610
7,663
2,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
JulioGay
Scylla
12
6 / 2 / 5
7,473
623
8,394
5,777
1,787
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Seetz1
Tsukuyomi
11
8 / 6 / 2
7,145
595
9,617
11,146
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
casabeni
Xing Tian
9
0 / 1 / 9
6,177
515
3,701
7,143
4,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
clermann
Nemesis
9
2 / 6 / 1
5,895
491
3,891
8,611
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
15
Kills
22
23
Deaths
15
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
0
0
W
Hou Yi
Helminthes
Hou Yi
6
0
1
6.5
W
Scylla
JulioGay
Scylla
6
2
5
4.25
W
Tsukuyomi
Seetz1
Tsukuyomi
8
6
2
1.5
L
Kumbhakarna
UsiKo
Kumbhakarna
0
5
0
0
L
Ullr
6
4
3
1.88
W
Xing Tian
casabeni
Xing Tian
0
1
9
4.5
W
Nemesis
clermann
Nemesis
2
6
1
0.42
L
Ao Kuang
milan222345
Ao Kuang
8
3
1
2.83
L
Merlin
Хасс
Merlin
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,169
Damage
34,213
53,246
Taken
40,340
17,490
Mitigated
15,400
14,195
Healing
10,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,224
1,045
0
635
8,279
1,706
1,012
1,898
6,305
0
25,522
W
Hou Yi
Helminthes
Hou Yi
8,610
6,252
0
2,267
7,663
2,573
1,010
1,530
6,133
0
66,330
W
Scylla
JulioGay
Scylla
8,394
703
0
1,387
5,777
1,787
264
3,148
2,629
33,694
0
W
Tsukuyomi
Seetz1
Tsukuyomi
9,617
3,296
0
3,588
11,146
3,681
0
5,786
5,360
0
28,818
L
Kumbhakarna
UsiKo
Kumbhakarna
2,690
231
639
2,334
12,669
3,883
0
3,147
9,374
13,901
0
L
Ullr
6,608
2,858
0
1,550
9,957
5,297
872
1,485
8,430
0
33,257
W
Xing Tian
casabeni
Xing Tian
3,701
521
0
1,873
7,143
4,130
0
2,453
4,690
12,822
0
W
Nemesis
clermann
Nemesis
3,891
1,648
0
1,042
8,611
3,229
536
3,420
5,191
0
16,259
L
Ao Kuang
milan222345
Ao Kuang
8,431
3,078
0
6,063
13,742
3,888
0
1,636
12,064
44,372
0
L
Merlin
Хасс
Merlin
5,216
676
0
2,974
8,599
2,716
0
3,395
4,978
31,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,797
Gold Earned
35,114
265
Minions Killed
296
0
Camps Cleared
0
1,101,249
Distance Traveled
1,141,664
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,457
455
55
5
0
187,095
0
W
Hou Yi
8,424
702
138
12
0
194,640
5
W
Scylla
7,473
623
63
5
0
237,044
5
W
Tsukuyomi
7,145
595
49
4
0
227,055
3
L
Kumbhakarna
5,372
448
20
2
0
225,829
0
L
Ullr
7,689
641
62
5
0
218,658
2
W
Xing Tian
6,177
515
18
2
0
233,748
0
W
Nemesis
5,895
491
28
2
0
249,177
0
L
Ao Kuang
7,754
646
69
6
0
264,894
0
L
Merlin
6,525
544
59
5
0
204,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role