Player Matchup

Merlin
Merlin
Autyste
Merlin
Level 75
God Stats
4W - 11L
1,438 SR
Queue Stats
17W - 31L
1,404 Elo+
Party 1
Medusa
Medusa
DrOhulihan
Medusa
Level 110
God Stats
27W - 19L
1,667 SR
Queue Stats
243W - 216L
1,566 Elo+
Solo
Hun Batz
Hun Batz
Drae Volganix
Hun Batz
Level 158
God Stats
15W - 16L
1,653 SR
Queue Stats
958W - 984L
1,567 Elo+
Solo
Mulan
Mulan
classifiedid63
Mulan
Level 59
God Stats
8W - 12L
1,566 SR
Queue Stats
253W - 295L
1,578 Elo+
Solo
Bacchus
Bacchus
oSnow
Bacchus
Level 42
God Stats
0W - 2L
1,206 SR
Queue Stats
11W - 23L
1,364 Elo+
Party 1
Team Averages
Level 89
1,506 SR
1,496 Elo+

VS

Team Averages
Level 135
1,589 SR
1,524 Elo+
Chaac
Chaac
Altair Ezio fan
Chaac
Level 129
God Stats
6W - 4L
1,519 SR
Queue Stats
107W - 121L
1,479 Elo+
Solo
Xbalanque
Xbalanque
INGAF
Xbalanque
Level 160
God Stats
34W - 16L
1,579 SR
Queue Stats
500W - 466L
1,528 Elo+
Solo
Da Ji
Da Ji
Kohth
Da Ji
Level 122
God Stats
21W - 18L
1,558 SR
Queue Stats
507W - 510L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
MKI x 3LiTe
Baron Samedi
Level 155
God Stats
8W - 7L
1,645 SR
Queue Stats
242W - 205L
1,529 Elo+
Solo
Cabrakan
Cabrakan
RiSK_DJDPlaya
Cabrakan
Level 109
God Stats
2W - 2L
1,642 SR
Queue Stats
100W - 93L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Autyste
Merlin
16
3 / 5 / 6
9,955
766
8,212
10,269
4,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
DrOhulihan
Medusa
17
7 / 5 / 2
10,689
822
12,206
14,940
6,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Drae Volganix
Hun Batz
15
1 / 5 / 7
8,803
677
9,529
11,462
5,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 4 / 7
8,624
663
7,076
14,938
14,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
oSnow
Bacchus
13
0 / 5 / 6
7,717
594
5,235
14,153
15,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 15
9,772
752
15,207
11,237
14,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
INGAF
Xbalanque
16
3 / 4 / 13
10,242
788
13,970
12,570
5,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
Kohth
Da Ji
17
9 / 3 / 9
11,588
891
10,312
8,867
5,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
MKI x 3LiTe
Baron Samedi
17
3 / 3 / 10
9,937
764
8,924
10,304
5,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
RiSK_DJDPlaya
Cabrakan
17
6 / 1 / 13
11,225
863
11,402
14,430
21,129
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
84
12
Kills
24
24
Deaths
12
28
Assists
60
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
L
Merlin
Autyste
Merlin
3
5
6
1.2
L
Medusa
DrOhulihan
Medusa
7
5
2
1.6
L
Hun Batz
Drae Volganix
Hun Batz
1
5
7
0.9
W
Xbalanque
INGAF
Xbalanque
3
4
13
2.38
W
Da Ji
Kohth
Da Ji
9
3
9
4.5
W
Baron Samedi
MKI x 3LiTe
Baron Samedi
3
3
10
2.67
W
Cabrakan
RiSK_DJDPlaya
Cabrakan
6
1
13
12.5
L
1
4
7
1.13
L
Bacchus
oSnow
Bacchus
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,258
Damage
59,815
65,762
Taken
57,408
47,296
Mitigated
51,625
5,127
Healing
16,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,207
1,430
564
5,884
11,237
14,692
66
3,292
7,829
0
32,030
L
Merlin
Autyste
Merlin
8,212
529
0
791
10,269
4,000
0
3,492
6,538
23,854
0
L
Medusa
DrOhulihan
Medusa
12,206
4,977
0
1,520
14,940
6,961
0
3,991
10,601
0
41,431
L
Hun Batz
Drae Volganix
Hun Batz
9,529
978
0
600
11,462
5,958
0
3,581
7,593
0
34,051
W
Xbalanque
INGAF
Xbalanque
13,970
6,330
0
722
12,570
5,046
861
1,575
10,861
0
41,717
W
Da Ji
Kohth
Da Ji
10,312
3,251
0
480
8,867
5,400
0
3,209
5,565
0
24,693
W
Baron Samedi
MKI x 3LiTe
Baron Samedi
8,924
657
1,825
3,048
10,304
5,358
186
2,480
7,566
42,091
0
W
Cabrakan
RiSK_DJDPlaya
Cabrakan
11,402
1,484
928
3,018
14,430
21,129
333
3,453
10,839
27,027
0
L
7,076
543
0
1,386
14,938
14,762
0
5,170
9,204
627
14,346
L
Bacchus
oSnow
Bacchus
5,235
1,072
0
830
14,153
15,615
0
3,542
9,987
10,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,788
Gold Earned
52,764
205
Minions Killed
289
6
Camps Cleared
11
1,154,952
Distance Traveled
1,153,546
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,772
752
37
3
2
253,052
1
L
Merlin
9,955
766
51
4
0
208,700
2
L
Medusa
10,689
822
62
5
2
236,786
1
L
Hun Batz
8,803
677
62
5
4
224,443
1
W
Xbalanque
10,242
788
72
6
2
213,928
3
W
Da Ji
11,588
891
30
2
3
240,752
2
W
Baron Samedi
9,937
764
97
7
4
217,836
0
W
Cabrakan
11,225
863
53
4
0
227,978
1
L
Mulan
8,624
663
20
2
0
255,244
0
L
Bacchus
7,717
594
10
1
0
229,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role