Player Matchup

Susano
Susano
chxfcno
Susano
Level 65
God Stats
1W - 0L
1,460 SR
Queue Stats
19W - 10L
1,554 Elo+
Party 2
Zeus
Zeus
oh boiiii
Zeus
Level 113
God Stats
5W - 0L
1,894 SR
Queue Stats
79W - 44L
1,654 Elo+
Party 2
Nemesis
Nemesis
xAdrianOGx
Nemesis
Level 17
God Stats
3W - 1L
1,438 SR
Queue Stats
4W - 11L
1,204 Elo+
Solo
Team Averages
Level 65
1,598 SR
1,471 Elo+

VS

Team Averages
Level 27
1,600 SR
1,288 Elo+
Jormungandr
Jormungandr
BAGA092603
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,398 Elo+
Solo
Cupid
Cupid
DMN_Josedfb-_-
Cupid
Level 49
God Stats
0W - 1L
1,898 SR
Queue Stats
61W - 81L
1,242 Elo+
Party 1
Ra
Ra
DMN_M4T3_-
Ra
Level 23
God Stats
2W - 6L
1,403 SR
Queue Stats
75W - 111L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
chxfcno
Susano
15
11 / 3 / 9
11,129
856
9,414
8,992
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
16
15 / 0 / 9
11,868
913
28,210
6,329
2,095
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
xAdrianOGx
Nemesis
11
1 / 2 / 11
8,827
679
4,664
9,057
3,446
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BAGA092603
Jormungandr
11
1 / 11 / 4
8,247
634
3,136
17,451
6,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
2 / 8 / 3
8,239
634
6,323
15,420
5,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 8 / 2
8,222
632
4,332
12,266
4,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
27
Kills
5
5
Deaths
27
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BAGA092603
Jormungandr
1
11
4
0.27
L
2
8
3
0.44
L
2
8
2
0.38
W
Susano
chxfcno
Susano
11
3
9
5.17
W
Zeus
15
0
9
19.5
W
Nemesis
xAdrianOGx
Nemesis
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,288
Damage
13,791
24,378
Taken
45,137
9,109
Mitigated
16,542
4,003
Healing
4,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BAGA092603
Jormungandr
3,136
1,107
611
779
17,451
6,486
0
11,452
5,999
14,158
0
L
6,323
2,554
198
932
15,420
5,427
0
9,861
5,559
0
16,044
L
4,332
255
427
1,210
12,266
4,629
90
7,137
5,129
17,542
0
W
Susano
chxfcno
Susano
9,414
1,002
0
1,110
8,992
3,568
294
2,391
6,479
0
40,608
W
Zeus
28,210
1,811
0
1,277
6,329
2,095
1,161
2,396
3,819
59,273
0
W
Nemesis
xAdrianOGx
Nemesis
4,664
1,885
0
1,616
9,057
3,446
1,233
3,511
5,304
0
14,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,824
Gold Earned
24,708
148
Minions Killed
92
10
Camps Cleared
2
701,760
Distance Traveled
609,565
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,247
634
28
2
1
184,758
4
L
Cupid
8,239
634
26
2
1
216,017
3
L
Ra
8,222
632
38
3
0
208,790
2
W
Susano
11,129
856
54
4
8
244,304
0
W
Zeus
11,868
913
73
6
0
218,407
0
W
Nemesis
8,827
679
21
2
2
239,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role