Player Matchup

Ullr
Ullr
CarvicTD
Ullr
Level 109
God Stats
15W - 14L
1,570 SR
Queue Stats
247W - 203L
1,595 Elo+
Party 1
Tiamat
Tiamat
Charly10
Tiamat
Level 145
God Stats
0W - 1L
1,411 SR
Queue Stats
3W - 4L
1,571 Elo+
Party 1
Sobek
Sobek
arrow1234
Sobek
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,529 Elo+
Party 1
Team Averages
Level 124
1,494 SR
1,565 Elo+

VS

Team Averages
Level 67
1,559 SR
1,531 Elo+
Chaac
Chaac
BuzzKiller115
Chaac
Level 56
God Stats
6W - 1L
1,549 SR
Queue Stats
18W - 10L
1,484 Elo+
Party 2
Cupid
Cupid
KmkzSloth
Cupid
Level 97
God Stats
2W - 2L
1,550 SR
Queue Stats
110W - 62L
1,654 Elo+
Party 2
Poseidon
Poseidon
tezhox
Poseidon
Level 47
God Stats
5W - 2L
1,579 SR
Queue Stats
71W - 75L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 5 / 2
9,366
720
6,313
10,569
3,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Tiamat
Charly10
Tiamat
13
4 / 5 / 3
9,628
741
8,915
11,788
5,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
arrow1234
Sobek
10
1 / 6 / 2
8,458
651
2,870
14,813
14,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 10
9,369
721
8,804
12,137
8,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
KmkzSloth
Cupid
14
7 / 2 / 8
10,205
785
11,198
8,478
3,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
tezhox
Poseidon
13
5 / 2 / 9
9,708
747
12,019
8,089
2,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
16
16
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
L
Ullr
2
5
2
0.6
L
Tiamat
Charly10
Tiamat
4
5
3
1.1
W
Cupid
KmkzSloth
Cupid
7
2
8
5.5
L
Sobek
arrow1234
Sobek
1
6
2
0.33
W
Poseidon
tezhox
Poseidon
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,098
Damage
32,021
37,170
Taken
28,704
23,326
Mitigated
14,373
4,313
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,804
823
0
5,686
12,137
8,439
307
4,275
7,391
0
24,577
L
Ullr
6,313
1,796
0
14
10,569
3,539
1,448
3,786
6,571
0
41,492
L
Tiamat
Charly10
Tiamat
8,915
268
144
2,414
11,788
5,464
0
3,246
8,243
24,593
0
W
Cupid
KmkzSloth
Cupid
11,198
6,170
177
2,880
8,478
3,171
2,120
2,186
6,140
0
42,630
L
Sobek
arrow1234
Sobek
2,870
149
0
1,741
14,813
14,323
225
5,379
9,011
8,118
0
W
Poseidon
tezhox
Poseidon
12,019
1,524
0
3,725
8,089
2,763
625
4,976
2,923
39,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,452
Gold Earned
29,282
141
Minions Killed
152
6
Camps Cleared
6
664,406
Distance Traveled
710,701
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,369
721
39
3
2
237,906
2
L
Ullr
9,366
720
78
6
2
207,934
4
L
Tiamat
9,628
741
43
3
3
227,152
3
W
Cupid
10,205
785
51
4
1
230,681
5
L
Sobek
8,458
651
20
2
1
229,320
3
W
Poseidon
9,708
747
62
5
3
242,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role