Player Matchup

Discordia
Discordia
BoomnastyHD
Discordia
Level 114
God Stats
3W - 2L
1,512 SR
Queue Stats
442W - 415L
1,621 Elo+
Party 1
Artemis
Artemis
Chacks
Artemis
Level 28
God Stats
2W - 0L
1,699 SR
Queue Stats
49W - 48L
1,367 Elo+
Party 2
Bacchus
Bacchus
ValdesPL
Bacchus
Level 68
God Stats
15W - 16L
1,419 SR
Queue Stats
47W - 46L
1,361 Elo+
Party 2
Fenrir
Fenrir
blyden_-
Fenrir
Level 101
God Stats
7W - 6L
1,562 SR
Queue Stats
489W - 438L
1,557 Elo+
Party 1
Susano
Susano
f69009
Susano
Level 24
God Stats
10W - 6L
1,341 SR
Queue Stats
88W - 54L
1,685 Elo+
Party 1
Team Averages
Level 67
1,507 SR
1,518 Elo+

VS

Team Averages
Level 44
1,388 SR
1,472 Elo+
Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
AlexVerus
King Arthur
Level 58
God Stats
1W - 4L
1,311 SR
Queue Stats
62W - 108L
1,341 Elo+
Party 4
Sun Wukong
Sun Wukong
CroffClow
Sun Wukong
Level 40
God Stats
0W - 3L
1,295 SR
Queue Stats
108W - 109L
1,568 Elo+
Solo
Nemesis
Nemesis
GiorgaRAS69
Nemesis
Level 29
God Stats
0W - 2L
1,284 SR
Queue Stats
94W - 111L
1,453 Elo+
Party 3
Danzaburou
Danzaburou
Schlüsselbund
Danzaburou
Level 26
God Stats
0W - 2L
1,551 SR
Queue Stats
20W - 25L
1,497 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BoomnastyHD
Discordia
20
7 / 2 / 10
12,858
584
11,629
8,804
4,023
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Chacks
Artemis
17
6 / 6 / 7
11,062
503
13,353
16,074
7,374
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
ValdesPL
Bacchus
17
3 / 3 / 12
11,664
530
9,100
19,144
27,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
blyden_-
Fenrir
20
7 / 1 / 5
12,435
565
12,580
15,269
6,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
f69009
Susano
20
13 / 0 / 2
14,894
677
21,950
11,665
5,465
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
2 / 8 / 3
11,321
515
7,141
21,676
10,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
AlexVerus
King Arthur
14
3 / 9 / 4
9,276
422
9,200
18,941
17,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
CroffClow
Sun Wukong
17
0 / 4 / 0
10,245
466
4,902
14,507
14,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
GiorgaRAS69
Nemesis
16
3 / 8 / 0
9,830
447
6,899
17,188
7,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Schlüsselbund
Danzaburou
16
4 / 7 / 3
10,927
497
11,759
15,119
4,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
36
Kills
12
12
Deaths
36
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
8
3
0.44
L
King Arthur
AlexVerus
King Arthur
3
9
4
0.56
W
Discordia
BoomnastyHD
Discordia
7
2
10
6
W
Artemis
Chacks
Artemis
6
6
7
1.58
L
Sun Wukong
CroffClow
Sun Wukong
0
4
0
0
L
Nemesis
GiorgaRAS69
Nemesis
3
8
0
0.38
L
Danzaburou
Schlüsselbund
Danzaburou
4
7
3
0.79
W
Bacchus
ValdesPL
Bacchus
3
3
12
3
W
Fenrir
blyden_-
Fenrir
7
1
5
9.5
W
Susano
f69009
Susano
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,612
Damage
39,901
70,956
Taken
87,431
51,008
Mitigated
55,176
24,098
Healing
14,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,141
609
59
7,128
21,676
10,611
0
5,001
16,675
75,975
0
L
King Arthur
AlexVerus
King Arthur
9,200
984
0
179
18,941
17,929
360
5,735
13,206
0
49,045
W
Discordia
BoomnastyHD
Discordia
11,629
1,985
381
4,094
8,804
4,023
985
1,482
7,322
85,488
0
W
Artemis
Chacks
Artemis
13,353
6,295
0
3,356
16,074
7,374
6,125
601
15,473
0
73,337
L
Sun Wukong
CroffClow
Sun Wukong
4,902
1,907
0
3,447
14,507
14,578
444
1,017
13,490
0
67,031
L
Nemesis
GiorgaRAS69
Nemesis
6,899
1,419
0
1,812
17,188
7,119
0
4,829
12,359
0
64,314
L
Danzaburou
Schlüsselbund
Danzaburou
11,759
4,772
283
1,632
15,119
4,939
836
4,393
10,726
0
73,962
W
Bacchus
ValdesPL
Bacchus
9,100
1,491
0
3,971
19,144
27,698
686
774
18,370
29,768
0
W
Fenrir
blyden_-
Fenrir
12,580
4,033
0
8,613
15,269
6,448
720
3,377
11,892
0
92,279
W
Susano
f69009
Susano
21,950
6,906
0
3,683
11,665
5,465
170
907
10,758
0
117,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,913
Gold Earned
51,599
623
Minions Killed
607
0
Camps Cleared
0
2,216,360
Distance Traveled
1,896,415
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,321
515
160
7
0
347,300
2
L
King Arthur
9,276
422
69
3
0
376,851
5
W
Discordia
12,858
584
122
6
0
412,125
9
W
Artemis
11,062
503
117
5
0
369,653
2
L
Sun Wukong
10,245
466
156
7
0
408,688
7
L
Nemesis
9,830
447
99
5
0
405,092
0
L
Danzaburou
10,927
497
123
6
0
358,484
4
W
Bacchus
11,664
530
34
2
0
461,113
2
W
Fenrir
12,435
565
141
6
0
491,130
4
W
Susano
14,894
677
209
10
0
482,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role