Player Matchup

Yemoja
Yemoja
BhonzOff
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,625 Elo+
Party 1
Susano
Susano
DIVINEWOLF7GR
Susano
Level 26
God Stats
7W - 7L
1,644 SR
Queue Stats
72W - 59L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
JEJOUEASMITE
Gilgamesh
Level 15
God Stats
3W - 5L
1,692 SR
Queue Stats
74W - 94L
1,639 Elo+
Party 1
Apollo
Apollo
ZagomBrottos
Apollo
Level 29
God Stats
5W - 9L
1,461 SR
Queue Stats
398W - 389L
1,605 Elo+
Solo
Ah Puch
Ah Puch
zXzZuuri27zXz
Ah Puch
Level 30
God Stats
2W - 1L
1,854 SR
Queue Stats
266W - 259L
1,581 Elo+
Solo
Team Averages
Level 22
1,630 SR
1,605 Elo+

VS

Team Averages
Level 19
1,736 SR
1,652 Elo+
Aphrodite
Aphrodite
Anto028
Aphrodite
Level 26
God Stats
3W - 2L
1,719 SR
Queue Stats
269W - 296L
1,599 Elo+
Solo
Nu Wa
Nu Wa
CocoHammer2
Nu Wa
Level 26
God Stats
24W - 11L
1,795 SR
Queue Stats
125W - 98L
1,671 Elo+
Solo
Artemis
Artemis
Damged
Artemis
Level 7
God Stats
1W - 1L
1,772 SR
Queue Stats
13W - 8L
1,700 Elo+
Solo
Ullr
Ullr
OversizeKLK
Ullr
Level 22
God Stats
16W - 10L
1,641 SR
Queue Stats
62W - 47L
1,627 Elo+
Solo
Mulan
Mulan
ShpillyMachine
Mulan
Level 14
God Stats
47W - 31L
1,755 SR
Queue Stats
77W - 71L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BhonzOff
Yemoja
14
3 / 5 / 5
9,415
409
5,190
15,224
7,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
4 / 7 / 3
11,574
503
11,764
21,164
8,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
JEJOUEASMITE
Gilgamesh
15
0 / 8 / 4
9,184
399
8,928
20,948
14,139
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
19
6 / 5 / 5
11,930
519
10,548
20,286
7,887
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
17
3 / 8 / 4
10,006
435
10,620
17,281
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Anto028
Aphrodite
17
1 / 4 / 14
10,364
451
5,720
16,534
15,097
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 2 / 13
13,881
604
24,067
9,737
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Damged
Artemis
18
1 / 8 / 4
11,277
490
9,098
16,553
5,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 2 / 9
14,348
624
19,430
15,017
6,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 0 / 8
13,542
589
20,818
19,835
22,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
16
Kills
33
33
Deaths
16
21
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Anto028
Aphrodite
1
4
14
2
L
Yemoja
BhonzOff
Yemoja
3
5
5
1.1
W
9
2
13
7.75
L
4
7
3
0.79
W
Artemis
Damged
Artemis
1
8
4
0.38
L
Gilgamesh
JEJOUEASMITE
Gilgamesh
0
8
4
0.25
W
12
2
9
8.25
W
10
0
8
14
L
Apollo
6
5
5
1.7
L
Ah Puch
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,050
Damage
79,133
94,903
Taken
77,676
43,969
Mitigated
53,381
18,466
Healing
38,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Anto028
Aphrodite
5,720
1,213
5,146
8,261
16,534
15,097
870
5,202
11,332
39,454
0
L
Yemoja
BhonzOff
Yemoja
5,190
1,394
1,208
1,790
15,224
7,410
656
6,179
8,740
27,880
0
W
24,067
3,182
0
3,229
9,737
3,484
3,498
3,003
6,734
104,667
0
L
11,764
2,168
0
4,743
21,164
8,864
0
6,247
14,359
0
100,928
W
Artemis
Damged
Artemis
9,098
5,228
0
3,423
16,553
5,623
3,895
2,380
14,173
0
86,940
L
Gilgamesh
JEJOUEASMITE
Gilgamesh
8,928
1,542
0
1,918
20,948
14,139
0
5,986
13,774
8,614
41,323
W
19,430
6,355
0
5,842
15,017
6,571
4,713
3,135
11,882
0
106,460
W
20,818
2,932
590
12,180
19,835
22,606
1,061
3,859
15,976
0
89,390
L
Apollo
10,548
7,277
0
5,311
20,286
7,887
0
5,934
13,988
0
84,936
L
Ah Puch
10,620
555
0
3,496
17,281
5,669
0
4,155
12,689
68,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,109
Gold Earned
63,412
551
Minions Killed
710
0
Camps Cleared
0
1,928,817
Distance Traveled
2,195,209
26
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,364
451
66
3
0
434,774
6
L
Yemoja
9,415
409
36
2
0
328,954
1
W
Nu Wa
13,881
604
181
8
0
446,811
11
L
Susano
11,574
503
169
7
0
428,447
7
W
Artemis
11,277
490
147
6
0
354,920
2
L
Gilgamesh
9,184
399
84
4
0
395,819
4
W
Ullr
14,348
624
161
7
0
470,810
5
W
Mulan
13,542
589
155
7
0
487,894
13
L
Apollo
11,930
519
153
7
0
359,904
8
L
Ah Puch
10,006
435
109
5
0
415,693
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role