Player Matchup

Danzaburou
Danzaburou
Kingjack479
Danzaburou
Level 52
God Stats
48W - 37L
1,639 SR
Queue Stats
117W - 123L
1,502 Elo+
Solo
Ymir
Ymir
PandaExpres007
Ymir
Level 38
God Stats
5W - 3L
1,776 SR
Queue Stats
25W - 18L
1,633 Elo+
Party 1
Ganesha
Ganesha
ReaperUnique
Ganesha
Level 127
God Stats
0W - 2L
1,312 SR
Queue Stats
16W - 16L
1,575 Elo+
Party 1
Team Averages
Level 72
1,576 SR
1,570 Elo+

VS

Team Averages
Level 86
1,573 SR
1,503 Elo+
Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AIIFor1
Medusa
Level 87
God Stats
2W - 0L
1,719 SR
Queue Stats
48W - 25L
1,712 Elo+
Solo
Hel
Hel
ELkopytko
Hel
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kingjack479
Danzaburou
11
4 / 4 / 2
8,574
715
5,526
9,473
3,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 3 / 4
8,356
696
9,077
14,434
17,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
ReaperUnique
Ganesha
11
0 / 3 / 8
7,671
639
7,645
11,498
11,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 1 / 9
8,344
695
8,375
9,702
6,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
AIIFor1
Medusa
15
8 / 4 / 2
9,719
810
14,406
10,411
3,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 9
8,268
689
5,633
8,693
2,738
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
8
Kills
10
10
Deaths
8
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
9
5.5
W
Medusa
AIIFor1
Medusa
8
4
2
2.25
W
1
3
9
1.83
L
Danzaburou
Kingjack479
Danzaburou
4
4
2
1.25
L
4
3
4
2
L
Ganesha
ReaperUnique
Ganesha
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,248
Damage
28,414
35,405
Taken
28,806
32,323
Mitigated
13,355
3,752
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,375
1,195
819
4,279
9,702
6,753
373
4,773
4,599
0
19,766
W
Medusa
AIIFor1
Medusa
14,406
7,760
0
2,875
10,411
3,864
782
5,222
4,926
0
58,830
W
5,633
1,007
1,217
1,868
8,693
2,738
748
6,346
2,119
14,062
0
L
Danzaburou
Kingjack479
Danzaburou
5,526
1,785
0
1,048
9,473
3,140
0
1,036
8,088
0
25,158
L
9,077
2,088
0
1,510
14,434
17,309
0
2,687
11,619
19,503
0
L
Ganesha
ReaperUnique
Ganesha
7,645
985
0
1,194
11,498
11,874
12
2,422
8,668
19,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,601
Gold Earned
26,331
103
Minions Killed
138
3
Camps Cleared
8
642,731
Distance Traveled
669,894
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,344
695
31
3
1
236,495
1
W
Medusa
9,719
810
89
7
6
211,453
4
W
Hel
8,268
689
18
2
1
221,946
0
L
Danzaburou
8,574
715
52
4
2
222,184
0
L
Ymir
8,356
696
43
4
1
215,729
1
L
Ganesha
7,671
639
8
1
0
204,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role