Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DarKTroD
Izanami
Level 89
God Stats
35W - 28L
1,672 SR
Queue Stats
161W - 167L
1,504 Elo+
Party 2
Anubis
Anubis
Spectdp
Anubis
Level 87
God Stats
9W - 5L
1,601 SR
Queue Stats
242W - 211L
1,542 Elo+
Solo
Ares
Ares
WIZz o THUNDER
Ares
Level 116
God Stats
87W - 87L
1,524 SR
Queue Stats
321W - 337L
1,510 Elo+
Party 2
Team Averages
Level 107
1,559 SR
1,511 Elo+

VS

Team Averages
Level 31
1,403 SR
1,549 Elo+
Charybdis
Charybdis
OracleZRO
Charybdis
Level 21
God Stats
4W - 9L
1,117 SR
Queue Stats
29W - 29L
1,475 Elo+
Party 1
Odin
Odin
SushiB0i
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,507 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WolfBane9000
Tsukuyomi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,584 Elo+
Party 1
Merlin
Merlin
danty123
Merlin
Level 26
God Stats
2W - 2L
1,529 SR
Queue Stats
10W - 13L
1,443 Elo+
Party 1
Yemoja
Yemoja
ohlenaya
Yemoja
Level 38
God Stats
1W - 3L
1,367 SR
Queue Stats
135W - 73L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
3 / 3 / 9
11,942
597
14,033
23,523
29,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
 
Mercury
6
1 / 2 / 1
7,080
354
411
2,802
572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
DarKTroD
Izanami
18
11 / 4 / 10
11,598
580
15,831
14,973
5,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Spectdp
Anubis
20
16 / 5 / 8
12,947
647
20,551
16,270
8,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
9 / 1 / 18
12,116
606
13,392
18,197
26,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OracleZRO
Charybdis
12
1 / 10 / 2
7,551
378
6,636
14,665
3,657
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
15
2 / 3 / 4
9,930
497
7,000
19,490
12,817
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
WolfBane9000
Tsukuyomi
16
10 / 8 / 2
10,761
538
16,049
17,690
6,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
danty123
Merlin
12
1 / 11 / 2
7,859
393
6,233
14,807
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
ohlenaya
Yemoja
13
1 / 9 / 3
8,630
432
8,178
19,544
14,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
28
40
Kills
15
15
Deaths
41
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
3
9
2.5
W
Mercury
 
Mercury
1
2
1
0.75
W
Izanami
DarKTroD
Izanami
11
4
10
4
L
Charybdis
OracleZRO
Charybdis
1
10
2
0.2
W
Anubis
Spectdp
Anubis
16
5
8
4
L
Odin
2
3
4
1.33
W
9
1
18
18
L
Tsukuyomi
WolfBane9000
Tsukuyomi
10
8
2
1.38
L
Merlin
danty123
Merlin
1
11
2
0.18
L
Yemoja
ohlenaya
Yemoja
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,218
Damage
44,096
75,765
Taken
86,196
70,893
Mitigated
41,711
28,638
Healing
7,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
14,033
2,217
0
9,767
23,523
29,066
812
3,750
19,773
0
83,965
W
Mercury
 
Mercury
411
162
0
1,008
2,802
572
0
0
2,802
0
7,882
W
Izanami
DarKTroD
Izanami
15,831
7,900
0
6,043
14,973
5,711
6,134
3,980
10,993
0
87,775
L
Charybdis
OracleZRO
Charybdis
6,636
4,084
0
1,145
14,665
3,657
28
6,363
8,302
0
36,795
W
Anubis
Spectdp
Anubis
20,551
628
0
8,360
16,270
8,754
1,499
4,525
11,745
101,202
0
L
Odin
7,000
2,177
0
1,078
19,490
12,817
799
4,876
14,614
9,991
33,168
W
13,392
456
0
3,460
18,197
26,790
77
4,632
13,565
33,784
0
L
Tsukuyomi
WolfBane9000
Tsukuyomi
16,049
3,628
0
2,900
17,690
6,258
46
6,644
11,046
0
54,601
L
Merlin
danty123
Merlin
6,233
255
0
982
14,807
4,218
877
7,251
7,556
35,598
0
L
Yemoja
ohlenaya
Yemoja
8,178
505
425
1,174
19,544
14,761
26
8,809
10,735
39,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,683
Gold Earned
44,731
506
Minions Killed
335
0
Camps Cleared
0
1,576,345
Distance Traveled
1,714,593
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,942
597
168
8
0
365,604
2
W
Mercury
7,080
354
25
1
0
91,485
1
W
Izanami
11,598
580
144
7
0
361,841
2
L
Charybdis
7,551
378
50
3
0
334,068
0
W
Anubis
12,947
647
137
7
0
355,806
2
L
Odin
9,930
497
84
4
0
354,041
2
W
Ares
12,116
606
32
2
0
401,609
2
L
Tsukuyomi
10,761
538
74
4
0
359,835
1
L
Merlin
7,859
393
74
4
0
319,326
5
L
Yemoja
8,630
432
53
3
0
347,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role