Player Matchup

Merlin
Merlin
 
Merlin
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
RSDragonfly
Set
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,309 Elo+
Solo
Neith
Neith
Spapsus
Neith
Level 45
God Stats
2W - 4L
1,560 SR
Queue Stats
38W - 72L
1,365 Elo+
Solo
Janus
Janus
YETMOR
Janus
Level 146
God Stats
16W - 27L
1,300 SR
Queue Stats
286W - 352L
1,348 Elo+
Party 1
Hercules
Hercules
dookey18
Hercules
Level 104
God Stats
3W - 9L
1,335 SR
Queue Stats
473W - 515L
1,402 Elo+
Solo
Team Averages
Level 90
1,439 SR
1,385 Elo+

VS

Team Averages
Level 91
1,478 SR
1,460 Elo+
Aphrodite
Aphrodite
BjornPanda
Aphrodite
Level 127
God Stats
4W - 3L
1,551 SR
Queue Stats
60W - 52L
1,507 Elo+
Party 2
Chiron
Chiron
OlaKochaEevee
Chiron
Level 45
God Stats
2W - 0L
1,419 SR
Queue Stats
24W - 22L
1,440 Elo+
Party 2
Mercury
Mercury
TedMeisterFresh
Mercury
Level 58
God Stats
9W - 11L
1,458 SR
Queue Stats
48W - 64L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
crxssbxy
Baron Samedi
Level 104
God Stats
3W - 1L
1,415 SR
Queue Stats
251W - 265L
1,459 Elo+
Solo
Hou Yi
Hou Yi
school_bus_gang
Hou Yi
Level 122
God Stats
7W - 7L
1,547 SR
Queue Stats
806W - 876L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 5 / 5
8,467
605
9,988
12,151
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 10 / 4
9,168
655
10,157
15,632
9,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Spapsus
Neith
16
2 / 3 / 8
9,496
678
6,211
11,288
4,127
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
YETMOR
Janus
16
1 / 4 / 5
8,849
632
5,467
8,159
2,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
dookey18
Hercules
14
4 / 6 / 4
9,016
644
7,066
16,783
16,467
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BjornPanda
Aphrodite
18
6 / 0 / 14
11,492
821
10,582
13,896
7,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 1 / 11
12,461
890
18,662
8,282
3,611
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 6 / 8
12,497
893
11,683
15,217
6,136
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
crxssbxy
Baron Samedi
15
2 / 0 / 9
9,328
666
5,576
5,722
2,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 5 / 10
10,046
718
9,925
12,033
4,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
80
12
Kills
28
28
Deaths
12
26
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
5
5
0.9
W
Aphrodite
BjornPanda
Aphrodite
6
0
14
13
W
9
1
11
14.5
L
3
10
4
0.5
L
Neith
Spapsus
Neith
2
3
8
2
W
9
6
8
2.17
L
Janus
YETMOR
Janus
1
4
5
0.88
W
Baron Samedi
crxssbxy
Baron Samedi
2
0
9
6.5
L
Hercules
dookey18
Hercules
4
6
4
1
W
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,889
Damage
56,428
64,013
Taken
55,150
36,046
Mitigated
24,140
12,068
Healing
31,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,988
46
348
2,084
12,151
3,831
0
2,254
9,897
22,666
0
W
Aphrodite
BjornPanda
Aphrodite
10,582
1,220
5,259
9,303
13,896
7,025
1,339
4,167
9,531
34,951
0
W
18,662
6,685
1,930
2,991
8,282
3,611
3,706
1,623
6,471
0
56,112
L
10,157
4,793
0
1,662
15,632
9,157
1
4,387
11,245
0
19,943
L
Neith
Spapsus
Neith
6,211
2,919
0
3,158
11,288
4,127
0
1,833
9,455
0
29,653
W
11,683
7,423
0
5,340
15,217
6,136
1,471
3,493
11,400
0
47,333
L
Janus
YETMOR
Janus
5,467
144
204
481
8,159
2,464
245
2,816
5,343
38,306
0
W
Baron Samedi
crxssbxy
Baron Samedi
5,576
184
582
3,156
5,722
2,695
517
1,385
4,199
12,860
0
L
Hercules
dookey18
Hercules
7,066
1,450
0
4,131
16,783
16,467
0
5,115
11,668
0
19,929
W
9,925
3,750
0
2,511
12,033
4,673
1,027
4,539
7,256
0
38,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,996
Gold Earned
55,824
246
Minions Killed
334
7
Camps Cleared
10
1,178,472
Distance Traveled
1,379,902
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,467
605
37
3
0
232,874
0
W
Aphrodite
11,492
821
53
4
1
292,085
0
W
Chiron
12,461
890
110
8
3
291,268
4
L
Set
9,168
655
26
2
3
224,831
2
L
Neith
9,496
678
67
5
0
244,620
0
W
Mercury
12,497
893
83
6
4
270,341
0
L
Janus
8,849
632
88
6
4
234,369
2
W
Baron Samedi
9,328
666
18
1
0
287,377
0
L
Hercules
9,016
644
28
2
0
241,778
3
W
Hou Yi
10,046
718
70
5
2
238,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role