Player Matchup

Freya
Freya
RealmzI
Freya
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,474 Elo+
Party 1
Fenrir
Fenrir
V1rSa
Fenrir
Level 109
God Stats
3W - 0L
1,803 SR
Queue Stats
26W - 33L
1,440 Elo+
Party 1
Vamana
Vamana
foxlover13
Vamana
Level 121
God Stats
1W - 1L
1,157 SR
Queue Stats
177W - 223L
1,421 Elo+
Party 1
Team Averages
Level 110
1,487 SR
1,445 Elo+

VS

Team Averages
Level 84
1,430 SR
1,404 Elo+
Ra
Ra
HauntedOne675
Ra
Level 69
God Stats
41W - 46L
1,513 SR
Queue Stats
395W - 448L
1,425 Elo+
Party 2
Osiris
Osiris
RareK1nd
Osiris
Level 138
God Stats
0W - 1L
1,201 SR
Queue Stats
2W - 3L
1,407 Elo+
Solo
Da Ji
Da Ji
dark nicademus
Da Ji
Level 45
God Stats
8W - 14L
1,577 SR
Queue Stats
195W - 254L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
RealmzI
Freya
17
11 / 5 / 11
14,037
739
16,244
19,672
8,378
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
V1rSa
Fenrir
18
15 / 5 / 12
15,124
796
29,255
24,406
16,917
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
foxlover13
Vamana
17
4 / 2 / 21
13,515
711
13,350
21,170
22,637
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 11 / 2
12,761
672
14,769
16,766
7,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
RareK1nd
Osiris
15
2 / 6 / 9
12,248
645
13,038
29,723
29,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 13 / 6
12,857
677
11,370
18,363
7,846
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
30
Kills
12
12
Deaths
30
44
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
11
2
0.55
L
Osiris
RareK1nd
Osiris
2
6
9
1.08
W
Freya
RealmzI
Freya
11
5
11
3.3
W
Fenrir
V1rSa
Fenrir
15
5
12
4.2
L
5
13
6
0.62
W
Vamana
foxlover13
Vamana
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,849
Damage
39,177
65,248
Taken
64,852
47,932
Mitigated
45,092
15,971
Healing
12,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,769
1,006
880
925
16,766
7,575
1,093
3,242
13,524
59,118
0
L
Osiris
RareK1nd
Osiris
13,038
4,785
137
10,505
29,723
29,671
425
5,648
24,075
0
32,980
W
Freya
RealmzI
Freya
16,244
5,572
0
6,386
19,672
8,378
1,273
4,141
15,293
59,011
0
W
Fenrir
V1rSa
Fenrir
29,255
11,093
0
4,571
24,406
16,917
844
4,425
19,697
0
62,704
L
11,370
2,630
163
368
18,363
7,846
600
7,820
10,543
0
15,918
W
Vamana
foxlover13
Vamana
13,350
5,240
0
5,014
21,170
22,637
537
6,321
13,621
937
52,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,676
Gold Earned
37,866
191
Minions Killed
156
9
Camps Cleared
7
1,094,399
Distance Traveled
866,808
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,761
672
116
6
3
291,873
4
L
Osiris
12,248
645
30
2
4
305,819
4
W
Freya
14,037
739
80
4
4
326,794
1
W
Fenrir
15,124
796
43
2
4
355,874
1
L
Da Ji
12,857
677
10
1
0
269,116
1
W
Vamana
13,515
711
68
4
1
411,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role