Player Matchup

Zhong Kui
Zhong Kui
Bronze I
 
Zhong Kui
Bronze I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze I
APRIL_SHARP
Thanatos
Bronze I
Level 96
God Stats
6W - 8L
1,435 SR
Queue Stats
108W - 144L
496 MMR
Solo
Zeus
Zeus
Bronze II
AlmightyKingFish
Zeus
Bronze II
Level 61
God Stats
1W - 3L
1,374 SR
Queue Stats
69W - 101L
54 MMR
Solo
Anhur
Anhur
Bronze III
E8_Yagami
Anhur
Bronze III
Level 58
God Stats
0W - 5L
1,217 SR
Queue Stats
61W - 92L
28 MMR
Solo
Cabrakan
Cabrakan
Bronze II
cabochard7
Cabrakan
Bronze II
Level 79
God Stats
3W - 7L
1,361 SR
Queue Stats
318W - 346L
217 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 72
1,377 SR
459 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,451 SR
221 MMR
Anubis
Anubis
Bronze II
Ark Legion 26
Anubis
Bronze II
Level 62
God Stats
26W - 27L
1,471 SR
Queue Stats
51W - 74L
359 MMR
Solo
Skadi
Skadi
Bronze II
Kaise1014
Skadi
Bronze II
Level 127
God Stats
23W - 11L
1,602 SR
Queue Stats
596W - 628L
-88 MMR
Solo
Kuzenbo
Kuzenbo
Bronze II
Misfit_Mentality
Kuzenbo
Bronze II
Level 102
God Stats
56W - 61L
1,456 SR
Queue Stats
432W - 462L
196 MMR
Solo
Bakasura
Bakasura
Silver V
Packattack2226
Bakasura
Silver V
Level 125
God Stats
15W - 16L
1,481 SR
Queue Stats
136W - 152L
435 MMR
Solo
Charybdis
Charybdis
Bronze I
rwby_rose__
Charybdis
Bronze I
Level 105
God Stats
6W - 12L
1,244 SR
Queue Stats
203W - 223L
201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 3 / 0
5,055
506
2,295
5,330
2,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
APRIL_SHARP
Thanatos
8
2 / 4 / 0
5,196
520
3,391
8,207
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 5 / 4
4,651
465
1,951
5,795
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
E8_Yagami
Anhur
9
2 / 0 / 1
5,335
534
2,180
4,274
1,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
cabochard7
Cabrakan
7
1 / 4 / 2
4,816
482
2,812
9,815
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
ArachneCthulhuChaacGilgameshJormungandr

VS

Bans
DanzaburouKhepriBellonaYmirBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 4
6,081
608
4,362
5,505
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Kaise1014
Skadi
12
3 / 0 / 2
6,908
691
3,325
2,608
846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 5
5,195
520
2,869
6,602
4,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
12
8 / 1 / 2
7,036
704
8,533
6,112
2,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
rwby_rose__
Charybdis
9
1 / 1 / 1
5,551
555
3,249
4,554
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
16
16
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
3
0
0
L
Thanatos
APRIL_SHARP
Thanatos
2
4
0
0.5
L
0
5
4
0.4
W
4
2
4
3
L
Anhur
E8_Yagami
Anhur
2
0
1
2.5
W
Skadi
Kaise1014
Skadi
3
0
2
4
W
0
1
5
2.5
W
Bakasura
8
1
2
9
L
Cabrakan
cabochard7
Cabrakan
1
4
2
0.5
W
Charybdis
rwby_rose__
Charybdis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,629
Damage
22,338
33,421
Taken
25,381
12,555
Mitigated
10,788
12,900
Healing
6,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,295
164
0
1,415
5,330
2,979
0
1,485
3,613
19,657
3,498
L
Thanatos
APRIL_SHARP
Thanatos
3,391
719
0
5,080
8,207
2,110
0
1,091
6,910
0
24,389
L
1,951
356
102
1,260
5,795
994
0
1,828
3,470
13,249
0
W
4,362
123
0
1,307
5,505
2,113
348
1,973
3,532
26,934
0
L
Anhur
E8_Yagami
Anhur
2,180
1,104
0
2,311
4,274
1,096
0
1,455
2,819
0
17,074
W
Skadi
Kaise1014
Skadi
3,325
1,306
0
1,045
2,608
846
280
1,344
1,264
0
36,738
W
2,869
1,657
75
1,225
6,602
4,468
0
1,208
5,394
11,819
0
W
Bakasura
8,533
5,969
0
1,644
6,112
2,398
876
1,608
4,504
0
38,315
L
Cabrakan
cabochard7
Cabrakan
2,812
190
253
2,479
9,815
5,376
0
902
8,154
14,219
0
W
Charybdis
rwby_rose__
Charybdis
3,249
2,100
0
1,254
4,554
963
0
845
3,709
0
29,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,053
Gold Earned
30,771
189
Minions Killed
288
0
Camps Cleared
0
870,805
Distance Traveled
934,916
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,055
506
53
5
0
163,085
1
L
Thanatos
5,196
520
55
6
0
191,164
0
L
Zeus
4,651
465
22
2
0
162,662
5
W
Anubis
6,081
608
46
5
0
182,404
2
L
Anhur
5,335
534
35
4
0
180,775
3
W
Skadi
6,908
691
76
8
0
182,322
1
W
Kuzenbo
5,195
520
15
2
0
197,210
1
W
Bakasura
7,036
704
88
9
0
207,152
1
L
Cabrakan
4,816
482
24
2
0
173,119
0
W
Charybdis
5,551
555
63
6
0
165,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role