Player Matchup

Fafnir
Fafnir
Glizzy Scoo
Fafnir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,447 Elo+
Party 1
Achilles
Achilles
GuraHolo
Achilles
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,410 Elo+
Party 1
Hou Yi
Hou Yi
MrAnders2626
Hou Yi
Level 21
God Stats
0W - 3L
1,212 SR
Queue Stats
18W - 28L
1,381 Elo+
Solo
Izanami
Izanami
dmiddie10
Izanami
Level 36
God Stats
18W - 7L
1,754 SR
Queue Stats
640W - 639L
1,459 Elo+
Solo
Eset
Eset
luis_alberto1978
Eset
Level 114
God Stats
6W - 4L
1,736 SR
Queue Stats
553W - 575L
1,437 Elo+
Solo
Team Averages
Level 76
1,540 SR
1,427 Elo+

VS

Team Averages
Level 96
1,545 SR
1,449 Elo+
Skadi
Skadi
 
Skadi
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CulturedVoice54
Arachne
Level 126
God Stats
2W - 4L
1,385 SR
Queue Stats
277W - 302L
1,488 Elo+
Solo
Zeus
Zeus
DillW33D_666
Zeus
Level 121
God Stats
3W - 6L
1,473 SR
Queue Stats
250W - 269L
1,423 Elo+
Solo
Khepri
Khepri
Mr_wilson775
Khepri
Level 94
God Stats
2W - 0L
1,696 SR
Queue Stats
80W - 83L
1,463 Elo+
Solo
Nox
Nox
bradferd jenken
Nox
Level 117
God Stats
11W - 7L
1,672 SR
Queue Stats
229W - 253L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
6
1 / 2 / 0
4,782
797
114
2,025
1,978
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
GuraHolo
Achilles
7
0 / 3 / 1
4,810
802
1,813
3,284
1,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
11
0 / 3 / 5
5,641
940
2,558
5,231
1,765
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
dmiddie10
Izanami
11
3 / 4 / 3
6,082
1,014
7,247
6,989
2,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 2 / 1
5,973
996
1,771
3,509
1,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
7 / 1 / 5
7,507
1,251
6,636
4,168
1,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 2 / 10
5,916
986
377
4,681
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 1 / 7
7,124
1,187
5,002
2,908
1,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
10
0 / 2 / 10
5,920
987
2,573
7,145
6,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
3 / 0 / 7
7,183
1,197
4,456
1,126
507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
6
Kills
14
14
Deaths
6
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
1
5
9.5
W
0
2
10
2.5
W
4
1
7
7.5
L
Fafnir
1
2
0
0.5
L
Achilles
GuraHolo
Achilles
0
3
1
0.17
L
Hou Yi
0
3
5
0.83
W
Khepri
0
2
10
2.5
W
3
0
7
6.5
L
Izanami
dmiddie10
Izanami
3
4
3
1.13
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,503
Damage
19,044
21,038
Taken
20,028
8,201
Mitigated
10,936
3,975
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,636
2,089
348
990
4,168
1,526
742
379
3,789
0
13,548
W
377
255
1,587
1,103
4,681
1,532
610
391
4,290
0
1,530
W
5,002
481
224
70
2,908
1,032
842
389
2,519
17,097
0
L
Fafnir
114
42
0
27
2,025
1,978
0
1,217
808
234
0
L
Achilles
GuraHolo
Achilles
1,813
620
34
202
3,284
1,070
0
1,810
1,474
0
3,492
L
Hou Yi
2,558
1,546
307
967
5,231
1,765
0
3,354
1,877
0
7,108
W
Khepri
2,573
53
493
427
7,145
6,339
117
726
6,419
5,101
0
W
4,456
142
997
491
1,126
507
464
0
1,126
9,339
0
L
Izanami
dmiddie10
Izanami
7,247
4,977
23
1,597
6,989
2,150
0
2,937
4,052
0
14,829
L
1,771
340
399
419
3,509
1,238
0
2,713
796
9,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,288
Gold Earned
33,650
58
Minions Killed
65
0
Camps Cleared
0
376,365
Distance Traveled
572,611
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,507
1,251
16
3
0
124,344
0
W
Arachne
5,916
986
6
1
0
108,018
0
W
Zeus
7,124
1,187
20
3
0
100,554
3
L
Fafnir
4,782
797
0
0
0
43,421
0
L
Achilles
4,810
802
2
0
0
61,244
0
L
Hou Yi
5,641
940
14
2
0
90,606
0
W
Khepri
5,920
987
7
1
0
115,861
2
W
Nox
7,183
1,197
16
3
0
123,834
0
L
Izanami
6,082
1,014
27
5
0
80,599
0
L
Eset
5,973
996
15
3
0
100,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role