Player Matchup

Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold II
 
Odin
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold II
CarnivalClown
Bakasura
Gold II
Level 87
God Stats
18W - 22L
1,291 SR
Queue Stats
234W - 225L
1,509 MMR
Solo
Ares
Ares
Gold III
FaIIon
Ares
Gold III
Level 144
God Stats
5W - 4L
1,587 SR
Queue Stats
165W - 165L
1,507 MMR
Solo
Anhur
Anhur
Platinum V
Nappygohan
Anhur
Platinum V
Level 148
God Stats
36W - 27L
1,608 SR
Queue Stats
705W - 684L
1,553 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,497 SR
1,514 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,550 SR
1,525 MMR
Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
Aublood
Chaac
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,541 MMR
Solo
Hou Yi
Hou Yi
Gold III
JReplaays
Hou Yi
Gold III
Level 67
God Stats
2W - 4L
1,546 SR
Queue Stats
115W - 123L
1,517 MMR
Solo
Raijin
Raijin
Gold II
NOMILK1696
Raijin
Gold II
Level 89
God Stats
9W - 6L
1,623 SR
Queue Stats
310W - 305L
1,561 MMR
Solo
Hades
Hades
Bronze III
Авакард
Hades
Bronze III
Level 128
God Stats
1W - 2L
1,582 SR
Queue Stats
1W - 2L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 1 / 5
6,921
692
3,124
2,464
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
 
Odin
11
4 / 1 / 1
6,286
629
7,531
8,187
5,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
CarnivalClown
Bakasura
11
6 / 0 / 1
6,621
662
4,380
4,106
1,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
FaIIon
Ares
10
3 / 0 / 6
6,514
651
2,934
4,885
3,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
12
3 / 1 / 2
7,040
704
4,822
5,042
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayTiamatLokiUllrAthena

VS

Bans
ArtioHachimanGebYemojaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 4 / 1
5,292
529
1,973
8,746
3,764
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Aublood
Chaac
9
1 / 3 / 0
5,213
521
4,853
10,543
6,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
JReplaays
Hou Yi
8
0 / 5 / 1
4,940
494
2,030
5,523
1,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
NOMILK1696
Raijin
7
1 / 1 / 0
4,863
486
590
2,653
624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 5 / 1
4,814
481
1,069
7,082
2,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
18
Kills
3
3
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
5
4.5
W
Odin
 
Odin
4
1
1
4.5
L
Cerberus
 
Cerberus
1
4
1
0.38
L
Chaac
Aublood
Chaac
1
3
0
0.33
W
Bakasura
CarnivalClown
Bakasura
6
0
1
6.5
W
Ares
FaIIon
Ares
3
0
6
6
L
Hou Yi
JReplaays
Hou Yi
0
5
1
0.1
L
Raijin
NOMILK1696
Raijin
1
1
0
1
W
Anhur
3
1
2
4
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,791
Damage
10,515
24,684
Taken
34,547
12,335
Mitigated
14,698
9,801
Healing
8,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,124
456
0
436
2,464
726
1,294
1,185
1,243
43,026
0
W
Odin
 
Odin
7,531
1,504
0
3,813
8,187
5,316
0
668
6,785
7,859
20,911
L
Cerberus
 
Cerberus
1,973
0
0
1,706
8,746
3,764
0
1,933
6,358
20,058
0
L
Chaac
Aublood
Chaac
4,853
1,079
0
3,280
10,543
6,826
0
1,950
7,750
0
25,535
W
Bakasura
CarnivalClown
Bakasura
4,380
3,359
0
1,770
4,106
1,443
1,849
412
3,692
0
25,710
W
Ares
FaIIon
Ares
2,934
64
0
1,740
4,885
3,364
402
656
4,229
14,132
0
L
Hou Yi
JReplaays
Hou Yi
2,030
952
0
674
5,523
1,094
0
989
4,324
0
20,533
L
Raijin
NOMILK1696
Raijin
590
50
0
750
2,653
624
0
728
1,701
20,852
0
W
Anhur
4,822
1,897
0
2,042
5,042
1,486
456
673
4,369
0
46,316
L
1,069
170
59
1,828
7,082
2,390
52
2,103
4,400
22,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,382
Gold Earned
25,122
333
Minions Killed
258
0
Camps Cleared
0
987,535
Distance Traveled
772,896
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,921
692
105
11
0
183,868
4
W
Odin
6,286
629
51
5
0
200,942
0
L
Cerberus
5,292
529
66
7
0
173,119
2
L
Chaac
5,213
521
50
5
0
179,599
4
W
Bakasura
6,621
662
70
7
0
214,883
3
W
Ares
6,514
651
19
2
0
208,539
2
L
Hou Yi
4,940
494
40
4
0
161,841
2
L
Raijin
4,863
486
56
6
0
84,665
0
W
Anhur
7,040
704
88
9
0
179,303
4
L
Hades
4,814
481
46
5
0
173,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role