Player Matchup

Ravana
Ravana
CherokeeChief97
Ravana
Level 26
God Stats
1W - 6L
1,500 SR
Queue Stats
252W - 288L
1,409 Elo+
Solo
Erlang Shen
Erlang Shen
GGzero2015
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,738 Elo+
Solo
Athena
Athena
Ruroni_Toni
Athena
Level 24
God Stats
5W - 5L
1,390 SR
Queue Stats
56W - 63L
1,387 Elo+
Solo
Zeus
Zeus
jeroenZ
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
uhohstinky1027
Cupid
Level 28
God Stats
8W - 9L
1,456 SR
Queue Stats
22W - 22L
1,492 Elo+
Solo
Team Averages
Level 24
1,469 SR
1,505 Elo+

VS

Team Averages
Level 52
1,521 SR
1,524 Elo+
Guan Yu
Guan Yu
AdultSnooze
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Loki
Loki
IlLockEmUpIl
Loki
Level 7
God Stats
1W - 1L
1,246 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
MixedKid26
Neith
Level 3
God Stats
1W - 1L
1,351 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
OhThatsPhoUp
Scylla
Level 128
God Stats
1W - 3L
1,609 SR
Queue Stats
13W - 24L
1,508 Elo+
Party 1
Zhong Kui
Zhong Kui
xXHardcastleXx
Zhong Kui
Level 121
God Stats
6W - 1L
1,897 SR
Queue Stats
170W - 167L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,173
454
6,349
8,326
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
GGzero2015
Erlang Shen
14
8 / 7 / 0
9,499
528
14,284
17,136
10,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
10
0 / 1 / 3
7,106
395
3,256
15,082
12,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
jeroenZ
Zeus
10
0 / 5 / 0
6,523
362
1,261
11,249
3,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 5 / 2
8,081
449
6,196
11,247
4,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AdultSnooze
Guan Yu
14
3 / 3 / 1
9,076
504
2,081
10,009
9,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 7 / 3
7,930
441
2,160
8,513
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
13
2 / 4 / 5
8,275
460
6,395
7,911
2,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
15
5 / 0 / 6
9,211
512
11,336
8,035
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
xXHardcastleXx
Zhong Kui
17
6 / 1 / 7
10,503
584
14,112
15,787
12,855
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
14
Kills
18
21
Deaths
15
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AdultSnooze
Guan Yu
3
3
1
1.17
L
3
3
2
1.33
L
Erlang Shen
GGzero2015
Erlang Shen
8
7
0
1.14
W
2
7
3
0.5
W
Neith
2
4
5
1.13
W
Scylla
5
0
6
8
L
Athena
0
1
3
1.5
L
Zeus
jeroenZ
Zeus
0
5
0
0
L
3
5
2
0.8
W
Zhong Kui
xXHardcastleXx
Zhong Kui
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,346
Damage
36,084
63,040
Taken
50,255
35,107
Mitigated
31,121
13,916
Healing
14,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AdultSnooze
Guan Yu
2,081
834
133
1,255
10,009
9,807
496
0
10,009
0
28,655
L
6,349
1,501
0
300
8,326
3,784
141
4,650
3,676
0
51,306
L
Erlang Shen
GGzero2015
Erlang Shen
14,284
7,788
0
5,617
17,136
10,599
190
5,744
11,392
0
57,940
W
2,160
496
0
182
8,513
3,211
1,469
285
8,228
0
26,737
W
Neith
6,395
3,237
0
1,219
7,911
2,617
1,611
1,534
6,377
0
38,643
W
Scylla
11,336
1,296
92
2,462
8,035
2,631
730
1,372
6,663
57,556
0
L
Athena
3,256
861
0
2,851
15,082
12,524
268
6,695
8,387
16,052
0
L
Zeus
jeroenZ
Zeus
1,261
179
0
1,215
11,249
3,903
0
3,784
7,465
33,097
0
L
6,196
2,662
741
3,192
11,247
4,297
751
5,040
6,207
0
48,084
W
Zhong Kui
xXHardcastleXx
Zhong Kui
14,112
1,835
170
9,448
15,787
12,855
2,200
1,326
14,461
69,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,382
Gold Earned
44,995
330
Minions Killed
392
0
Camps Cleared
0
1,536,410
Distance Traveled
1,643,061
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,076
504
60
3
0
332,539
0
L
Ravana
8,173
454
84
5
0
373,225
0
L
Erlang Shen
9,499
528
97
5
0
300,946
4
W
Loki
7,930
441
38
2
0
329,028
0
W
Neith
8,275
460
85
5
0
290,958
0
W
Scylla
9,211
512
93
5
0
337,002
2
L
Athena
7,106
395
20
1
0
307,670
0
L
Zeus
6,523
362
42
2
0
248,262
0
L
Cupid
8,081
449
87
5
0
306,307
2
W
Zhong Kui
10,503
584
116
6
0
353,534
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role