Player Matchup

Kukulkan
Kukulkan
Gabrieluz789
Kukulkan
Level 28
God Stats
0W - 4L
1,173 SR
Queue Stats
90W - 88L
1,386 Elo+
Party 1
Bellona
Bellona
SockWarfare
Bellona
Level 27
God Stats
15W - 25L
1,428 SR
Queue Stats
108W - 118L
1,442 Elo+
Solo
Cthulhu
Cthulhu
UgandanChuckles
Cthulhu
Level 16
God Stats
4W - 5L
1,625 SR
Queue Stats
25W - 23L
1,610 Elo+
Solo
Izanami
Izanami
gionco
Izanami
Level 28
God Stats
4W - 4L
1,304 SR
Queue Stats
54W - 41L
1,408 Elo+
Party 1
Set
Set
shaphilio
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,451 Elo+
Solo
Team Averages
Level 21
1,406 SR
1,460 Elo+

VS

Team Averages
Level 23
1,559 SR
1,492 Elo+
Fafnir
Fafnir
Jakeboi6506
Fafnir
Level 28
God Stats
9W - 5L
1,621 SR
Queue Stats
94W - 116L
1,323 Elo+
Solo
Ra
Ra
LinkVGC
Ra
Level 25
God Stats
3W - 3L
1,460 SR
Queue Stats
94W - 34L
1,722 Elo+
Solo
Neith
Neith
TheCapten
Neith
Level 17
God Stats
28W - 14L
1,622 SR
Queue Stats
114W - 99L
1,452 Elo+
Solo
Chang'e
Chang'e
azter04
Chang'e
Level 22
God Stats
9W - 6L
1,442 SR
Queue Stats
78W - 73L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
guertta
Gilgamesh
Level 22
God Stats
28W - 34L
1,649 SR
Queue Stats
316W - 337L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gabrieluz789
Kukulkan
13
2 / 12 / 1
8,559
428
13,091
14,036
5,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SockWarfare
Bellona
14
1 / 6 / 1
8,827
441
8,012
15,944
13,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 1 / 1
7,877
394
4,051
11,971
11,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
gionco
Izanami
14
1 / 9 / 0
9,173
459
4,245
14,391
4,761
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 6 / 0
9,031
452
7,505
11,836
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 1 / 12
10,326
516
3,850
13,425
15,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
15 / 3 / 5
12,740
637
16,783
11,712
5,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
TheCapten
Neith
17
4 / 1 / 4
10,721
536
7,248
7,441
2,804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
azter04
Chang'e
17
4 / 2 / 3
10,851
543
9,047
14,465
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
guertta
Gilgamesh
18
10 / 1 / 8
11,371
569
12,051
15,117
6,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
8
Kills
34
34
Deaths
8
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Gabrieluz789
Kukulkan
2
12
1
0.21
W
Fafnir
1
1
12
7
W
15
3
5
5.83
L
Bellona
SockWarfare
Bellona
1
6
1
0.25
W
Neith
TheCapten
Neith
4
1
4
6
L
0
1
1
0.5
W
Chang'e
azter04
Chang'e
4
2
3
2.75
L
Izanami
gionco
Izanami
1
9
0
0.11
W
Gilgamesh
guertta
Gilgamesh
10
1
8
14
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,904
Damage
48,979
68,178
Taken
62,160
40,353
Mitigated
35,800
11,934
Healing
30,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Gabrieluz789
Kukulkan
13,091
1,113
0
397
14,036
5,228
0
6,853
6,919
51,547
0
W
Fafnir
3,850
904
2,462
3,022
13,425
15,774
1,143
4,082
9,161
12,182
0
W
16,783
2,106
4,185
5,275
11,712
5,338
2,929
4,070
7,492
114,978
0
L
Bellona
SockWarfare
Bellona
8,012
4,803
0
5,207
15,944
13,207
560
8,303
7,601
0
59,832
W
Neith
TheCapten
Neith
7,248
3,138
472
3,469
7,441
2,804
3,223
2,136
5,255
0
70,319
L
4,051
168
102
1,414
11,971
11,063
27
4,170
7,610
26,377
0
W
Chang'e
azter04
Chang'e
9,047
1,198
694
6,693
14,465
5,412
495
367
14,098
58,268
0
L
Izanami
gionco
Izanami
4,245
2,054
0
3,045
14,391
4,761
170
3,281
11,048
0
65,167
W
Gilgamesh
guertta
Gilgamesh
12,051
5,618
0
4,378
15,117
6,472
753
5,903
9,012
0
61,571
L
7,505
3,963
0
1,769
11,836
6,094
184
6,402
5,320
0
44,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,467
Gold Earned
56,009
466
Minions Killed
560
0
Camps Cleared
0
1,693,846
Distance Traveled
1,917,850
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,559
428
93
5
0
350,662
4
W
Fafnir
10,326
516
21
1
0
374,745
2
W
Ra
12,740
637
189
9
0
410,388
5
L
Bellona
8,827
441
98
5
0
340,315
9
W
Neith
10,721
536
130
7
0
317,908
4
L
Cthulhu
7,877
394
42
2
0
362,322
6
W
Chang'e
10,851
543
129
6
0
362,414
1
L
Izanami
9,173
459
141
7
0
327,108
3
W
Gilgamesh
11,371
569
91
5
0
452,395
4
L
Set
9,031
452
92
5
0
313,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role