Player Matchup

Ra
Ra
DaddyJoe92
Ra
Level 6
God Stats
0W - 2L
1,254 SR
Queue Stats
6W - 4L
1,547 Elo+
Solo
Neith
Neith
ExpendableCOD
Neith
Level 5
God Stats
1W - 2L
1,708 SR
Queue Stats
7W - 5L
1,524 Elo+
Solo
Nemesis
Nemesis
HolyMully
Nemesis
Level 27
God Stats
8W - 8L
1,264 SR
Queue Stats
572W - 350L
1,520 Elo+
Solo
Sobek
Sobek
LLltaxeta
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,585 Elo+
Party 2
Heimdallr
Heimdallr
ucnoBeDb
Heimdallr
Level 21
God Stats
2W - 1L
1,829 SR
Queue Stats
6W - 7L
1,451 Elo+
Party 2
Team Averages
Level 13
1,511 SR
1,525 Elo+

VS

Team Averages
Level 21
1,499 SR
1,544 Elo+
Sun Wukong
Sun Wukong
JaredJeffer
Sun Wukong
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
Niqweyy
Chiron
Level 25
God Stats
1W - 0L
1,261 SR
Queue Stats
28W - 22L
1,551 Elo+
Party 1
Ravana
Ravana
SmolPenos
Ravana
Level 22
God Stats
7W - 4L
1,514 SR
Queue Stats
18W - 14L
1,551 Elo+
Party 1
Ah Puch
Ah Puch
kostya125
Ah Puch
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 97L
1,565 Elo+
Solo
Yemoja
Yemoja
lordtarek911
Yemoja
Level 16
God Stats
2W - 0L
1,720 SR
Queue Stats
12W - 7L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,012
456
2,113
4,631
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 2
5,553
505
3,506
6,169
1,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
HolyMully
Nemesis
11
4 / 1 / 1
6,318
574
4,126
5,886
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
LLltaxeta
Sobek
9
1 / 1 / 2
5,148
468
1,456
5,560
2,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
ucnoBeDb
Heimdallr
5
0 / 0 / 1
4,110
374
837
1,160
270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JaredJeffer
Sun Wukong
9
0 / 1 / 0
5,556
505
2,598
5,972
4,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Niqweyy
Chiron
10
1 / 2 / 1
5,672
516
1,902
5,174
1,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
SmolPenos
Ravana
10
2 / 3 / 1
5,876
534
3,464
7,017
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
kostya125
Ah Puch
11
2 / 1 / 1
6,556
596
4,067
2,609
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
8
1 / 1 / 1
5,555
505
2,486
3,454
2,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
8
Kills
6
7
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
1
2
2
1
L
Nemesis
HolyMully
Nemesis
4
1
1
4.5
W
Sun Wukong
JaredJeffer
Sun Wukong
0
1
0
0
L
Sobek
LLltaxeta
Sobek
1
1
2
2
W
Chiron
Niqweyy
Chiron
1
2
1
0.75
W
Ravana
SmolPenos
Ravana
2
3
1
0.83
W
Ah Puch
kostya125
Ah Puch
2
1
1
2.5
W
Yemoja
1
1
1
1.5
L
Heimdallr
ucnoBeDb
Heimdallr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,038
Damage
14,517
23,406
Taken
24,226
7,222
Mitigated
11,306
8,004
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,113
249
25
587
4,631
1,163
0
1,926
2,705
13,105
0
L
3,506
1,163
0
1,449
6,169
1,599
924
1,932
3,887
0
23,039
L
Nemesis
HolyMully
Nemesis
4,126
1,667
0
3,284
5,886
1,697
0
1,209
4,593
0
34,611
W
Sun Wukong
JaredJeffer
Sun Wukong
2,598
243
0
718
5,972
4,793
312
252
5,680
0
22,746
L
Sobek
LLltaxeta
Sobek
1,456
73
0
2,275
5,560
2,493
0
1,053
4,507
9,177
0
W
Chiron
Niqweyy
Chiron
1,902
1,065
125
2,312
5,174
1,525
1,256
954
4,180
0
34,644
W
Ravana
SmolPenos
Ravana
3,464
1,204
0
2,621
7,017
2,057
0
825
6,144
0
36,252
W
Ah Puch
kostya125
Ah Puch
4,067
62
0
904
2,609
823
817
286
2,279
30,688
0
W
Yemoja
2,486
304
274
462
3,454
2,108
463
1,076
2,374
11,030
0
L
Heimdallr
ucnoBeDb
Heimdallr
837
431
0
384
1,160
270
0
433
727
0
8,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,141
Gold Earned
29,215
178
Minions Killed
288
0
Camps Cleared
0
892,345
Distance Traveled
1,019,863
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,012
456
18
2
0
229,223
0
L
Neith
5,553
505
46
4
0
191,463
0
L
Nemesis
6,318
574
72
7
0
213,886
5
W
Sun Wukong
5,556
505
48
4
0
202,035
1
L
Sobek
5,148
468
20
2
0
177,338
3
W
Chiron
5,672
516
75
7
0
200,732
4
W
Ravana
5,876
534
68
6
0
219,432
2
W
Ah Puch
6,556
596
81
7
0
206,567
3
W
Yemoja
5,555
505
16
1
0
191,097
1
L
Heimdallr
4,110
374
22
2
0
80,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role