Player Matchup

Nemesis
Nemesis
Cooper211006
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,360 Elo+
Solo
Serqet
Serqet
Ellesphy
Serqet
Level 17
God Stats
3W - 7L
1,391 SR
Queue Stats
26W - 40L
1,330 Elo+
Party 1
Freya
Freya
GrandMasterChaou
Freya
Level 28
God Stats
13W - 12L
1,436 SR
Queue Stats
206W - 190L
1,531 Elo+
Solo
Apollo
Apollo
MunPork
Apollo
Level 29
God Stats
3W - 5L
1,409 SR
Queue Stats
72W - 105L
1,334 Elo+
Party 1
Arachne
Arachne
Papafewback
Arachne
Level 29
God Stats
93W - 66L
1,656 SR
Queue Stats
197W - 199L
1,495 Elo+
Solo
Team Averages
Level 21
1,478 SR
1,410 Elo+

VS

Team Averages
Level 18
1,572 SR
1,499 Elo+
Apollo
Apollo
BABEitsmeLOKI
Apollo
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 29L
1,607 Elo+
Solo
Ravana
Ravana
GoatLikeTryHard
Ravana
Level 22
God Stats
9W - 6L
1,657 SR
Queue Stats
25W - 37L
1,339 Elo+
Solo
Neith
Neith
Ruroni_Toni
Neith
Level 24
God Stats
3W - 2L
1,501 SR
Queue Stats
56W - 63L
1,375 Elo+
Solo
Tiamat
Tiamat
TCharp35
Tiamat
Level 27
God Stats
3W - 0L
1,703 SR
Queue Stats
88W - 48L
1,578 Elo+
Solo
Nu Wa
Nu Wa
sambrraggas
Nu Wa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cooper211006
Nemesis
1
0 / 0 / 0
2,166
181
0
510
140
Serqet
Ellesphy
Serqet
9
1 / 3 / 3
5,555
463
1,461
7,713
3,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 4 / 1
6,562
547
6,580
10,152
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
MunPork
Apollo
9
2 / 5 / 1
5,762
480
3,587
7,037
1,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Papafewback
Arachne
10
3 / 4 / 0
6,311
526
5,092
9,614
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 2
8,303
692
5,889
5,025
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 0
6,208
517
2,481
5,360
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 5
6,426
536
1,970
4,758
1,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
TCharp35
Tiamat
12
2 / 1 / 6
7,322
610
7,460
7,374
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 4
6,927
577
6,591
5,700
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
10
Kills
15
16
Deaths
10
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
1
2
11
L
Nemesis
Cooper211006
Nemesis
0
0
0
0
L
Serqet
Ellesphy
Serqet
1
3
3
0.83
W
0
3
0
0
L
4
4
1
1.13
L
Apollo
MunPork
Apollo
2
5
1
0.5
L
Arachne
Papafewback
Arachne
3
4
0
0.75
W
2
2
5
2.25
W
Tiamat
TCharp35
Tiamat
2
1
6
5
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,720
Damage
24,391
35,026
Taken
28,217
11,006
Mitigated
11,702
9,513
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,889
3,057
0
1,472
5,025
2,128
1,079
0
5,025
0
49,497
L
Nemesis
Cooper211006
Nemesis
0
0
0
0
510
140
0
452
0
0
0
L
Serqet
Ellesphy
Serqet
1,461
236
0
2,486
7,713
3,103
0
1,514
6,113
0
9,197
W
2,481
392
0
1,657
5,360
1,939
353
2,086
3,274
0
38,567
L
6,580
2,546
0
4,255
10,152
2,790
0
5,290
4,632
36,138
0
L
Apollo
MunPork
Apollo
3,587
1,962
35
621
7,037
1,933
0
3,142
3,837
0
19,606
L
Arachne
Papafewback
Arachne
5,092
2,942
0
2,116
9,614
3,040
0
3,171
6,393
0
33,960
W
1,970
1,059
0
1,708
4,758
1,430
1,114
178
4,304
0
24,847
W
Tiamat
TCharp35
Tiamat
7,460
786
0
2,518
7,374
4,306
2,559
908
6,466
40,566
0
W
6,591
1,867
0
1,155
5,700
1,899
943
3,408
2,292
36,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,356
Gold Earned
35,186
201
Minions Killed
383
0
Camps Cleared
0
839,887
Distance Traveled
1,089,444
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,303
692
98
8
0
219,451
4
L
Nemesis
2,166
181
0
0
0
0
0
L
Serqet
5,555
463
17
1
0
226,439
8
W
Ravana
6,208
517
74
6
0
244,184
0
L
Freya
6,562
547
67
6
0
188,739
0
L
Apollo
5,762
480
42
4
0
181,773
1
L
Arachne
6,311
526
75
6
0
242,936
3
W
Neith
6,426
536
39
3
0
208,339
0
W
Tiamat
7,322
610
100
8
0
222,914
2
W
Nu Wa
6,927
577
72
6
0
194,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role