Player Matchup

Odin
Odin
CaptainJMouse
Odin
Level 144
God Stats
1W - 0L
1,654 SR
Queue Stats
47W - 30L
1,582 Elo+
Party 2
Nu Wa
Nu Wa
Evangila
Nu Wa
Level 22
God Stats
9W - 7L
1,528 SR
Queue Stats
22W - 20L
1,491 Elo+
Party 1
Neith
Neith
GatoBonita
Neith
Level 6
God Stats
3W - 2L
1,344 SR
Queue Stats
19W - 16L
1,588 Elo+
Party 2
Cerberus
Cerberus
MrKakakow
Cerberus
Level 159
God Stats
2W - 0L
1,662 SR
Queue Stats
59W - 46L
1,556 Elo+
Party 2
Zeus
Zeus
SnowmanOnTheSun
Zeus
Level 87
God Stats
3W - 6L
1,645 SR
Queue Stats
7W - 13L
1,357 Elo+
Party 1
Team Averages
Level 84
1,567 SR
1,515 Elo+

VS

Team Averages
Level 64
1,481 SR
1,354 Elo+
Cthulhu
Cthulhu
Ac2269
Cthulhu
Level 49
God Stats
12W - 11L
1,350 SR
Queue Stats
168W - 206L
1,352 Elo+
Solo
King Arthur
King Arthur
BlindStatue
King Arthur
Level 64
God Stats
6W - 10L
1,445 SR
Queue Stats
119W - 149L
1,340 Elo+
Party 3
Ah Puch
Ah Puch
DatBoiRightThere
Ah Puch
Level 79
God Stats
3W - 11L
1,221 SR
Queue Stats
267W - 293L
1,326 Elo+
Party 3
Apollo
Apollo
LordReccaFlame
Apollo
Level 44
God Stats
1W - 3L
1,677 SR
Queue Stats
253W - 297L
1,360 Elo+
Party 3
Susano
Susano
lunaticsands
Susano
Level 86
God Stats
4W - 4L
1,711 SR
Queue Stats
132W - 141L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 19
10,098
1,010
10,757
9,912
11,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
Evangila
Nu Wa
17
3 / 0 / 18
10,346
1,035
14,245
5,905
2,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
17
1 / 2 / 16
9,930
993
6,986
7,121
2,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
MrKakakow
Cerberus
18
4 / 0 / 20
11,932
1,193
12,372
9,157
7,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
15 / 2 / 5
12,568
1,257
24,046
6,712
2,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

275

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ac2269
Cthulhu
15
0 / 4 / 2
8,648
865
7,713
17,834
5,227
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
BlindStatue
King Arthur
16
4 / 6 / 3
10,473
1,047
5,696
17,241
16,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 4 / 5
9,251
925
6,721
8,806
2,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 7 / 5
9,842
984
6,741
15,585
5,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
16
2 / 5 / 4
9,824
982
8,525
13,287
4,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
26
Kills
7
7
Deaths
26
78
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ac2269
Cthulhu
0
4
2
0.25
L
King Arthur
BlindStatue
King Arthur
4
6
3
0.92
W
3
3
19
4.17
L
0
4
5
0.63
W
Nu Wa
Evangila
Nu Wa
3
0
18
12
W
Neith
1
2
16
4.5
L
1
7
5
0.5
W
Cerberus
MrKakakow
Cerberus
4
0
20
14
W
15
2
5
8.75
L
Susano
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,406
Damage
35,396
38,807
Taken
72,753
26,116
Mitigated
33,137
7,845
Healing
3,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ac2269
Cthulhu
7,713
397
277
0
17,834
5,227
0
11,197
6,637
19,591
0
L
King Arthur
BlindStatue
King Arthur
5,696
301
429
1,577
17,241
16,195
0
12,760
4,481
0
9,963
W
10,757
2,283
0
780
9,912
11,127
0
3,436
6,476
0
14,783
L
6,721
0
0
1,124
8,806
2,514
0
6,344
2,462
36,117
0
W
Nu Wa
Evangila
Nu Wa
14,245
3,963
168
1,358
5,905
2,037
0
1,529
4,376
41,081
0
W
Neith
6,986
2,383
0
794
7,121
2,780
0
3,629
3,492
0
25,578
L
6,741
3,104
0
0
15,585
5,126
0
10,528
5,057
0
25,973
W
Cerberus
MrKakakow
Cerberus
12,372
308
0
2,260
9,157
7,369
0
3,588
5,569
24,975
0
W
24,046
696
1,086
1,399
6,712
2,803
0
2,252
4,460
39,589
0
L
Susano
8,525
962
0
0
13,287
4,075
0
9,834
3,453
0
24,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,874
Gold Earned
48,038
212
Minions Killed
178
3
Camps Cleared
4
921,622
Distance Traveled
879,317
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,648
865
27
3
0
145,366
0
L
King Arthur
10,473
1,047
3
0
1
193,330
0
W
Odin
10,098
1,010
10
1
0
187,904
0
L
Ah Puch
9,251
925
73
7
0
144,125
0
W
Nu Wa
10,346
1,035
57
6
2
188,858
1
W
Neith
9,930
993
68
7
0
161,874
0
L
Apollo
9,842
984
44
4
2
178,889
1
W
Cerberus
11,932
1,193
37
4
0
213,090
0
W
Zeus
12,568
1,257
40
4
1
169,896
0
L
Susano
9,824
982
31
3
1
217,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role