Player Matchup

Neith
Neith
Krenas
Neith
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 80L
1,544 Elo+
Party 1
Ymir
Ymir
Moffis
Ymir
Level 28
God Stats
11W - 3L
1,858 SR
Queue Stats
88W - 87L
1,480 Elo+
Party 1
Hun Batz
Hun Batz
WhiteXPlaysLoki
Hun Batz
Level 25
God Stats
6W - 5L
1,605 SR
Queue Stats
99W - 103L
1,611 Elo+
Solo
Mulan
Mulan
followmeetogg123
Mulan
Level 26
God Stats
13W - 5L
1,758 SR
Queue Stats
36W - 33L
1,569 Elo+
Solo
Discordia
Discordia
xSatz
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,285 Elo+
Solo
Team Averages
Level 27
1,644 SR
1,498 Elo+

VS

Team Averages
Level 15
1,532 SR
1,555 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Funchey
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 33L
1,563 Elo+
Solo
Thor
Thor
Haxapaktepe
Thor
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 69L
1,592 Elo+
Solo
Achilles
Achilles
SteffkoTTV
Achilles
Level 6
God Stats
1W - 3L
1,739 SR
Queue Stats
31W - 26L
1,644 Elo+
Solo
Hou Yi
Hou Yi
coolnoir
Hou Yi
Level 11
God Stats
1W - 2L
1,423 SR
Queue Stats
5W - 5L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Krenas
Neith
9
2 / 2 / 1
5,890
535
6,429
5,775
1,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Moffis
Ymir
9
1 / 2 / 2
5,827
530
2,840
7,497
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
12
3 / 0 / 3
6,695
609
4,636
5,209
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 0
6,266
570
3,092
4,870
3,590
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
xSatz
Discordia
10
3 / 0 / 3
6,133
558
2,906
2,268
547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
1 / 1 / 0
4,876
443
3,601
3,004
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Funchey
Ymir
9
1 / 0 / 3
5,265
479
3,092
6,304
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 2
5,860
533
2,512
7,611
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
SteffkoTTV
Achilles
8
0 / 3 / 0
4,971
452
2,829
7,664
5,178
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
coolnoir
Hou Yi
4
0 / 8 / 1
3,921
356
1,592
6,043
1,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
4
4
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
0
1
L
Ymir
Funchey
Ymir
1
0
3
2.5
L
2
1
2
3
W
Neith
Krenas
Neith
2
2
1
1.25
W
Ymir
Moffis
Ymir
1
2
2
1
L
Achilles
SteffkoTTV
Achilles
0
3
0
0
W
Hun Batz
3
0
3
4.5
L
Hou Yi
coolnoir
Hou Yi
0
8
1
0.06
W
2
0
0
2
W
Discordia
xSatz
Discordia
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,903
Damage
13,626
25,619
Taken
30,626
13,204
Mitigated
12,886
8,744
Healing
4,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,601
523
0
545
3,004
776
0
423
2,581
19,012
0
L
Ymir
Funchey
Ymir
3,092
810
0
426
6,304
3,742
0
1,067
5,229
15,355
0
L
2,512
511
0
2,714
7,611
2,055
0
1,782
5,701
0
33,442
W
Neith
Krenas
Neith
6,429
4,103
0
2,247
5,775
1,919
1,915
2,347
3,344
0
32,111
W
Ymir
Moffis
Ymir
2,840
309
0
1,257
7,497
5,491
23
3,581
3,768
15,749
0
L
Achilles
SteffkoTTV
Achilles
2,829
923
0
1,076
7,664
5,178
0
983
6,587
0
20,632
W
Hun Batz
4,636
2,825
0
2,788
5,209
1,657
0
438
4,695
0
43,477
L
Hou Yi
coolnoir
Hou Yi
1,592
985
0
150
6,043
1,135
0
1,203
4,782
0
6,403
W
3,092
555
0
1,858
4,870
3,590
319
0
4,870
0
29,613
W
Discordia
xSatz
Discordia
2,906
357
0
594
2,268
547
709
96
2,148
20,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,811
Gold Earned
24,893
317
Minions Killed
189
0
Camps Cleared
0
1,012,739
Distance Traveled
938,913
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,876
443
46
4
0
153,880
0
L
Ymir
5,265
479
19
2
0
187,592
0
L
Thor
5,860
533
73
7
0
216,365
3
W
Neith
5,890
535
62
6
0
168,806
2
W
Ymir
5,827
530
26
2
0
193,680
0
L
Achilles
4,971
452
40
4
0
210,996
3
W
Hun Batz
6,695
609
98
9
0
243,474
4
L
Hou Yi
3,921
356
11
1
0
170,080
3
W
Mulan
6,266
570
78
7
0
200,352
0
W
Discordia
6,133
558
53
5
0
206,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role