Player Matchup

Eset
Eset
 
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Belavrana
Hercules
Level 146
God Stats
1W - 1L
1,602 SR
Queue Stats
226W - 235L
1,531 Elo+
Party 1
Odin
Odin
NobJanusz
Odin
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,564 Elo+
Solo
Kukulkan
Kukulkan
anakha32
Kukulkan
Level 149
God Stats
9W - 8L
1,613 SR
Queue Stats
431W - 430L
1,605 Elo+
Solo
Anubis
Anubis
junkyardstuddad
Anubis
Level 28
God Stats
1W - 2L
1,636 SR
Queue Stats
82W - 91L
1,499 Elo+
Solo
Team Averages
Level 114
1,570 SR
1,540 Elo+

VS

Team Averages
Level 78
1,498 SR
1,517 Elo+
Cerberus
Cerberus
 
Cerberus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Biphos
Cernunnos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 73L
1,383 Elo+
Solo
Achilles
Achilles
FortyHatake
Achilles
Level 28
God Stats
3W - 0L
1,727 SR
Queue Stats
111W - 81L
1,591 Elo+
Solo
Kukulkan
Kukulkan
Guzoll
Kukulkan
Level 139
God Stats
2W - 3L
1,275 SR
Queue Stats
231W - 199L
1,599 Elo+
Party 2
Chaac
Chaac
Senseju
Chaac
Level 125
God Stats
3W - 0L
1,488 SR
Queue Stats
84W - 88L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
1 / 10 / 5
8,887
523
6,868
16,772
8,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Belavrana
Hercules
19
2 / 3 / 10
10,699
629
10,968
37,145
44,049
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Odin
18
2 / 5 / 10
11,305
665
16,863
23,068
26,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
anakha32
Kukulkan
20
6 / 3 / 8
12,154
715
23,463
11,154
5,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 5 / 8
10,337
608
18,072
17,540
9,423
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
8 / 3 / 14
13,840
814
23,050
27,012
14,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Biphos
Cernunnos
20
5 / 1 / 13
12,115
713
19,376
11,776
5,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
FortyHatake
Achilles
18
6 / 2 / 15
11,457
674
10,896
19,902
24,417
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Guzoll
Kukulkan
19
5 / 4 / 12
12,084
711
25,759
13,545
6,364
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Senseju
Chaac
16
2 / 4 / 12
10,536
620
14,998
21,775
24,436
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
92
14
Kills
26
26
Deaths
14
41
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
10
5
0.35
W
Cerberus
 
Cerberus
8
3
14
5
L
Hercules
Belavrana
Hercules
2
3
10
2.33
W
Cernunnos
Biphos
Cernunnos
5
1
13
11.5
W
Achilles
FortyHatake
Achilles
6
2
15
6.75
W
Kukulkan
Guzoll
Kukulkan
5
4
12
2.75
L
Odin
2
5
10
1.4
W
Chaac
Senseju
Chaac
2
4
12
2
L
Kukulkan
anakha32
Kukulkan
6
3
8
3.33
L
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,234
Damage
94,079
105,679
Taken
94,010
93,802
Mitigated
75,285
41,591
Healing
52,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,868
248
4,161
2,206
16,772
8,322
0
7,904
8,868
14,160
0
W
Cerberus
 
Cerberus
23,050
1,721
1,342
16,975
27,012
14,749
249
13,733
13,279
50,663
0
L
Hercules
Belavrana
Hercules
10,968
3,145
3,062
18,080
37,145
44,049
162
12,049
25,096
0
15,049
W
Cernunnos
Biphos
Cernunnos
19,376
7,220
979
4,764
11,776
5,319
2,126
6,764
5,012
0
38,898
W
Achilles
FortyHatake
Achilles
10,896
1,737
3,011
7,167
19,902
24,417
50
7,882
11,708
0
15,571
W
Kukulkan
Guzoll
Kukulkan
25,759
1,605
3,466
3,410
13,545
6,364
2,196
5,477
7,938
55,235
0
L
Odin
16,863
2,902
1,961
3,575
23,068
26,475
194
11,387
11,681
0
27,175
W
Chaac
Senseju
Chaac
14,998
2,743
1,515
10,152
21,775
24,436
686
14,547
7,228
0
28,010
L
Kukulkan
anakha32
Kukulkan
23,463
1,227
1,420
1,296
11,154
5,533
0
7,530
3,624
54,086
0
L
18,072
768
2,210
3,620
17,540
9,423
72
9,939
7,601
40,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,382
Gold Earned
60,032
160
Minions Killed
257
0
Camps Cleared
0
1,522,698
Distance Traveled
1,602,079
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,887
523
18
1
0
253,379
4
W
Cerberus
13,840
814
92
5
0
346,888
0
L
Hercules
10,699
629
6
0
0
336,803
6
W
Cernunnos
12,115
713
51
3
0
300,631
6
W
Achilles
11,457
674
13
1
0
313,441
1
W
Kukulkan
12,084
711
86
5
0
340,862
0
L
Odin
11,305
665
26
2
0
333,075
0
W
Chaac
10,536
620
15
1
0
300,257
0
L
Kukulkan
12,154
715
60
4
0
307,783
0
L
Anubis
10,337
608
50
3
0
291,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role