Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Josky5620
Neith
Level 124
God Stats
10W - 7L
1,548 SR
Queue Stats
204W - 188L
1,487 Elo+
Solo
Sylvanus
Sylvanus
LotusFlowerHM
Sylvanus
Level 62
God Stats
58W - 30L
1,724 SR
Queue Stats
371W - 384L
1,527 Elo+
Solo
Thanatos
Thanatos
Mamijot
Thanatos
Level 52
God Stats
5W - 7L
1,555 SR
Queue Stats
19W - 17L
1,515 Elo+
Solo
Janus
Janus
Vayxe
Janus
Level 81
God Stats
3W - 3L
1,543 SR
Queue Stats
167W - 180L
1,461 Elo+
Solo
Team Averages
Level 92
1,574 SR
1,498 Elo+

VS

Team Averages
Level 77
1,535 SR
1,493 Elo+
Awilix
Awilix
Almost-Elise
Awilix
Level 97
God Stats
7W - 10L
1,477 SR
Queue Stats
421W - 424L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BlackLight_1234
Morgan Le Fay
Level 69
God Stats
3W - 8L
1,306 SR
Queue Stats
273W - 313L
1,457 Elo+
Party 1
Cupid
Cupid
BrosephGoebbells
Cupid
Level 75
God Stats
73W - 53L
1,584 SR
Queue Stats
208W - 214L
1,422 Elo+
Solo
Sobek
Sobek
Brunch11
Sobek
Level 78
God Stats
1W - 2L
1,468 SR
Queue Stats
139W - 107L
1,565 Elo+
Solo
Bellona
Bellona
CptPronin
Bellona
Level 67
God Stats
2W - 1L
1,842 SR
Queue Stats
14W - 13L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 0 / 12
7,231
556
5,263
6,778
5,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Josky5620
Neith
14
11 / 1 / 3
8,668
667
10,953
6,446
2,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
LotusFlowerHM
Sylvanus
13
3 / 1 / 5
8,089
622
8,456
10,555
5,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Mamijot
Thanatos
15
10 / 1 / 3
8,905
685
8,323
7,721
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Vayxe
Janus
14
2 / 1 / 8
8,345
642
4,496
5,934
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
3 / 5 / 0
7,744
596
4,275
9,447
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
BlackLight_1234
Morgan Le Fay
9
1 / 6 / 0
5,726
440
3,095
9,258
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 6 / 0
5,629
433
2,288
7,156
1,326
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
Brunch11
Sobek
8
0 / 5 / 1
5,384
414
2,487
12,693
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
CptPronin
Bellona
10
0 / 6 / 2
6,250
481
6,397
13,277
7,881
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
28
Kills
4
4
Deaths
28
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
12
8
L
Awilix
3
5
0
0.6
L
Morgan Le Fay
BlackLight_1234
Morgan Le Fay
1
6
0
0.17
L
0
6
0
0
L
Sobek
Brunch11
Sobek
0
5
1
0.1
L
Bellona
CptPronin
Bellona
0
6
2
0.17
W
Neith
Josky5620
Neith
11
1
3
12.5
W
Sylvanus
LotusFlowerHM
Sylvanus
3
1
5
5.5
W
Thanatos
Mamijot
Thanatos
10
1
3
11.5
W
Janus
Vayxe
Janus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,491
Damage
18,542
37,434
Taken
51,831
18,588
Mitigated
21,505
23,284
Healing
11,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,263
1,089
0
2,274
6,778
5,084
0
2,044
4,734
0
14,655
L
Awilix
4,275
1,291
0
2,592
9,447
2,651
0
1,263
8,184
0
32,149
L
Morgan Le Fay
BlackLight_1234
Morgan Le Fay
3,095
218
0
1,664
9,258
2,444
0
3,304
5,696
28,804
0
L
2,288
760
76
1,501
7,156
1,326
0
0
7,156
0
26,818
L
Sobek
Brunch11
Sobek
2,487
258
0
2,951
12,693
7,203
0
2,322
10,299
14,292
0
L
Bellona
CptPronin
Bellona
6,397
3,200
0
3,208
13,277
7,881
0
4,810
8,395
0
31,071
W
Neith
Josky5620
Neith
10,953
6,478
0
3,061
6,446
2,068
830
700
5,746
0
50,415
W
Sylvanus
LotusFlowerHM
Sylvanus
8,456
2,263
882
6,721
10,555
5,920
0
382
10,173
37,799
11,356
W
Thanatos
Mamijot
Thanatos
8,323
2,077
0
9,015
7,721
3,635
278
422
7,299
0
64,062
W
Janus
Vayxe
Janus
4,496
488
0
1,331
5,934
1,881
0
2,034
3,900
58,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,238
Gold Earned
30,733
441
Minions Killed
254
0
Camps Cleared
0
1,298,162
Distance Traveled
1,208,625
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,231
556
19
1
0
295,264
6
L
Awilix
7,744
596
65
5
0
272,215
1
L
Morgan Le Fay
5,726
440
47
4
0
229,378
4
L
Cupid
5,629
433
54
4
0
237,392
4
L
Sobek
5,384
414
17
1
0
236,529
1
L
Bellona
6,250
481
71
5
0
233,111
2
W
Neith
8,668
667
88
7
0
227,201
2
W
Sylvanus
8,089
622
104
8
0
217,644
4
W
Thanatos
8,905
685
104
8
0
284,305
1
W
Janus
8,345
642
126
10
0
273,748
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role