Player Matchup

Morgan Le Fay
Morgan Le Fay
AllGingerNoSnap
Morgan Le Fay
Level 25
God Stats
11W - 8L
1,579 SR
Queue Stats
512W - 511L
1,433 Elo+
Party 2
Hercules
Hercules
SrBaron94
Hercules
Level 21
God Stats
0W - 2L
1,291 SR
Queue Stats
15W - 20L
1,449 Elo+
Solo
Loki
Loki
barrentine97
Loki
Level 29
God Stats
26W - 27L
1,596 SR
Queue Stats
456W - 440L
1,520 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ian_jhustin1
Tsukuyomi
Level 28
God Stats
18W - 22L
1,557 SR
Queue Stats
92W - 104L
1,414 Elo+
Solo
Fafnir
Fafnir
romain319489
Fafnir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,433 Elo+
Solo
Team Averages
Level 21
1,504 SR
1,449 Elo+

VS

Team Averages
Level 19
1,482 SR
1,371 Elo+
Chiron
Chiron
D_Shadow_Realm
Chiron
Level 27
God Stats
3W - 1L
1,316 SR
Queue Stats
111W - 127L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
DeltaSmash
Sun Wukong
Level 17
God Stats
2W - 6L
1,341 SR
Queue Stats
15W - 20L
1,194 Elo+
Party 1
Set
Set
Kincy
Set
Level 15
God Stats
6W - 3L
1,961 SR
Queue Stats
30W - 33L
1,387 Elo+
Solo
Bakasura
Bakasura
TheFloyer
Bakasura
Level 8
God Stats
3W - 3L
1,316 SR
Queue Stats
9W - 18L
1,202 Elo+
Party 1
Bellona
Bellona
WinterMarmot260
Bellona
Level 29
God Stats
29W - 29L
1,478 SR
Queue Stats
245W - 224L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AllGingerNoSnap
Morgan Le Fay
14
1 / 3 / 2
8,715
436
4,513
7,329
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
SrBaron94
Hercules
14
0 / 4 / 2
8,161
408
4,101
17,589
13,755
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
8 / 1 / 1
9,458
473
8,737
9,438
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
ian_jhustin1
Tsukuyomi
13
4 / 4 / 3
8,909
445
6,036
14,926
5,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
6
0 / 9 / 0
6,242
312
610
12,548
10,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 3
11,260
563
13,175
10,092
3,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DeltaSmash
Sun Wukong
12
0 / 6 / 5
8,200
410
3,334
14,057
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Set
Kincy
Set
18
5 / 2 / 1
11,080
554
6,648
10,237
4,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
TheFloyer
Bakasura
12
1 / 5 / 2
8,097
405
2,751
12,920
4,012
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 2 / 5
11,482
574
15,901
11,825
12,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
13
Kills
19
21
Deaths
15
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AllGingerNoSnap
Morgan Le Fay
1
3
2
0.67
W
6
0
3
7.5
W
Sun Wukong
DeltaSmash
Sun Wukong
0
6
5
0.42
W
Set
Kincy
Set
5
2
1
2.75
L
Hercules
SrBaron94
Hercules
0
4
2
0.25
W
Bakasura
TheFloyer
Bakasura
1
5
2
0.4
W
7
2
5
4.75
L
8
1
1
8.5
L
Tsukuyomi
ian_jhustin1
Tsukuyomi
4
4
3
1.38
L
Fafnir
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,997
Damage
41,809
61,830
Taken
59,131
35,739
Mitigated
29,481
14,287
Healing
20,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AllGingerNoSnap
Morgan Le Fay
4,513
659
0
754
7,329
2,730
1,606
0
7,245
50,881
0
W
13,175
5,645
826
6,677
10,092
3,363
2,782
1,203
8,889
0
95,644
W
Sun Wukong
DeltaSmash
Sun Wukong
3,334
568
0
3,529
14,057
5,121
206
515
13,542
0
37,666
W
Set
Kincy
Set
6,648
3,161
0
5,443
10,237
4,608
636
2,257
7,980
0
79,092
L
Hercules
SrBaron94
Hercules
4,101
535
94
5,443
17,589
13,755
337
1,221
16,368
7,505
27,540
W
Bakasura
TheFloyer
Bakasura
2,751
1,729
0
1,714
12,920
4,012
0
1,819
11,101
0
43,630
W
15,901
2,152
0
2,651
11,825
12,377
450
638
11,187
12,261
55,387
L
8,737
2,517
0
3,896
9,438
3,458
0
480
8,818
0
55,337
L
Tsukuyomi
ian_jhustin1
Tsukuyomi
6,036
1,484
829
3,199
14,926
5,278
987
636
14,290
0
48,264
L
Fafnir
610
415
0
72
12,548
10,518
83
883
11,337
5,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,485
Gold Earned
50,119
343
Minions Killed
532
0
Camps Cleared
0
1,742,194
Distance Traveled
1,973,065
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,715
436
98
5
0
303,603
0
W
Chiron
11,260
563
152
8
0
392,052
0
W
Sun Wukong
8,200
410
56
3
0
379,896
1
W
Set
11,080
554
134
7
0
409,101
0
L
Hercules
8,161
408
77
4
0
362,953
0
W
Bakasura
8,097
405
74
4
0
398,046
0
W
Bellona
11,482
574
116
6
0
393,970
1
L
Loki
9,458
473
85
4
0
426,134
3
L
Tsukuyomi
8,909
445
82
4
0
361,668
3
L
Fafnir
6,242
312
1
0
0
287,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role