Player Matchup

Freya
Freya
Alpha_Neg0n
Freya
Level 117
God Stats
0W - 2L
1,298 SR
Queue Stats
87W - 98L
1,349 Elo+
Party 2
Cerberus
Cerberus
RogerMcPoggers
Cerberus
Level 4
God Stats
2W - 2L
1,787 SR
Queue Stats
2W - 3L
1,705 Elo+
Party 2
Thor
Thor
byJuaN2007
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 19L
1,242 Elo+
Party 1
Mercury
Mercury
danielmanoso
Mercury
Level 20
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
sebastianaron300
Hades
Level 5
God Stats
4W - 7L
1,526 SR
Queue Stats
18W - 32L
1,460 Elo+
Party 1
Team Averages
Level 30
1,516 SR
1,451 Elo+

VS

Team Averages
Level 20
1,379 SR
1,508 Elo+
Cernunnos
Cernunnos
Geets4800
Cernunnos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,781 Elo+
Solo
Loki
Loki
GodSlayer20001
Loki
Level 28
God Stats
6W - 8L
1,500 SR
Queue Stats
55W - 66L
1,433 Elo+
Solo
Bacchus
Bacchus
KynzyFire
Bacchus
Level 24
God Stats
1W - 0L
1,199 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Bellona
Bellona
Lady_Ginger92
Bellona
Level 17
God Stats
4W - 9L
1,319 SR
Queue Stats
7W - 13L
1,440 Elo+
Solo
Pele
Pele
RYLQueen
Pele
Level 28
God Stats
12W - 9L
1,378 SR
Queue Stats
128W - 163L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,616
420
1,911
5,824
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
7
0 / 4 / 0
4,393
399
2,955
8,161
4,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 7 / 0
4,034
367
1,789
6,485
3,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
danielmanoso
Mercury
7
0 / 4 / 0
4,769
434
565
5,878
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 6 / 0
4,608
419
934
7,244
2,491
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Geets4800
Cernunnos
9
3 / 0 / 4
5,873
534
4,139
4,267
1,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
9 / 0 / 6
7,419
674
7,084
4,459
1,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
KynzyFire
Bacchus
8
1 / 0 / 2
5,192
472
1,488
1,744
1,022
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
12
8 / 0 / 0
7,143
649
4,996
6,014
6,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
11
4 / 0 / 2
6,148
559
2,670
3,093
1,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
25
25
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Cernunnos
Geets4800
Cernunnos
3
0
4
5
W
9
0
6
12
W
Bacchus
KynzyFire
Bacchus
1
0
2
2
W
Bellona
8
0
0
8
W
Pele
4
0
2
5
L
Cerberus
0
4
0
0
L
0
7
0
0
L
Mercury
danielmanoso
Mercury
0
4
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,154
Damage
20,377
33,592
Taken
19,577
14,029
Mitigated
11,215
6,196
Healing
6,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,911
657
0
1,606
5,824
1,235
173
0
5,824
18,996
0
W
Cernunnos
Geets4800
Cernunnos
4,139
1,071
147
1,676
4,267
1,071
818
2,575
1,422
0
26,043
W
7,084
2,215
0
1,678
4,459
1,558
402
890
3,491
0
38,129
W
Bacchus
KynzyFire
Bacchus
1,488
243
0
137
1,744
1,022
588
324
1,348
9,745
0
W
Bellona
4,996
982
0
1,713
6,014
6,489
168
648
5,366
6,367
26,481
W
Pele
2,670
898
0
951
3,093
1,075
0
870
2,103
0
25,154
L
Cerberus
2,955
323
0
2,067
8,161
4,868
0
498
7,663
12,384
0
L
1,789
698
0
0
6,485
3,403
198
791
5,694
0
9,170
L
Mercury
danielmanoso
Mercury
565
42
0
997
5,878
2,032
238
663
5,215
0
24,639
L
934
399
401
1,125
7,244
2,491
318
206
7,038
12,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,420
Gold Earned
31,775
150
Minions Killed
270
0
Camps Cleared
0
984,042
Distance Traveled
1,086,914
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,616
420
43
4
0
191,244
2
W
Cernunnos
5,873
534
45
4
0
208,372
0
W
Loki
7,419
674
74
7
0
240,696
3
W
Bacchus
5,192
472
19
2
0
195,553
0
W
Bellona
7,143
649
77
7
0
212,874
0
W
Pele
6,148
559
55
5
0
229,419
0
L
Cerberus
4,393
399
29
3
0
200,338
4
L
Thor
4,034
367
13
1
0
217,640
0
L
Mercury
4,769
434
46
4
0
212,899
0
L
Hades
4,608
419
19
2
0
161,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role