Player Matchup

Mulan
Mulan
Bronze I
Alf Vidar
Mulan
Bronze I
Level 128
God Stats
13W - 16L
1,447 SR
Queue Stats
83W - 113L
328 MMR
Solo
Artio
Artio
Bronze II
Kaise1014
Artio
Bronze II
Level 127
God Stats
19W - 20L
1,521 SR
Queue Stats
596W - 628L
-136 MMR
Solo
Charybdis
Charybdis
Silver IV
LieutenantWulf
Charybdis
Silver IV
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 180L
660 MMR
Solo
Sol
Sol
Bronze I
Suaave_K
Sol
Bronze I
Level 109
God Stats
4W - 3L
1,555 SR
Queue Stats
75W - 91L
520 MMR
Solo
Cerberus
Cerberus
Silver IV
spartacus_MRF
Cerberus
Silver IV
Level 158
God Stats
12W - 15L
1,524 SR
Queue Stats
476W - 505L
469 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 129
1,509 SR
368 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,357 SR
375 MMR
Hades
Hades
Bronze I
AlmightyKingFish
Hades
Bronze I
Level 61
God Stats
3W - 6L
1,434 SR
Queue Stats
69W - 101L
102 MMR
Solo
Rama
Rama
Bronze I
Ankle SpankN
Rama
Bronze I
Level 48
God Stats
1W - 6L
1,222 SR
Queue Stats
19W - 36L
657 MMR
Solo
Susano
Susano
Bronze II
BlickyBlacks
Susano
Bronze II
Level 91
God Stats
7W - 10L
1,279 SR
Queue Stats
130W - 139L
174 MMR
Solo
King Arthur
King Arthur
Silver III
K1ddSuavee
King Arthur
Silver III
Level 86
God Stats
0W - 6L
1,341 SR
Queue Stats
84W - 98L
866 MMR
Solo
Hel
Hel
Bronze III
juan3115juan3115
Hel
Bronze III
Level 103
God Stats
2W - 2L
1,510 SR
Queue Stats
179W - 209L
75 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Alf Vidar
Mulan
20
12 / 6 / 18
16,124
520
28,053
37,539
27,313
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
Kaise1014
Artio
20
1 / 1 / 15
14,246
460
13,179
31,341
38,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
LieutenantWulf
Charybdis
18
0 / 6 / 7
12,841
414
6,377
18,333
5,404
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
19 / 4 / 9
17,578
567
27,655
21,699
7,830
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
spartacus_MRF
Cerberus
20
8 / 4 / 25
14,662
473
20,488
33,222
36,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
Nu WaMorgan Le FayPeleAthenaDanzaburou

VS

Bans
ArachneCthulhuGebAwilixYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 6
11,915
384
9,695
23,945
12,047
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 6
16,470
531
29,202
25,119
9,319
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
20
5 / 10 / 9
14,576
470
22,992
28,098
13,790
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
K1ddSuavee
King Arthur
20
3 / 4 / 4
14,466
467
16,435
29,171
30,912
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
5 / 11 / 5
14,220
459
15,970
22,127
19,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
49
40
Kills
19
21
Deaths
40
74
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mulan
Alf Vidar
Mulan
12
6
18
3.5
L
0
9
6
0.33
L
6
6
6
1.5
L
Susano
5
10
9
0.95
L
King Arthur
K1ddSuavee
King Arthur
3
4
4
1.25
W
Artio
Kaise1014
Artio
1
1
15
8.5
W
Charybdis
LieutenantWulf
Charybdis
0
6
7
0.58
W
19
4
9
5.88
L
5
11
5
0.68
W
Cerberus
spartacus_MRF
Cerberus
8
4
25
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,752
Damage
94,294
142,134
Taken
128,460
114,761
Mitigated
85,090
60,007
Healing
40,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Alf Vidar
Mulan
28,053
7,066
0
12,963
37,539
27,313
939
9,424
28,115
0
127,707
L
9,695
651
479
6,153
23,945
12,047
230
14,358
9,587
61,719
0
L
29,202
20,664
0
12,380
25,119
9,319
4,125
7,381
17,738
0
159,283
L
Susano
22,992
4,617
0
9,222
28,098
13,790
204
13,061
15,037
0
102,842
L
King Arthur
K1ddSuavee
King Arthur
16,435
1,525
0
1,653
29,171
30,912
602
15,567
13,604
1,653
87,466
W
Artio
Kaise1014
Artio
13,179
2,135
2,195
14,184
31,341
38,165
604
5,853
25,488
84,383
0
W
Charybdis
LieutenantWulf
Charybdis
6,377
3,425
0
3,698
18,333
5,404
240
3,404
14,929
0
76,548
W
27,655
13,140
618
11,412
21,699
7,830
9,757
4,885
16,814
144,213
0
L
15,970
2,188
4,371
6,389
22,127
19,022
235
11,224
10,903
63,482
0
W
Cerberus
spartacus_MRF
Cerberus
20,488
1,638
2,180
12,757
33,222
36,049
260
5,502
27,640
63,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,451
Gold Earned
71,647
693
Minions Killed
659
0
Camps Cleared
0
2,691,352
Distance Traveled
2,649,322
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
16,124
520
158
5
0
560,535
6
L
Hades
11,915
384
99
3
0
502,352
7
L
Rama
16,470
531
202
7
0
513,457
2
L
Susano
14,576
470
121
4
0
564,645
8
L
King Arthur
14,466
467
166
5
0
544,020
0
W
Artio
14,246
460
141
5
0
562,095
3
W
Charybdis
12,841
414
120
4
0
443,624
4
W
Sol
17,578
567
200
6
0
576,728
2
L
Hel
14,220
459
71
2
0
524,848
5
W
Cerberus
14,662
473
74
2
0
548,370
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role