Player Matchup

Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
CarterCZ
Janus
Gold IV
Level 122
God Stats
5W - 2L
1,785 SR
Queue Stats
85W - 89L
1,311 MMR
Party 1
Charybdis
Charybdis
Gold III
Latsche
Charybdis
Gold III
Level 125
God Stats
0W - 2L
1,262 SR
Queue Stats
118W - 127L
1,432 MMR
Solo
Thor
Thor
Gold I
Zolty24
Thor
Gold I
Level 155
God Stats
0W - 2L
1,561 SR
Queue Stats
108W - 110L
1,503 MMR
Party 1
Sobek
Sobek
Silver I
klashn
Sobek
Silver I
Level 140
God Stats
0W - 2L
1,443 SR
Queue Stats
29W - 34L
1,423 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,510 SR
1,434 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,487 SR
1,464 MMR
Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
CodViLLa
Hachiman
Gold IV
Level 145
God Stats
4W - 7L
1,353 SR
Queue Stats
327W - 330L
1,370 MMR
Solo
Bellona
Bellona
Gold III
MrGehry
Bellona
Gold III
Level 160
God Stats
13W - 8L
1,581 SR
Queue Stats
113W - 113L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
2 / 2 / 0
6,185
515
7,209
11,233
9,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
CarterCZ
Janus
12
1 / 2 / 0
6,865
572
1,642
5,216
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Latsche
Charybdis
10
1 / 6 / 0
5,456
455
5,685
8,576
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Zolty24
Thor
10
0 / 3 / 2
5,856
488
3,579
7,493
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
klashn
Sobek
9
0 / 4 / 1
5,546
462
2,740
13,244
6,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
PersephoneMorgan Le FayTiamatGebAthena

VS

Bans
OdinGilgameshArtemisThothCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 1 / 8
7,582
632
6,457
9,673
10,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
 
Awilix
13
6 / 1 / 5
7,490
624
4,275
6,995
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
 
Scylla
12
2 / 0 / 7
6,925
577
6,696
4,419
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
CodViLLa
Hachiman
13
4 / 1 / 3
7,312
609
7,333
8,111
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
MrGehry
Bellona
12
1 / 1 / 4
7,091
591
7,287
14,155
10,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
17
17
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
2
0
1
W
Bacchus
 
Bacchus
4
1
8
8
W
Awilix
 
Awilix
6
1
5
8.5
W
Scylla
 
Scylla
2
0
7
5.5
L
Janus
CarterCZ
Janus
1
2
0
0.5
W
Hachiman
CodViLLa
Hachiman
4
1
3
5.5
L
Charybdis
Latsche
Charybdis
1
6
0
0.17
W
Bellona
MrGehry
Bellona
1
1
4
3
L
Thor
Zolty24
Thor
0
3
2
0.33
L
Sobek
klashn
Sobek
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,855
Damage
32,048
45,762
Taken
43,353
22,064
Mitigated
26,628
14,415
Healing
19,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
7,209
1,727
0
4,989
11,233
9,442
0
817
10,416
33,516
0
W
Bacchus
 
Bacchus
6,457
907
0
1,953
9,673
10,012
0
1,812
7,861
26,703
0
W
Awilix
 
Awilix
4,275
1,546
0
3,252
6,995
2,416
500
688
6,223
0
43,196
W
Scylla
 
Scylla
6,696
700
92
1,694
4,419
1,427
520
1,086
3,333
43,134
0
L
Janus
CarterCZ
Janus
1,642
39
0
750
5,216
1,588
0
2,590
2,626
47,648
0
W
Hachiman
CodViLLa
Hachiman
7,333
3,315
0
4,762
8,111
2,439
222
1,297
6,814
0
50,153
L
Charybdis
Latsche
Charybdis
5,685
3,335
0
2,137
8,576
1,766
15
1,740
6,836
0
27,491
W
Bellona
MrGehry
Bellona
7,287
3,472
0
7,274
14,155
10,334
0
5,730
7,094
0
45,662
L
Thor
Zolty24
Thor
3,579
677
0
2,116
7,493
2,442
0
3,258
4,235
0
29,911
L
Sobek
klashn
Sobek
2,740
141
0
4,423
13,244
6,826
0
4,748
8,496
13,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,908
Gold Earned
36,400
297
Minions Killed
379
0
Camps Cleared
0
1,162,779
Distance Traveled
1,168,740
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,185
515
55
5
0
234,624
1
W
Bacchus
7,582
632
26
2
0
223,707
6
W
Awilix
7,490
624
92
8
0
287,022
4
W
Scylla
6,925
577
82
7
0
230,664
7
L
Janus
6,865
572
110
9
0
245,514
6
W
Hachiman
7,312
609
87
7
0
219,270
1
L
Charybdis
5,456
455
51
4
0
196,567
1
W
Bellona
7,091
591
92
8
0
208,077
4
L
Thor
5,856
488
65
5
0
255,751
5
L
Sobek
5,546
462
16
1
0
230,323
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role