Player Matchup

Artemis
Artemis
Fernhart
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
He Bo
He Bo
Immortal Elo
He Bo
Level 64
God Stats
5W - 10L
1,393 SR
Queue Stats
40W - 60L
1,441 Elo+
Solo
Chaac
Chaac
lFirelx
Chaac
Level 62
God Stats
2W - 0L
1,458 SR
Queue Stats
15W - 17L
1,466 Elo+
Party 1
Team Averages
Level 43
1,450 SR
1,469 Elo+

VS

Team Averages
Level 73
1,535 SR
1,445 Elo+
Zeus
Zeus
SupremeSellOut98
Zeus
Level 65
God Stats
4W - 4L
1,589 SR
Queue Stats
151W - 150L
1,406 Elo+
Solo
Izanami
Izanami
baloodabeaar
Izanami
Level 144
God Stats
38W - 36L
1,516 SR
Queue Stats
124W - 143L
1,430 Elo+
Solo
Nemesis
Nemesis
xavyi1989
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fernhart
Artemis
8
0 / 4 / 1
7,163
551
3,895
5,532
1,796
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 2 / 4
9,262
712
8,556
5,949
1,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
lFirelx
Chaac
15
6 / 0 / 3
10,340
795
11,638
9,975
8,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
8,858
681
7,678
7,998
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
baloodabeaar
Izanami
12
2 / 4 / 3
8,358
643
6,050
10,805
4,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
xavyi1989
Nemesis
10
0 / 4 / 4
7,495
577
1,169
8,602
2,951
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
10
Kills
6
6
Deaths
11
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Fernhart
Artemis
0
4
1
0.13
W
4
2
4
3
L
4
3
1
1.5
L
Izanami
baloodabeaar
Izanami
2
4
3
0.88
W
Chaac
lFirelx
Chaac
6
0
3
7.5
L
Nemesis
xavyi1989
Nemesis
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,089
Damage
14,897
21,456
Taken
27,405
12,258
Mitigated
9,619
6,093
Healing
2,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Fernhart
Artemis
3,895
1,065
0
250
5,532
1,796
0
2,805
2,727
0
11,965
W
8,556
898
0
29
5,949
1,981
0
2,854
3,095
23,872
0
L
7,678
890
0
948
7,998
2,513
0
1,781
6,217
33,384
0
L
Izanami
baloodabeaar
Izanami
6,050
3,643
0
836
10,805
4,155
0
2,920
7,885
0
34,318
W
Chaac
lFirelx
Chaac
11,638
2,036
374
5,440
9,975
8,481
516
2,411
7,564
0
48,643
L
Nemesis
xavyi1989
Nemesis
1,169
51
0
980
8,602
2,951
0
4,195
4,407
0
3,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,765
Gold Earned
24,711
154
Minions Killed
149
5
Camps Cleared
6
660,661
Distance Traveled
736,156
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,163
551
25
2
1
128,337
0
W
He Bo
9,262
712
41
3
3
246,906
4
L
Zeus
8,858
681
64
5
2
236,465
3
L
Izanami
8,358
643
81
6
3
226,942
4
W
Chaac
10,340
795
88
7
1
285,418
3
L
Nemesis
7,495
577
4
0
1
272,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role