Player Matchup

Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Lil Warted SvZ
Rama
Level 125
God Stats
1W - 1L
1,264 SR
Queue Stats
72W - 67L
1,437 Elo+
Solo
Jing Wei
Jing Wei
kobebean
Jing Wei
Level 83
God Stats
2W - 3L
1,745 SR
Queue Stats
157W - 143L
1,511 Elo+
Solo
Da Ji
Da Ji
le pil0nneur
Da Ji
Level 159
God Stats
12W - 9L
1,531 SR
Queue Stats
606W - 627L
1,464 Elo+
Solo
Serqet
Serqet
xM4TTYxiCE
Serqet
Level 154
God Stats
6W - 7L
1,270 SR
Queue Stats
289W - 281L
1,411 Elo+
Solo
Team Averages
Level 128
1,462 SR
1,465 Elo+

VS

Team Averages
Level 42
1,480 SR
1,543 Elo+
Raijin
Raijin
CookieTheTrue2
Raijin
Level 17
God Stats
0W - 1L
1,280 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Devilling
The Morrigan
Level 26
God Stats
0W - 1L
1,147 SR
Queue Stats
6W - 6L
1,505 Elo+
Party 1
Mercury
Mercury
JPWARRIOR
Mercury
Level 17
God Stats
0W - 1L
1,720 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
SheliannaTTV
Nu Wa
Level 25
God Stats
0W - 1L
1,736 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
mole77
Anubis
Level 124
God Stats
0W - 1L
1,515 SR
Queue Stats
2W - 2L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 2 / 18
9,555
869
13,913
8,650
3,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 3 / 19
9,982
907
11,662
11,958
3,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
kobebean
Jing Wei
17
4 / 3 / 23
9,741
886
5,858
9,003
9,625
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
12 / 3 / 13
10,063
915
10,784
11,602
4,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Serqet
xM4TTYxiCE
Serqet
17
7 / 2 / 23
9,997
909
5,948
12,856
7,881
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 3
7,327
666
5,407
10,107
3,397
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
Devilling
The Morrigan
15
4 / 6 / 4
9,045
822
7,886
8,392
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
JPWARRIOR
Mercury
13
0 / 10 / 5
7,679
698
7,496
12,675
3,980
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 7 / 5
8,528
775
11,823
9,811
3,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
mole77
Anubis
16
5 / 5 / 4
9,512
865
8,297
9,525
3,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
33
37
Kills
12
13
Deaths
37
96
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
18
7.5
L
0
9
3
0.17
L
The Morrigan
Devilling
The Morrigan
4
6
4
1
L
Mercury
JPWARRIOR
Mercury
0
10
5
0.25
W
8
3
19
5.83
L
3
7
5
0.79
W
Jing Wei
kobebean
Jing Wei
4
3
23
5.17
W
12
3
13
6.17
L
Anubis
mole77
Anubis
5
5
4
1.4
W
Serqet
xM4TTYxiCE
Serqet
7
2
23
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,165
Damage
40,909
54,069
Taken
50,510
29,166
Mitigated
17,561
23,755
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,913
4,426
1,848
3,788
8,650
3,083
2,351
4,813
3,837
41,105
0
L
5,407
362
456
261
10,107
3,397
210
4,021
5,751
9,328
0
L
The Morrigan
Devilling
The Morrigan
7,886
1,251
383
869
8,392
3,035
423
3,325
4,512
14,132
2,733
L
Mercury
JPWARRIOR
Mercury
7,496
3,109
361
1,358
12,675
3,980
0
3,044
9,003
0
12,846
W
11,662
9,779
388
4,395
11,958
3,926
1,227
9,362
2,596
0
29,973
L
11,823
2,017
0
622
9,811
3,186
123
1,134
8,423
22,652
0
W
Jing Wei
kobebean
Jing Wei
5,858
2,640
1,746
788
9,003
9,625
465
4,849
4,154
0
21,546
W
10,784
3,127
359
3,019
11,602
4,651
340
5,866
5,736
0
16,059
L
Anubis
mole77
Anubis
8,297
131
0
2,885
9,525
3,963
570
2,389
6,717
16,865
0
W
Serqet
xM4TTYxiCE
Serqet
5,948
502
3,215
4,209
12,856
7,881
252
7,023
5,833
0
8,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,338
Gold Earned
42,091
149
Minions Killed
80
0
Camps Cleared
0
1,030,440
Distance Traveled
858,900
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,555
869
65
6
0
192,397
0
L
Raijin
7,327
666
7
1
0
158,502
0
L
The Morrigan
9,045
822
17
2
0
173,252
0
L
Mercury
7,679
698
16
1
0
208,557
1
W
Rama
9,982
907
48
4
0
188,150
1
L
Nu Wa
8,528
775
18
2
0
138,614
1
W
Jing Wei
9,741
886
21
2
0
197,734
0
W
Da Ji
10,063
915
11
1
0
207,844
1
L
Anubis
9,512
865
22
2
0
179,975
0
W
Serqet
9,997
909
4
0
0
244,315
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role