Player Matchup

Cthulhu
Cthulhu
CardiBB
Cthulhu
Level 25
God Stats
23W - 20L
1,613 SR
Queue Stats
148W - 150L
1,472 Elo+
Solo
Anubis
Anubis
StupidMonkey708
Anubis
Level 27
God Stats
5W - 1L
1,770 SR
Queue Stats
47W - 56L
1,513 Elo+
Solo
Camazotz
Camazotz
WesternBell4948
Camazotz
Level 28
God Stats
17W - 14L
1,525 SR
Queue Stats
201W - 184L
1,458 Elo+
Solo
Arachne
Arachne
chelox52
Arachne
Level 27
God Stats
21W - 20L
1,517 SR
Queue Stats
146W - 151L
1,467 Elo+
Solo
Chang'e
Chang'e
langlang1234
Chang'e
Level 30
God Stats
6W - 9L
1,378 SR
Queue Stats
215W - 218L
1,355 Elo+
Solo
Team Averages
Level 27
1,561 SR
1,453 Elo+

VS

Team Averages
Level 23
1,506 SR
1,469 Elo+
Ravana
Ravana
CooperDX27
Ravana
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 82L
1,498 Elo+
Party 1
Hou Yi
Hou Yi
MlKE_TYTHUN
Hou Yi
Level 25
God Stats
0W - 1L
1,745 SR
Queue Stats
102W - 77L
1,578 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NNT KING z
Morgan Le Fay
Level 30
God Stats
8W - 12L
1,537 SR
Queue Stats
80W - 89L
1,408 Elo+
Solo
Cthulhu
Cthulhu
REEEEEEEEEEEE234
Cthulhu
Level 7
God Stats
9W - 5L
1,500 SR
Queue Stats
25W - 24L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
XxElpinguinoxX12
Zhong Kui
Level 27
God Stats
1W - 4L
1,250 SR
Queue Stats
85W - 96L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CardiBB
Cthulhu
20
7 / 0 / 25
14,247
1,187
17,689
15,734
20,858
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
20 / 0 / 13
16,101
1,342
39,891
19,082
12,485
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Camazotz
19
5 / 3 / 19
12,299
1,025
14,748
17,423
6,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
chelox52
Arachne
19
4 / 4 / 16
12,245
1,020
10,400
14,234
5,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
langlang1234
Chang'e
19
7 / 4 / 17
12,450
1,038
14,563
15,513
5,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CooperDX27
Ravana
18
1 / 10 / 9
10,957
913
6,660
19,806
6,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
18
4 / 2 / 7
11,908
992
18,470
11,474
3,383
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
NNT KING z
Morgan Le Fay
18
2 / 5 / 7
11,641
970
13,677
17,120
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 14 / 8
10,902
909
15,047
28,765
27,710
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
18
3 / 12 / 4
11,618
968
19,734
28,208
17,474
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
46
43
Kills
11
11
Deaths
43
90
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CardiBB
Cthulhu
7
0
25
19.5
L
Ravana
CooperDX27
Ravana
1
10
9
0.55
L
Hou Yi
4
2
7
3.75
L
Morgan Le Fay
NNT KING z
Morgan Le Fay
2
5
7
1.1
L
1
14
8
0.36
W
20
0
13
26.5
W
Camazotz
5
3
19
4.83
L
Zhong Kui
3
12
4
0.42
W
Arachne
chelox52
Arachne
4
4
16
3
W
Chang'e
langlang1234
Chang'e
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,291
Damage
73,588
81,986
Taken
105,373
50,183
Mitigated
60,084
29,243
Healing
6,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CardiBB
Cthulhu
17,689
864
1,415
0
15,734
20,858
0
7,273
8,461
43,181
0
L
Ravana
CooperDX27
Ravana
6,660
1,503
0
358
19,806
6,875
0
11,135
8,671
0
21,075
L
Hou Yi
18,470
9,435
0
1,785
11,474
3,383
0
8,798
2,676
0
35,395
L
Morgan Le Fay
NNT KING z
Morgan Le Fay
13,677
2,116
0
1,091
17,120
4,642
0
12,725
4,395
38,356
0
L
15,047
1,718
1,225
0
28,765
27,710
0
20,056
8,709
36,025
0
W
39,891
1,535
230
11,988
19,082
12,485
0
13,140
5,942
70,411
0
W
Camazotz
14,748
2,802
0
6,421
17,423
6,012
0
8,851
8,572
0
26,256
L
Zhong Kui
19,734
1,791
0
2,235
28,208
17,474
0
19,429
8,779
44,689
0
W
Arachne
chelox52
Arachne
10,400
8,501
0
3,126
14,234
5,504
0
8,479
5,563
0
22,496
W
Chang'e
langlang1234
Chang'e
14,563
642
2,608
3,455
15,513
5,324
0
10,715
4,798
28,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,342
Gold Earned
57,026
208
Minions Killed
225
10
Camps Cleared
8
1,247,688
Distance Traveled
1,085,715
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,247
1,187
50
4
0
277,738
0
L
Ravana
10,957
913
34
3
1
197,255
0
L
Hou Yi
11,908
992
31
3
1
235,409
1
L
Morgan Le Fay
11,641
970
54
5
6
236,585
0
L
Cthulhu
10,902
909
41
3
0
212,974
1
W
Anubis
16,101
1,342
72
6
2
225,362
1
W
Camazotz
12,299
1,025
19
2
4
272,546
1
L
Zhong Kui
11,618
968
65
5
0
203,492
0
W
Arachne
12,245
1,020
33
3
4
235,245
0
W
Chang'e
12,450
1,038
34
3
0
236,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role