Player Matchup

Chaac
Chaac
Geets4800
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,695 Elo+
Solo
Baron Samedi
Baron Samedi
GodSlayer20001
Baron Samedi
Level 28
God Stats
1W - 1L
1,224 SR
Queue Stats
55W - 66L
1,422 Elo+
Solo
Apollo
Apollo
J00SHUA1Jr
Apollo
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 23L
1,357 Elo+
Solo
Awilix
Awilix
OGVelos
Awilix
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 22L
1,382 Elo+
Solo
Neith
Neith
Ruroni_Toni
Neith
Level 24
God Stats
3W - 2L
1,388 SR
Queue Stats
56W - 63L
1,362 Elo+
Solo
Team Averages
Level 18
1,422 SR
1,444 Elo+

VS

Team Averages
Level 8
1,544 SR
1,530 Elo+
Fafnir
Fafnir
Eduardo Gnlz
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,320 Elo+
Solo
Kukulkan
Kukulkan
Jamestram07
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,778 Elo+
Solo
He Bo
He Bo
Opelong 0506
He Bo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,337 Elo+
Solo
Fenrir
Fenrir
byJuaN2007
Fenrir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 19L
1,500 Elo+
Party 1
Hades
Hades
sebastianaron300
Hades
Level 5
God Stats
4W - 7L
1,719 SR
Queue Stats
18W - 32L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Geets4800
Chaac
11
4 / 0 / 2
6,660
605
3,038
4,357
3,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
GodSlayer20001
Baron Samedi
12
14 / 0 / 6
7,919
720
9,213
5,578
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
J00SHUA1Jr
Apollo
8
5 / 0 / 5
6,020
547
3,781
3,240
887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
OGVelos
Awilix
9
5 / 0 / 8
6,780
616
5,471
5,740
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
6 / 0 / 2
6,635
603
4,679
4,477
1,363
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
5
0 / 8 / 0
4,082
371
2,048
11,916
9,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Jamestram07
Kukulkan
1
0 / 2 / 0
3,578
325
29
1,008
216
2
0 / 4 / 0
3,625
330
126
2,407
474
Fenrir
byJuaN2007
Fenrir
4
0 / 11 / 0
3,815
347
2,325
7,773
1,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 9 / 0
4,540
413
2,190
10,722
4,864
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
34
Kills
0
0
Deaths
34
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
8
0
0
W
Chaac
Geets4800
Chaac
4
0
2
5
W
Baron Samedi
GodSlayer20001
Baron Samedi
14
0
6
17
W
Apollo
J00SHUA1Jr
Apollo
5
0
5
7.5
L
Kukulkan
Jamestram07
Kukulkan
0
2
0
0
W
Awilix
OGVelos
Awilix
5
0
8
9
L
0
4
0
0
W
6
0
2
7
L
Fenrir
byJuaN2007
Fenrir
0
11
0
0
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,182
Damage
6,718
23,392
Taken
33,826
9,397
Mitigated
16,597
9,833
Healing
1,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
2,048
1,363
0
747
11,916
9,208
0
466
11,428
7,615
0
W
Chaac
Geets4800
Chaac
3,038
1,099
98
2,474
4,357
3,314
827
804
3,553
0
33,449
W
Baron Samedi
GodSlayer20001
Baron Samedi
9,213
1,573
217
2,939
5,578
2,188
1,477
750
4,828
36,703
0
W
Apollo
J00SHUA1Jr
Apollo
3,781
1,998
0
0
3,240
887
1,227
601
2,639
0
16,562
L
Kukulkan
Jamestram07
Kukulkan
29
29
0
0
1,008
216
0
329
653
993
0
W
Awilix
OGVelos
Awilix
5,471
3,761
0
1,028
5,740
1,645
364
877
4,863
0
22,562
L
126
27
0
0
2,407
474
0
1,231
1,015
1,135
0
W
4,679
3,247
0
3,077
4,477
1,363
2,200
1,361
3,116
0
28,737
L
Fenrir
byJuaN2007
Fenrir
2,325
1,190
0
283
7,773
1,835
0
3,604
3,855
0
7,596
L
2,190
548
0
610
10,722
4,864
0
2,995
7,398
15,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,014
Gold Earned
19,640
252
Minions Killed
54
0
Camps Cleared
0
993,823
Distance Traveled
589,676
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,082
371
10
1
0
181,029
1
W
Chaac
6,660
605
64
6
0
194,953
0
W
Baron Samedi
7,919
720
67
6
0
197,567
2
W
Apollo
6,020
547
27
2
0
184,559
0
L
Kukulkan
3,578
325
3
0
0
45,579
0
W
Awilix
6,780
616
45
4
0
224,210
0
L
He Bo
3,625
330
1
0
0
70,500
0
W
Neith
6,635
603
49
4
0
192,534
0
L
Fenrir
3,815
347
8
1
0
170,018
0
L
Hades
4,540
413
32
3
0
122,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role