Player Matchup

Nike
Nike
DotheFandango72
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,650 Elo+
Party 1
Zeus
Zeus
FAZSTERBOLT
Zeus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,552 Elo+
Party 1
Scylla
Scylla
MustardSpace96
Scylla
Level 10
God Stats
0W - 1L
1,366 SR
Queue Stats
9W - 14L
1,335 Elo+
Party 1
Thanatos
Thanatos
camoshift
Thanatos
Level 74
God Stats
0W - 1L
1,497 SR
Queue Stats
46W - 59L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
sky6512
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,650 Elo+
Party 1
Team Averages
Level 24
1,473 SR
1,520 Elo+

VS

Team Averages
Level 20
1,507 SR
1,508 Elo+
Bellona
Bellona
AaronWasHere724
Bellona
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,472 Elo+
Solo
Ymir
Ymir
Bronze V7384
Ymir
Level 26
God Stats
9W - 7L
1,654 SR
Queue Stats
133W - 68L
1,624 Elo+
Solo
Raijin
Raijin
Don_Taliarte
Raijin
Level 27
God Stats
7W - 9L
1,500 SR
Queue Stats
160W - 168L
1,498 Elo+
Solo
Thanatos
Thanatos
RyKie_indrix
Thanatos
Level 17
God Stats
37W - 30L
1,545 SR
Queue Stats
143W - 128L
1,494 Elo+
Solo
Chiron
Chiron
jaime_2000_8
Chiron
Level 24
God Stats
1W - 1L
1,335 SR
Queue Stats
68W - 56L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
5,093
509
3,931
5,077
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 6 / 0
4,541
454
2,381
5,203
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 0
4,554
455
1,806
5,011
1,636
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
camoshift
Thanatos
8
3 / 4 / 2
5,348
535
5,056
8,143
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
sky6512
Sun Wukong
6
0 / 6 / 0
3,925
393
3,184
6,885
4,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
5,970
597
2,304
6,506
3,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
7 / 1 / 4
6,867
687
7,329
6,809
3,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
11
2 / 0 / 1
5,910
591
3,535
4,126
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
RyKie_indrix
Thanatos
10
1 / 3 / 0
5,512
551
2,840
8,232
2,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
11
8 / 0 / 3
7,027
703
6,315
6,194
1,828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
21
22
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
7
1
4
9
W
Raijin
2
0
1
2.5
L
1
5
2
0.4
L
1
6
0
0.17
L
0
1
0
0
W
Thanatos
RyKie_indrix
Thanatos
1
3
0
0.33
L
Thanatos
camoshift
Thanatos
3
4
2
1
W
Chiron
8
0
3
9.5
L
Sun Wukong
sky6512
Sun Wukong
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,358
Damage
22,323
30,319
Taken
31,867
11,704
Mitigated
11,321
6,419
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,304
687
114
731
6,506
3,101
307
0
6,506
0
22,151
W
7,329
1,999
0
3,081
6,809
3,030
0
908
5,611
36,446
0
W
Raijin
3,535
155
0
1,146
4,126
1,133
0
1,677
2,449
32,508
0
L
3,931
1,341
0
267
5,077
2,044
0
786
4,291
0
16,484
L
2,381
453
0
690
5,203
1,180
0
992
4,211
13,917
0
L
1,806
255
0
421
5,011
1,636
0
4,132
879
15,396
0
W
Thanatos
RyKie_indrix
Thanatos
2,840
1,565
0
4,704
8,232
2,229
0
78
8,154
0
32,093
L
Thanatos
camoshift
Thanatos
5,056
2,149
0
4,571
8,143
2,377
0
2,951
5,192
0
17,155
W
Chiron
6,315
2,624
219
2,856
6,194
1,828
294
1,280
4,406
0
38,032
L
Sun Wukong
sky6512
Sun Wukong
3,184
847
0
470
6,885
4,467
0
2,003
4,882
0
9,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,461
Gold Earned
31,286
149
Minions Killed
296
0
Camps Cleared
0
897,232
Distance Traveled
882,631
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,970
597
37
4
0
182,729
0
W
Ymir
6,867
687
75
8
0
160,057
1
W
Raijin
5,910
591
57
6
0
179,717
2
L
Nike
5,093
509
37
4
0
200,754
1
L
Zeus
4,541
454
33
3
0
155,079
0
L
Scylla
4,554
455
30
3
0
157,488
0
W
Thanatos
5,512
551
71
7
0
173,362
1
L
Thanatos
5,348
535
31
3
0
197,772
0
W
Chiron
7,027
703
56
6
0
186,766
0
L
Sun Wukong
3,925
393
18
2
0
186,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role