Player Matchup

Gilgamesh
Gilgamesh
Assasins725
Gilgamesh
Level 27
God Stats
25W - 24L
1,623 SR
Queue Stats
47W - 51L
1,534 Elo+
Solo
Chiron
Chiron
Ds2co
Chiron
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,607 Elo+
Solo
Athena
Athena
EssenceClone
Athena
Level 25
God Stats
19W - 15L
1,652 SR
Queue Stats
41W - 36L
1,514 Elo+
Solo
Susano
Susano
Reach For Godz
Susano
Level 28
God Stats
6W - 3L
1,471 SR
Queue Stats
123W - 48L
1,721 Elo+
Solo
Ra
Ra
THE REAL LPERKS
Ra
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,830 Elo+
Solo
Team Averages
Level 23
1,549 SR
1,641 Elo+

VS

Team Averages
Level 21
1,577 SR
1,581 Elo+
Ravana
Ravana
ACombatInfidel
Ravana
Level 25
God Stats
6W - 8L
1,513 SR
Queue Stats
122W - 89L
1,601 Elo+
Solo
Artio
Artio
FarmerHelen
Artio
Level 17
God Stats
9W - 5L
1,592 SR
Queue Stats
36W - 30L
1,527 Elo+
Solo
Rama
Rama
Gambit9153
Rama
Level 29
God Stats
1W - 2L
1,560 SR
Queue Stats
21W - 15L
1,568 Elo+
Solo
Nu Wa
Nu Wa
HolyEonsQuis
Nu Wa
Level 6
God Stats
15W - 19L
1,704 SR
Queue Stats
161W - 190L
1,638 Elo+
Solo
Guan Yu
Guan Yu
agrariantitan00
Guan Yu
Level 27
God Stats
1W - 2L
1,516 SR
Queue Stats
47W - 36L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Assasins725
Gilgamesh
13
6 / 1 / 2
8,060
576
6,831
10,956
8,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Ds2co
Chiron
12
2 / 5 / 3
7,132
509
7,449
11,702
3,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
11
3 / 3 / 8
6,620
473
2,241
11,140
8,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
13 / 0 / 4
9,995
714
13,000
12,233
6,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 1 / 5
8,227
588
5,832
5,877
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 1
8,802
629
7,091
8,548
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 6 / 3
5,993
428
2,200
10,546
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 5 / 2
7,762
554
11,412
12,977
3,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 2
6,796
485
6,246
10,097
4,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 5 / 0
5,396
385
3,394
6,413
2,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
27
Kills
10
10
Deaths
27
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Gilgamesh
Assasins725
Gilgamesh
6
1
2
7
W
Chiron
Ds2co
Chiron
2
5
3
0.7
W
Athena
3
3
8
2.33
L
1
6
3
0.42
L
6
5
2
1.4
L
0
7
2
0.14
W
13
0
4
15
W
3
1
5
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,353
Damage
30,343
51,908
Taken
48,581
27,861
Mitigated
21,582
14,334
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,091
2,143
0
2,126
8,548
3,047
352
1,327
7,018
0
60,115
W
Gilgamesh
Assasins725
Gilgamesh
6,831
1,356
0
2,062
10,956
8,452
637
1,340
9,401
9,326
25,213
W
Chiron
Ds2co
Chiron
7,449
3,821
191
3,233
11,702
3,142
0
510
11,153
0
46,961
W
Athena
2,241
1,086
207
955
11,140
8,446
0
2,122
8,812
15,325
0
L
2,200
424
250
2,312
10,546
8,395
0
4,041
6,371
14,454
0
L
11,412
9,088
0
3,727
12,977
3,756
160
1,447
11,530
0
45,356
L
6,246
1,863
0
2,428
10,097
4,141
0
1,711
8,249
39,804
0
W
13,000
4,382
0
3,698
12,233
6,051
0
1,573
10,505
0
66,590
W
5,832
835
558
3,430
5,877
1,770
76
2,125
3,591
59,549
0
L
3,394
423
0
1,309
6,413
2,243
0
941
5,030
0
16,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,034
Gold Earned
34,749
405
Minions Killed
319
0
Camps Cleared
0
1,423,271
Distance Traveled
1,215,605
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,802
629
134
10
0
302,204
0
W
Gilgamesh
8,060
576
77
6
0
283,445
0
W
Chiron
7,132
509
73
5
0
237,321
0
W
Athena
6,620
473
23
2
0
291,788
1
L
Artio
5,993
428
15
1
0
239,733
3
L
Rama
7,762
554
66
5
0
261,396
4
L
Nu Wa
6,796
485
74
5
0
265,617
4
W
Susano
9,995
714
111
8
0
317,701
0
W
Ra
8,227
588
121
9
0
293,016
6
L
Guan Yu
5,396
385
30
2
0
146,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role