Player Matchup

Vulcan
Vulcan
LemmeEatJAnus
Vulcan
Level 144
God Stats
4W - 0L
1,564 SR
Queue Stats
146W - 56L
1,850 Elo+
Party 2
Guan Yu
Guan Yu
SatanOMFG
Guan Yu
Level 154
God Stats
12W - 3L
1,967 SR
Queue Stats
149W - 93L
1,760 Elo+
Party 2
Ymir
Ymir
maffeus
Ymir
Level 26
God Stats
1W - 1L
1,648 SR
Queue Stats
22W - 15L
1,688 Elo+
Party 2
Team Averages
Level 108
1,726 SR
1,766 Elo+

VS

Team Averages
Level 14
1,482 SR
1,539 Elo+
Olorun
Olorun
BussyOverlord69
Olorun
Level 7
God Stats
0W - 1L
1,739 SR
Queue Stats
1W - 2L
1,588 Elo+
Party 1
Ravana
Ravana
OkarBocanegra22
Ravana
Level 29
God Stats
0W - 6L
1,384 SR
Queue Stats
124W - 151L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
RagingBussyBoi
Sun Wukong
Level 7
God Stats
0W - 1L
1,325 SR
Queue Stats
4W - 2L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 12
8,663
788
18,777
10,360
4,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Guan Yu
SatanOMFG
Guan Yu
13
10 / 1 / 7
9,885
899
7,971
15,222
16,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
maffeus
Ymir
11
2 / 1 / 12
8,113
738
3,183
8,837
8,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
6,833
621
12,094
9,154
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 7 / 2
6,228
566
4,508
9,483
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
RagingBussyBoi
Sun Wukong
9
0 / 6 / 1
6,253
568
6,486
14,691
10,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
17
Kills
2
2
Deaths
17
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
5
0
12
11
L
0
7
2
0.14
L
Sun Wukong
RagingBussyBoi
Sun Wukong
0
6
1
0.08
W
Guan Yu
SatanOMFG
Guan Yu
10
1
7
13.5
W
Ymir
maffeus
Ymir
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,931
Damage
23,088
34,419
Taken
33,328
29,140
Mitigated
17,503
16,916
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,094
6,509
305
1,202
9,154
2,772
450
5,630
3,435
34,749
0
W
18,777
9,601
0
2,631
10,360
4,531
409
3,488
6,872
41,432
0
L
4,508
701
0
606
9,483
3,959
0
6,094
3,389
0
13,196
L
Sun Wukong
RagingBussyBoi
Sun Wukong
6,486
1,395
0
2,842
14,691
10,772
0
10,412
4,279
0
20,321
W
Guan Yu
SatanOMFG
Guan Yu
7,971
1,414
3,587
8,139
15,222
16,281
340
5,823
9,399
0
29,729
W
Ymir
maffeus
Ymir
3,183
637
412
2,147
8,837
8,328
509
3,202
5,635
10,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,661
Gold Earned
19,314
103
Minions Killed
110
7
Camps Cleared
3
686,640
Distance Traveled
546,164
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,833
621
53
5
0
161,646
3
W
Vulcan
8,663
788
45
4
2
236,763
2
L
Ravana
6,228
566
19
2
2
179,588
0
L
Sun Wukong
6,253
568
38
3
1
204,930
6
W
Guan Yu
9,885
899
43
4
4
238,931
2
W
Ymir
8,113
738
15
1
1
210,946
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role