Player Matchup

Hercules
Hercules
Silver III
Louie Backs
Hercules
Silver III
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,151 MMR
Solo
Mercury
Mercury
Silver II
Young_Kratos23
Mercury
Silver II
Level 86
God Stats
5W - 8L
1,397 SR
Queue Stats
172W - 192L
1,160 MMR
Solo
Neith
Neith
Silver I
brattyhat161
Neith
Silver I
Level 102
God Stats
7W - 6L
1,629 SR
Queue Stats
89W - 104L
1,145 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
oMgShark
Baron Samedi
Silver I
Level 102
God Stats
43W - 34L
1,571 SR
Queue Stats
298W - 327L
1,158 MMR
Solo
Merlin
Merlin
Silver I
saxorforce
Merlin
Silver I
Level 158
God Stats
75W - 63L
1,641 SR
Queue Stats
598W - 597L
1,161 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,547 SR
1,155 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,522 SR
1,171 MMR
Nu Wa
Nu Wa
Silver II
Brakuss32
Nu Wa
Silver II
Level 105
God Stats
93W - 88L
1,487 SR
Queue Stats
162W - 173L
1,145 MMR
Solo
Sylvanus
Sylvanus
Silver II
Lex-HC-
Sylvanus
Silver II
Level 136
God Stats
6W - 12L
1,571 SR
Queue Stats
787W - 805L
1,131 MMR
Solo
Hun Batz
Hun Batz
Gold III
Rapiiz-
Hun Batz
Gold III
Level 148
God Stats
4W - 4L
1,778 SR
Queue Stats
261W - 274L
1,458 MMR
Party 1
Erlang Shen
Erlang Shen
Silver II
SchemaTheClique
Erlang Shen
Silver II
Level 81
God Stats
1W - 9L
1,223 SR
Queue Stats
228W - 253L
991 MMR
Party 1
Skadi
Skadi
Silver I
titgab098
Skadi
Silver I
Level 147
God Stats
1W - 3L
1,553 SR
Queue Stats
387W - 412L
1,133 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Louie Backs
Hercules
15
3 / 0 / 8
9,775
489
5,643
13,641
12,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 5 / 7
10,936
547
15,063
17,322
6,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 5 / 6
11,882
594
11,726
11,680
4,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
oMgShark
Baron Samedi
15
3 / 3 / 14
10,226
511
7,947
19,004
16,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
saxorforce
Merlin
18
8 / 2 / 6
11,408
570
16,554
14,220
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AthenaTiamatSetArtemisCthulhu

VS

Bans
Morgan Le FayGilgameshGebYmirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Brakuss32
Nu Wa
16
4 / 4 / 5
10,292
515
16,955
10,477
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Lex-HC-
Sylvanus
10
2 / 8 / 4
7,524
376
8,033
22,196
18,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Rapiiz-
Hun Batz
14
3 / 5 / 2
9,047
452
9,905
14,814
16,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Erlang Shen
SchemaTheClique
Erlang Shen
13
2 / 9 / 2
8,602
430
6,148
16,242
8,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
titgab098
Skadi
16
4 / 6 / 5
10,172
509
11,475
15,011
5,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
30
Kills
15
15
Deaths
32
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Brakuss32
Nu Wa
4
4
5
1.63
L
Sylvanus
Lex-HC-
Sylvanus
2
8
4
0.5
W
Hercules
Louie Backs
Hercules
3
0
8
7
L
Hun Batz
Rapiiz-
Hun Batz
3
5
2
0.8
L
Erlang Shen
SchemaTheClique
Erlang Shen
2
9
2
0.33
W
9
5
7
2.5
W
7
5
6
2
W
Baron Samedi
oMgShark
Baron Samedi
3
3
14
3.33
W
Merlin
saxorforce
Merlin
8
2
6
5.5
L
Skadi
titgab098
Skadi
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,933
Damage
52,516
75,867
Taken
78,740
45,056
Mitigated
53,172
27,520
Healing
18,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Brakuss32
Nu Wa
16,955
5,607
0
2,043
10,477
4,006
532
5,563
4,914
74,582
0
L
Sylvanus
Lex-HC-
Sylvanus
8,033
3,108
926
4,319
22,196
18,206
405
6,078
16,118
20,600
7,395
W
Hercules
Louie Backs
Hercules
5,643
1,821
0
4,381
13,641
12,620
359
1,552
11,435
6,106
32,138
L
Hun Batz
Rapiiz-
Hun Batz
9,905
1,480
0
3,274
14,814
16,940
17
3,580
11,234
0
42,586
L
Erlang Shen
SchemaTheClique
Erlang Shen
6,148
3,696
0
3,108
16,242
8,833
0
6,575
9,667
0
56,494
W
15,063
9,213
0
2,117
17,322
6,463
441
5,161
11,897
0
76,086
W
11,726
4,963
0
4,729
11,680
4,819
1,899
3,673
7,962
0
98,802
W
Baron Samedi
oMgShark
Baron Samedi
7,947
1,392
1,071
7,459
19,004
16,562
236
7,521
11,224
29,523
0
W
Merlin
saxorforce
Merlin
16,554
1,323
209
7,554
14,220
4,592
2,432
5,911
8,125
97,559
0
L
Skadi
titgab098
Skadi
11,475
5,750
0
4,342
15,011
5,187
612
3,825
11,186
0
78,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,227
Gold Earned
45,637
538
Minions Killed
429
0
Camps Cleared
0
1,880,569
Distance Traveled
1,685,917
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,292
515
108
5
0
325,524
2
L
Sylvanus
7,524
376
29
1
0
313,535
4
W
Hercules
9,775
489
70
4
0
373,831
5
L
Hun Batz
9,047
452
72
4
0
343,062
4
L
Erlang Shen
8,602
430
80
4
0
362,749
1
W
Mercury
10,936
547
106
5
0
458,620
0
W
Neith
11,882
594
173
9
0
336,742
5
W
Baron Samedi
10,226
511
37
2
0
349,765
9
W
Merlin
11,408
570
152
8
0
361,611
2
L
Skadi
10,172
509
140
7
0
341,047
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role