Player Matchup

Fenrir
Fenrir
Claudio davi832
Fenrir
Level 16
God Stats
3W - 6L
1,269 SR
Queue Stats
16W - 18L
1,345 Elo+
Solo
Chang'e
Chang'e
Glitter3000
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,326 Elo+
Solo
Neith
Neith
Jimmysara151
Neith
Level 28
God Stats
57W - 42L
1,500 SR
Queue Stats
367W - 371L
1,346 Elo+
Solo
Ymir
Ymir
LAVIDAESUNA_15
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Susano
Susano
Mugen_Yui
Susano
Level 26
God Stats
0W - 2L
1,227 SR
Queue Stats
14W - 8L
1,307 Elo+
Solo
Team Averages
Level 20
1,399 SR
1,365 Elo+

VS

Team Averages
Level 24
1,559 SR
1,330 Elo+
Ah Puch
Ah Puch
IamJoeLeader
Ah Puch
Level 27
God Stats
11W - 7L
1,688 SR
Queue Stats
260W - 288L
1,442 Elo+
Solo
Heimdallr
Heimdallr
Sckartx10
Heimdallr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,265 Elo+
Solo
Artio
Artio
SleepingPixel
Artio
Level 29
God Stats
5W - 7L
1,838 SR
Queue Stats
49W - 65L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sylaroth33
Ah Muzen Cab
Level 9
God Stats
5W - 9L
1,349 SR
Queue Stats
6W - 13L
1,171 Elo+
Solo
Thanatos
Thanatos
Xxdantresxx
Thanatos
Level 28
God Stats
19W - 19L
1,419 SR
Queue Stats
96W - 115L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 17 / 5
11,324
390
4,563
31,612
10,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chang'e
Glitter3000
Chang'e
5
0 / 2 / 2
7,582
261
169
2,523
599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
10 / 5 / 6
13,060
450
28,223
31,505
9,180
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 4 / 9
12,665
437
7,005
28,950
33,933
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Mugen_Yui
Susano
16
6 / 21 / 2
10,924
377
18,134
29,699
8,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IamJoeLeader
Ah Puch
20
17 / 1 / 12
16,036
553
36,242
14,349
8,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Sckartx10
Heimdallr
15
3 / 9 / 10
11,884
410
12,296
21,514
9,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 4 / 16
11,746
405
5,442
20,147
17,098
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
Sylaroth33
Ah Muzen Cab
18
8 / 7 / 9
13,375
461
20,705
18,897
9,055
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Xxdantresxx
Thanatos
20
14 / 2 / 9
15,083
520
22,250
23,327
14,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
102
21
Kills
46
49
Deaths
23
24
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
17
5
0.26
L
Chang'e
Glitter3000
Chang'e
0
2
2
0.5
W
Ah Puch
IamJoeLeader
Ah Puch
17
1
12
23
L
10
5
6
2.6
L
3
4
9
1.88
L
Susano
Mugen_Yui
Susano
6
21
2
0.33
W
Heimdallr
Sckartx10
Heimdallr
3
9
10
0.89
W
4
4
16
3
W
Ah Muzen Cab
Sylaroth33
Ah Muzen Cab
8
7
9
1.79
W
Thanatos
Xxdantresxx
Thanatos
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,094
Damage
96,935
124,289
Taken
98,234
62,714
Mitigated
58,202
16,994
Healing
39,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,563
660
0
527
31,612
10,192
0
5,820
25,792
0
33,351
L
Chang'e
Glitter3000
Chang'e
169
38
93
637
2,523
599
0
1,024
1,499
4,553
0
W
Ah Puch
IamJoeLeader
Ah Puch
36,242
1,709
0
5,938
14,349
8,540
3,409
1,397
12,952
158,402
0
L
28,223
10,324
0
10,624
31,505
9,180
1,468
15,350
16,155
0
108,975
L
7,005
781
405
2,459
28,950
33,933
136
11,164
17,786
29,163
0
L
Susano
Mugen_Yui
Susano
18,134
4,018
25
2,224
29,699
8,810
0
8,326
21,370
0
49,909
W
Heimdallr
Sckartx10
Heimdallr
12,296
5,524
0
3,616
21,514
9,483
471
2,111
19,403
0
50,673
W
5,442
623
1,734
5,937
20,147
17,098
1,112
1,586
18,561
19,780
0
W
Ah Muzen Cab
Sylaroth33
Ah Muzen Cab
20,705
11,810
0
4,944
18,897
9,055
5,936
284
18,613
0
78,166
W
Thanatos
Xxdantresxx
Thanatos
22,250
8,820
260
17,012
23,327
14,026
1,601
1,796
21,531
0
103,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,555
Gold Earned
68,124
320
Minions Killed
574
0
Camps Cleared
0
1,938,918
Distance Traveled
2,517,680
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,324
390
56
2
0
421,324
1
L
Chang'e
7,582
261
18
1
0
85,747
1
W
Ah Puch
16,036
553
222
8
0
519,227
0
L
Neith
13,060
450
155
5
0
458,571
1
L
Ymir
12,665
437
46
2
0
515,149
1
L
Susano
10,924
377
45
2
0
458,127
0
W
Heimdallr
11,884
410
88
3
0
484,948
0
W
Artio
11,746
405
26
1
0
496,780
3
W
Ah Muzen Cab
13,375
461
116
4
0
411,786
0
W
Thanatos
15,083
520
122
4
0
604,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role