Player Matchup

Sylvanus
Sylvanus
An_na_1307
Sylvanus
Level 18
God Stats
42W - 37L
1,926 SR
Queue Stats
108W - 119L
1,504 Elo+
Solo
Guan Yu
Guan Yu
Lumaj013
Guan Yu
Level 15
God Stats
5W - 8L
1,324 SR
Queue Stats
66W - 73L
1,430 Elo+
Solo
Ne Zha
Ne Zha
SelikaTB
Ne Zha
Level 27
God Stats
10W - 8L
1,474 SR
Queue Stats
44W - 50L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
SkorpionTrice
Nu Wa
Level 29
God Stats
11W - 7L
1,893 SR
Queue Stats
126W - 129L
1,511 Elo+
Solo
Zeus
Zeus
Time2die1012
Zeus
Level 26
God Stats
24W - 29L
1,507 SR
Queue Stats
44W - 53L
1,375 Elo+
Party 1
Team Averages
Level 23
1,625 SR
1,441 Elo+

VS

Team Averages
Level 18
1,438 SR
1,394 Elo+
Camazotz
Camazotz
EL_Loko_Sam
Camazotz
Level 8
God Stats
0W - 4L
1,018 SR
Queue Stats
6W - 9L
1,436 Elo+
Solo
Thanatos
Thanatos
antho_FRA_24
Thanatos
Level 26
God Stats
4W - 9L
1,827 SR
Queue Stats
72W - 78L
1,433 Elo+
Solo
Scylla
Scylla
d13g0pj5
Scylla
Level 2
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 2L
1,192 Elo+
Solo
Chiron
Chiron
evil_spirit_98
Chiron
Level 29
God Stats
1W - 3L
1,684 SR
Queue Stats
153W - 127L
1,497 Elo+
Solo
Fafnir
Fafnir
xHersir
Fafnir
Level 24
God Stats
2W - 3L
1,342 SR
Queue Stats
34W - 49L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
An_na_1307
Sylvanus
16
0 / 3 / 5
10,501
438
8,235
18,169
18,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Lumaj013
Guan Yu
16
3 / 6 / 3
11,131
464
4,183
18,467
14,785
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
SelikaTB
Ne Zha
20
4 / 2 / 4
13,292
554
9,386
17,286
9,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
10 / 2 / 5
13,818
576
24,290
15,115
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 4 / 3
10,892
454
8,906
12,265
3,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
EL_Loko_Sam
Camazotz
12
1 / 4 / 2
8,414
351
2,672
13,605
5,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
antho_FRA_24
Thanatos
19
8 / 8 / 2
12,074
503
17,061
22,649
9,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
d13g0pj5
Scylla
6
0 / 3 / 0
6,904
288
1,071
6,694
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 3 / 3
11,526
480
20,521
18,647
5,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
xHersir
Fafnir
16
1 / 2 / 6
10,856
452
6,685
25,669
21,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
20
Kills
16
17
Deaths
20
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
An_na_1307
Sylvanus
0
3
5
0.83
L
Camazotz
EL_Loko_Sam
Camazotz
1
4
2
0.5
W
Guan Yu
Lumaj013
Guan Yu
3
6
3
0.75
W
Ne Zha
SelikaTB
Ne Zha
4
2
4
3
W
10
2
5
6.25
W
3
4
3
1.13
L
Thanatos
antho_FRA_24
Thanatos
8
8
2
1.13
L
Scylla
d13g0pj5
Scylla
0
3
0
0
L
6
3
3
2.5
L
Fafnir
xHersir
Fafnir
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,000
Damage
48,010
81,302
Taken
87,264
51,741
Mitigated
42,276
33,716
Healing
34,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
An_na_1307
Sylvanus
8,235
1,989
2,910
7,515
18,169
18,647
537
4,587
13,582
28,807
0
L
Camazotz
EL_Loko_Sam
Camazotz
2,672
342
0
2,915
13,605
5,272
0
3,151
10,292
0
27,319
W
Guan Yu
Lumaj013
Guan Yu
4,183
794
236
5,262
18,467
14,785
3,865
0
17,821
0
50,961
W
Ne Zha
SelikaTB
Ne Zha
9,386
2,784
0
8,361
17,286
9,014
183
727
16,559
0
120,469
W
24,290
5,109
0
4,675
15,115
5,454
2,791
1,890
13,225
100,037
0
W
8,906
745
0
4,757
12,265
3,841
1,168
552
11,669
63,533
0
L
Thanatos
antho_FRA_24
Thanatos
17,061
4,468
0
16,808
22,649
9,040
392
6,483
15,926
0
88,362
L
Scylla
d13g0pj5
Scylla
1,071
237
0
0
6,694
1,294
0
4,670
1,668
10,446
0
L
20,521
6,873
1,574
8,217
18,647
5,073
2,595
11,866
6,529
0
97,806
L
Fafnir
xHersir
Fafnir
6,685
3,026
0
4,927
25,669
21,597
296
13,935
11,418
39,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,634
Gold Earned
49,774
582
Minions Killed
413
0
Camps Cleared
0
2,067,045
Distance Traveled
1,764,134
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,501
438
40
2
0
342,243
3
L
Camazotz
8,414
351
43
2
0
339,350
1
W
Guan Yu
11,131
464
111
5
0
448,681
1
W
Ne Zha
13,292
554
174
7
0
420,930
0
W
Nu Wa
13,818
576
162
7
0
436,179
4
W
Zeus
10,892
454
95
4
0
419,012
0
L
Thanatos
12,074
503
131
5
0
454,400
1
L
Scylla
6,904
288
15
1
0
143,493
0
L
Chiron
11,526
480
175
7
0
402,357
1
L
Fafnir
10,856
452
49
2
0
424,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role