Player Matchup

Sylvanus
Sylvanus
Akiira-12
Sylvanus
Level 105
God Stats
1W - 1L
1,730 SR
Queue Stats
59W - 48L
1,491 Elo+
Solo
Pele
Pele
Diyar_S
Pele
Level 81
God Stats
6W - 5L
1,256 SR
Queue Stats
231W - 278L
1,314 Elo+
Solo
Charybdis
Charybdis
LILfishieyX
Charybdis
Level 71
God Stats
3W - 2L
1,772 SR
Queue Stats
278W - 286L
1,381 Elo+
Solo
Chaac
Chaac
Pleasedd
Chaac
Level 59
God Stats
15W - 17L
1,406 SR
Queue Stats
238W - 300L
1,325 Elo+
Solo
Discordia
Discordia
lukyanenka
Discordia
Level 106
God Stats
4W - 7L
1,322 SR
Queue Stats
323W - 352L
1,356 Elo+
Solo
Team Averages
Level 84
1,497 SR
1,374 Elo+

VS

Team Averages
Level 78
1,560 SR
1,383 Elo+
Anubis
Anubis
Albanczyk357
Anubis
Level 107
God Stats
51W - 65L
1,469 SR
Queue Stats
753W - 882L
1,382 Elo+
Solo
Xing Tian
Xing Tian
ChtitGzuS
Xing Tian
Level 95
God Stats
23W - 14L
1,579 SR
Queue Stats
385W - 474L
1,416 Elo+
Party 1
Chang'e
Chang'e
Diclonus
Chang'e
Level 69
God Stats
41W - 39L
1,553 SR
Queue Stats
204W - 250L
1,420 Elo+
Party 1
Set
Set
Gozalo20092009
Set
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 61L
1,304 Elo+
Solo
Hou Yi
Hou Yi
HardcorowyPapa
Hou Yi
Level 66
God Stats
3W - 3L
1,701 SR
Queue Stats
34W - 43L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Akiira-12
Sylvanus
14
0 / 3 / 10
9,578
456
9,486
21,411
23,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
Diyar_S
Pele
14
4 / 4 / 4
9,073
432
8,339
15,510
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
LILfishieyX
Charybdis
17
7 / 2 / 4
10,348
493
19,465
12,871
4,898
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chaac
Pleasedd
Chaac
17
3 / 2 / 5
10,160
484
12,887
19,283
12,527
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
lukyanenka
Discordia
17
8 / 2 / 5
10,962
522
13,413
9,395
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 7 / 5
9,955
474
9,059
14,390
6,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xing Tian
ChtitGzuS
Xing Tian
14
2 / 3 / 3
8,985
428
7,123
26,084
15,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Diclonus
Chang'e
17
5 / 2 / 1
10,868
518
15,313
17,848
9,259
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 1
9,518
453
7,890
15,715
11,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 4 / 3
9,600
457
13,751
16,536
4,856
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
22
Kills
13
13
Deaths
22
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Akiira-12
Sylvanus
0
3
10
1.67
L
Anubis
3
7
5
0.79
L
Xing Tian
ChtitGzuS
Xing Tian
2
3
3
1.17
L
Chang'e
Diclonus
Chang'e
5
2
1
2.75
W
Pele
Diyar_S
Pele
4
4
4
1.5
L
2
6
1
0.42
L
1
4
3
0.63
W
Charybdis
LILfishieyX
Charybdis
7
2
4
4.5
W
Chaac
Pleasedd
Chaac
3
2
5
2.75
W
Discordia
lukyanenka
Discordia
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,590
Damage
53,136
78,470
Taken
90,573
49,364
Mitigated
47,911
31,341
Healing
37,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Akiira-12
Sylvanus
9,486
3,717
3,504
9,024
21,411
23,942
611
8,758
12,653
29,663
0
L
Anubis
9,059
356
712
2,952
14,390
6,892
1,008
3,822
10,146
54,308
0
L
Xing Tian
ChtitGzuS
Xing Tian
7,123
714
409
9,984
26,084
15,401
431
4,902
21,104
23,660
0
L
Chang'e
Diclonus
Chang'e
15,313
2,654
3,405
10,125
17,848
9,259
724
3,675
14,081
76,162
0
W
Pele
Diyar_S
Pele
8,339
2,761
0
2,652
15,510
4,524
120
6,957
8,553
0
35,634
L
7,890
2,890
0
2,912
15,715
11,503
140
2,655
12,796
0
66,105
L
13,751
8,253
0
7,446
16,536
4,856
704
6,845
9,547
0
67,874
W
Charybdis
LILfishieyX
Charybdis
19,465
9,624
0
3,046
12,871
4,898
1,067
2,708
10,163
0
72,351
W
Chaac
Pleasedd
Chaac
12,887
1,829
105
11,852
19,283
12,527
520
11,031
8,252
0
74,128
W
Discordia
lukyanenka
Discordia
13,413
1,028
0
1,158
9,395
3,473
676
2,041
7,354
69,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,121
Gold Earned
48,926
501
Minions Killed
517
0
Camps Cleared
0
1,952,777
Distance Traveled
1,788,789
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,578
456
29
1
0
332,589
3
L
Anubis
9,955
474
97
5
0
314,965
4
L
Xing Tian
8,985
428
37
2
0
388,799
4
L
Chang'e
10,868
518
157
7
0
365,136
4
W
Pele
9,073
432
68
3
0
387,411
1
L
Set
9,518
453
108
5
0
394,655
1
L
Hou Yi
9,600
457
118
6
0
325,234
4
W
Charybdis
10,348
493
123
6
0
376,996
1
W
Chaac
10,160
484
145
7
0
458,088
7
W
Discordia
10,962
522
136
6
0
397,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role