Player Matchup

Hercules
Hercules
ClaudioBear
Hercules
Level 52
God Stats
0W - 1L
1,348 SR
Queue Stats
42W - 52L
1,384 Elo+
Solo
Raijin
Raijin
Cruelbearr
Raijin
Level 18
God Stats
1W - 4L
1,300 SR
Queue Stats
271W - 289L
1,474 Elo+
Solo
Medusa
Medusa
processo_molhado
Medusa
Level 23
God Stats
2W - 1L
1,465 SR
Queue Stats
21W - 35L
1,442 Elo+
Solo
Team Averages
Level 31
1,371 SR
1,433 Elo+

VS

Team Averages
Level 107
1,577 SR
1,467 Elo+
He Bo
He Bo
 
He Bo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
NUKE BOOO
Awilix
Level 26
God Stats
2W - 2L
1,731 SR
Queue Stats
107W - 153L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ClaudioBear
Hercules
11
1 / 5 / 6
7,468
679
5,204
14,525
13,275
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Raijin
Cruelbearr
Raijin
10
1 / 3 / 6
7,273
661
3,559
6,459
1,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 5 / 2
8,416
765
8,662
8,785
3,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
8 / 4 / 3
9,160
833
13,803
8,445
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
 
Horus
12
2 / 0 / 9
8,731
794
5,958
6,855
5,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
NUKE BOOO
Awilix
11
3 / 4 / 6
7,812
710
6,505
10,268
4,601
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
7
Kills
13
13
Deaths
8
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
4
3
2.38
W
Horus
 
Horus
2
0
9
6.5
L
Hercules
ClaudioBear
Hercules
1
5
6
0.8
L
Raijin
Cruelbearr
Raijin
1
3
6
1.33
W
Awilix
NUKE BOOO
Awilix
3
4
6
1.5
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,425
Damage
26,266
29,769
Taken
25,568
18,356
Mitigated
13,213
3,487
Healing
9,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,803
973
0
2,407
8,445
2,666
402
1,647
6,798
34,867
0
W
Horus
 
Horus
5,958
3,528
1,841
3,448
6,855
5,946
551
1,440
5,415
0
21,132
L
Hercules
ClaudioBear
Hercules
5,204
2,290
0
2,551
14,525
13,275
0
6,134
7,942
0
11,592
L
Raijin
Cruelbearr
Raijin
3,559
535
66
326
6,459
1,898
0
3,307
3,046
17,695
0
W
Awilix
NUKE BOOO
Awilix
6,505
2,934
0
1,380
10,268
4,601
274
1,669
8,599
0
16,037
L
8,662
3,944
0
544
8,785
3,183
114
3,884
4,703
0
27,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,157
Gold Earned
25,703
110
Minions Killed
114
3
Camps Cleared
5
599,987
Distance Traveled
615,892
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,160
833
71
6
4
197,720
5
W
Horus
8,731
794
27
2
0
212,018
3
L
Hercules
7,468
679
15
1
0
200,174
1
L
Raijin
7,273
661
43
4
3
188,400
4
W
Awilix
7,812
710
16
1
1
206,154
1
L
Medusa
8,416
765
52
5
0
211,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role