Player Matchup

Tiamat
Tiamat
DerBoombaer
Tiamat
Level 155
God Stats
9W - 12L
1,442 SR
Queue Stats
201W - 203L
1,397 Elo+
Party 1
Cabrakan
Cabrakan
JonezLP
Cabrakan
Level 158
God Stats
13W - 7L
1,606 SR
Queue Stats
307W - 327L
1,449 Elo+
Party 1
Yemoja
Yemoja
Shw_Fenix
Yemoja
Level 44
God Stats
1W - 1L
1,820 SR
Queue Stats
183W - 201L
1,351 Elo+
Party 3
Fenrir
Fenrir
cocchione
Fenrir
Level 25
God Stats
33W - 34L
1,559 SR
Queue Stats
101W - 99L
1,449 Elo+
Party 3
Chiron
Chiron
xOWhiteBeardOx
Chiron
Level 61
God Stats
4W - 5L
1,545 SR
Queue Stats
39W - 53L
1,388 Elo+
Party 1
Team Averages
Level 89
1,594 SR
1,407 Elo+

VS

Team Averages
Level 74
1,779 SR
1,531 Elo+
Gilgamesh
Gilgamesh
Derc-Hen
Gilgamesh
Level 24
God Stats
4W - 0L
1,844 SR
Queue Stats
7W - 3L
1,517 Elo+
Party 4
Artio
Artio
GrosseGoul
Artio
Level 69
God Stats
15W - 9L
1,687 SR
Queue Stats
198W - 211L
1,455 Elo+
Party 4
He Bo
He Bo
Omiti569125
He Bo
Level 126
God Stats
21W - 15L
1,736 SR
Queue Stats
425W - 384L
1,488 Elo+
Party 2
Kali
Kali
aidinasg
Kali
Level 129
God Stats
4W - 2L
1,837 SR
Queue Stats
626W - 492L
1,581 Elo+
Party 2
Ullr
Ullr
itz_CandyMayyn
Ullr
Level 20
God Stats
3W - 0L
1,790 SR
Queue Stats
36W - 17L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
2 / 4 / 3
11,179
508
10,241
12,738
7,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
JonezLP
Cabrakan
19
5 / 1 / 2
11,907
541
11,367
15,203
14,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
Shw_Fenix
Yemoja
14
1 / 2 / 3
8,675
394
7,690
15,834
13,684
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
cocchione
Fenrir
10
2 / 7 / 1
7,913
360
3,547
11,756
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 6 / 1
8,942
406
7,155
15,433
4,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Derc-Hen
Gilgamesh
17
1 / 3 / 4
10,965
498
6,121
12,218
7,923
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
17
2 / 1 / 10
10,655
484
6,661
15,488
17,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 4 / 4
11,674
531
11,279
10,996
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
18
6 / 2 / 6
11,513
523
10,622
19,502
10,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
5 / 2 / 5
11,914
542
16,712
14,804
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
12
Kills
19
20
Deaths
12
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
4
3
0.88
W
Gilgamesh
Derc-Hen
Gilgamesh
1
3
4
1
W
Artio
2
1
10
7
L
Cabrakan
JonezLP
Cabrakan
5
1
2
6
W
5
4
4
1.75
L
Yemoja
Shw_Fenix
Yemoja
1
2
3
1.25
W
Kali
6
2
6
4.5
L
Fenrir
cocchione
Fenrir
2
7
1
0.36
W
5
2
5
3.75
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,000
Damage
51,395
70,964
Taken
73,008
44,498
Mitigated
45,512
26,489
Healing
26,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,241
889
117
4,124
12,738
7,584
561
3,742
8,996
67,426
0
W
Gilgamesh
Derc-Hen
Gilgamesh
6,121
1,758
0
2,504
12,218
7,923
900
4,700
7,518
0
65,442
W
Artio
6,661
450
2,682
6,850
15,488
17,424
311
5,918
9,432
19,527
0
L
Cabrakan
JonezLP
Cabrakan
11,367
1,669
0
7,940
15,203
14,960
0
1,713
13,490
90,710
0
W
11,279
334
300
4,247
10,996
3,769
296
5,286
5,336
79,641
0
L
Yemoja
Shw_Fenix
Yemoja
7,690
1,773
2,011
3,686
15,834
13,684
0
6,755
9,079
29,299
0
W
Kali
10,622
5,039
0
6,323
19,502
10,290
0
5,341
14,010
0
98,845
L
Fenrir
cocchione
Fenrir
3,547
436
0
2,058
11,756
3,931
0
2,503
9,253
0
25,802
W
16,712
6,894
0
3,720
14,804
6,106
2,345
7,184
7,414
0
112,569
L
7,155
3,007
1,143
5,410
15,433
4,339
1,003
3,227
12,206
0
55,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,616
Gold Earned
56,721
519
Minions Killed
620
0
Camps Cleared
0
1,800,551
Distance Traveled
2,095,452
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,179
508
147
7
0
372,462
1
W
Gilgamesh
10,965
498
135
6
0
431,335
2
W
Artio
10,655
484
19
1
0
432,216
7
L
Cabrakan
11,907
541
171
8
0
358,405
2
W
He Bo
11,674
531
141
6
0
351,931
3
L
Yemoja
8,675
394
44
2
0
368,034
6
W
Kali
11,513
523
130
6
0
484,040
0
L
Fenrir
7,913
360
50
2
0
340,743
3
W
Ullr
11,914
542
195
9
0
395,930
2
L
Chiron
8,942
406
107
5
0
360,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role